173,272 research outputs found

    Multi-cultural visualization : how functional programming can enrich visualization (and vice versa)

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    The past two decades have seen visualization flourish as a research field in its own right, with advances on the computational challenges of faster algorithms, new techniques for datasets too large for in-core processing, and advances in understanding the perceptual and cognitive processes recruited by visualization systems, and through this, how to improve the representation of data. However, progress within visualization has sometimes proceeded in parallel with that in other branches of computer science, and there is a danger that when novel solutions ossify into `accepted practice' the field can easily overlook significant advances elsewhere in the community. In this paper we describe recent advances in the design and implementation of pure functional programming languages that, significantly, contain important insights into questions raised by the recent NIH/NSF report on Visualization Challenges. We argue and demonstrate that modern functional languages combine high-level mathematically-based specifications of visualization techniques, concise implementation of algorithms through fine-grained composition, support for writing correct programs through strong type checking, and a different kind of modularity inherent in the abstractive power of these languages. And to cap it off, we have initial evidence that in some cases functional implementations are faster than their imperative counterparts

    A framework and user interface for automatic region based segmentation algorithms

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    In this paper we describe a framework and tool developed for running and evaluating automatic region based segmentation algorithms. The tool was designed to allow simple integration of existing and future segmentation algorithms, both single image based algorithms and those that operate on video data. Our framework supports plug-in segmenters, media decoders, and region-map codecs. We provide several sophisticated implementations of these plug-ins, including a video decoder capable of frame accurate decoding of a large variety of video formats, an image decoder which also handles a comprehensive collection of formats, and a efficient implementation of a region-map codec. The tool includes both a graphical user interface to allow users to browse, visually inspect, and evaluate the algorithm output, and a batch processing interface for segmentation of large data collections. The application allows researchers to focus more on the development and evaluation of segmentation methods, relying on the framework for encoding/decoding input and output, and the front end for visualization

    A Distributed Multilevel Force-directed Algorithm

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    The wide availability of powerful and inexpensive cloud computing services naturally motivates the study of distributed graph layout algorithms, able to scale to very large graphs. Nowadays, to process Big Data, companies are increasingly relying on PaaS infrastructures rather than buying and maintaining complex and expensive hardware. So far, only a few examples of basic force-directed algorithms that work in a distributed environment have been described. Instead, the design of a distributed multilevel force-directed algorithm is a much more challenging task, not yet addressed. We present the first multilevel force-directed algorithm based on a distributed vertex-centric paradigm, and its implementation on Giraph, a popular platform for distributed graph algorithms. Experiments show the effectiveness and the scalability of the approach. Using an inexpensive cloud computing service of Amazon, we draw graphs with ten million edges in about 60 minutes.Comment: Appears in the Proceedings of the 24th International Symposium on Graph Drawing and Network Visualization (GD 2016

    A Note on the Practicality of Maximal Planar Subgraph Algorithms

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    Given a graph GG, the NP-hard Maximum Planar Subgraph problem (MPS) asks for a planar subgraph of GG with the maximum number of edges. There are several heuristic, approximative, and exact algorithms to tackle the problem, but---to the best of our knowledge---they have never been compared competitively in practice. We report on an exploratory study on the relative merits of the diverse approaches, focusing on practical runtime, solution quality, and implementation complexity. Surprisingly, a seemingly only theoretically strong approximation forms the building block of the strongest choice.Comment: Appears in the Proceedings of the 24th International Symposium on Graph Drawing and Network Visualization (GD 2016

    Multiscale Astronomical Image Processing Based on Nonlinear Partial Differential Equations

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    Astronomical applications of recent advances in the field of nonastronomical image processing are presented. These innovative methods, applied to multiscale astronomical images, increase signal-to-noise ratio, do not smear point sources or extended diffuse structures, and are thus a highly useful preliminary step for detection of different features including point sources, smoothing of clumpy data, and removal of contaminants from background maps. We show how the new methods, combined with other algorithms of image processing, unveil fine diffuse structures while at the same time enhance detection of localized objects, thus facilitating interactive morphology studies and paving the way for the automated recognition and classification of different features. We have also developed a new application framework for astronomical image processing that implements some recent advances made in computer vision and modern image processing, along with original algorithms based on nonlinear partial differential equations. The framework enables the user to easily set up and customize an image-processing pipeline interactively; it has various common and new visualization features and provides access to many astronomy data archives. Altogether, the results presented here demonstrate the first implementation of a novel synergistic approach based on integration of image processing, image visualization, and image quality assessment

    HierarchyMap: A Novel Approach to Treemap Visualization of Hierarchical Data

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    The HierarchyMap describes a novel approach for Treemap Visualization method for representing large volume of hierarchical information on a 2-dimensional space. HierarchyMap algorithm is a new ordered treemap algorithm. Results of the implementation of HierarchyMap treemap algorithm show that it is capable of representing several thousands of hierarchical data on 2-dimensional space on a computer and Portable Device Application (PDA) screens while still maintaining the qualities found in existing treemap algorithms such as readability, low aspect ratio, reduced run time, and reduced number of thin rectangles. The HierarchyMap treemap algorithm is implemented in Java programming language and tested with dataset of Departmental and Faculty systems of Universities, Family trees, Plant and Animal taxonomy structure

    Ray Casting for Iso-surface in Volumetric Data

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    Volume data visualization is an active field of research and development. It can be applied in many areas such as medical, oil and gas exploration, etc... Although volume visualization is highly computational cost, there is a vision of real time volumetric visualization systems based on interactive ray tracing. Over the years, many rendering algorithms have been created and enhanced. The focus of this project is to develop a simple ray casting program for volumetric data. The program will be able to render specific volume data using a single processor in a reasonable amount of time. It is opento improve for implementation on multiprocessors. The thesis will compare some existing algorithms for ray casting in terms of image quality, computing time, complexity and so forth. The thesis includes a proposal of new multisampling algorithm, which significantly reduces rendering time while producing similar quality of image with existing algorithms

    A Generic Framework for Engineering Graph Canonization Algorithms

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    The state-of-the-art tools for practical graph canonization are all based on the individualization-refinement paradigm, and their difference is primarily in the choice of heuristics they include and in the actual tool implementation. It is thus not possible to make a direct comparison of how individual algorithmic ideas affect the performance on different graph classes. We present an algorithmic software framework that facilitates implementation of heuristics as independent extensions to a common core algorithm. It therefore becomes easy to perform a detailed comparison of the performance and behaviour of different algorithmic ideas. Implementations are provided of a range of algorithms for tree traversal, target cell selection, and node invariant, including choices from the literature and new variations. The framework readily supports extraction and visualization of detailed data from separate algorithm executions for subsequent analysis and development of new heuristics. Using collections of different graph classes we investigate the effect of varying the selections of heuristics, often revealing exactly which individual algorithmic choice is responsible for particularly good or bad performance. On several benchmark collections, including a newly proposed class of difficult instances, we additionally find that our implementation performs better than the current state-of-the-art tools
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