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Multimedia delivery in the future internet
The term âNetworked Mediaâ implies that all kinds of media including text, image, 3D graphics, audio
and video are produced, distributed, shared, managed and consumed on-line through various networks,
like the Internet, Fiber, WiFi, WiMAX, GPRS, 3G and so on, in a convergent manner [1]. This white
paper is the contribution of the Media Delivery Platform (MDP) cluster and aims to cover the Networked
challenges of the Networked Media in the transition to the Future of the Internet.
Internet has evolved and changed the way we work and live. End users of the Internet have been confronted
with a bewildering range of media, services and applications and of technological innovations concerning
media formats, wireless networks, terminal types and capabilities. And there is little evidence that the pace
of this innovation is slowing. Today, over one billion of users access the Internet on regular basis, more
than 100 million users have downloaded at least one (multi)media file and over 47 millions of them do so
regularly, searching in more than 160 Exabytes1 of content. In the near future these numbers are expected
to exponentially rise. It is expected that the Internet content will be increased by at least a factor of 6, rising
to more than 990 Exabytes before 2012, fuelled mainly by the users themselves. Moreover, it is envisaged
that in a near- to mid-term future, the Internet will provide the means to share and distribute (new)
multimedia content and services with superior quality and striking flexibility, in a trusted and personalized
way, improving citizensâ quality of life, working conditions, edutainment and safety.
In this evolving environment, new transport protocols, new multimedia encoding schemes, cross-layer inthe
network adaptation, machine-to-machine communication (including RFIDs), rich 3D content as well as
community networks and the use of peer-to-peer (P2P) overlays are expected to generate new models of
interaction and cooperation, and be able to support enhanced perceived quality-of-experience (PQoE) and
innovative applications âon the moveâ, like virtual collaboration environments, personalised services/
media, virtual sport groups, on-line gaming, edutainment. In this context, the interaction with content
combined with interactive/multimedia search capabilities across distributed repositories, opportunistic P2P
networks and the dynamic adaptation to the characteristics of diverse mobile terminals are expected to
contribute towards such a vision.
Based on work that has taken place in a number of EC co-funded projects, in Framework Program 6 (FP6)
and Framework Program 7 (FP7), a group of experts and technology visionaries have voluntarily
contributed in this white paper aiming to describe the status, the state-of-the art, the challenges and the way
ahead in the area of Content Aware media delivery platforms
Cognitive interconnections
Introduction. Originally conceived as a non-commercial infrastructure, the Internet has gradually morphed into the largest âconnectivity machineâ ever built. Business, entertainment, social life and politics are heavily reliant on the Web, which in turn requires a fully-operational network. Yet, unlike any other complex machine, the Internet has not been built with the knowledge of what it was later supposed to be doing. So now, many worry that it will fail under the strain of time- and dataintensive applications. HD Video, Cloud Services and the Internet of Things are already making this issue apparent. What will happen when new applications that are not yet in sight emerge? In this lecture I will explain why the time is ripe for a complete overhaul of the net, highlighting its actual flaws. I will discuss the network mechanisms that will help to shape the next-generation Internet, focusing on the prospects and hurdles of âcognitiveâ networking
SecMon: End-to-End Quality and Security Monitoring System
The Voice over Internet Protocol (VoIP) is becoming a more available and
popular way of communicating for Internet users. This also applies to
Peer-to-Peer (P2P) systems and merging these two have already proven to be
successful (e.g. Skype). Even the existing standards of VoIP provide an
assurance of security and Quality of Service (QoS), however, these features are
usually optional and supported by limited number of implementations. As a
result, the lack of mandatory and widely applicable QoS and security guaranties
makes the contemporary VoIP systems vulnerable to attacks and network
disturbances. In this paper we are facing these issues and propose the SecMon
system, which simultaneously provides a lightweight security mechanism and
improves quality parameters of the call. SecMon is intended specially for VoIP
service over P2P networks and its main advantage is that it provides
authentication, data integrity services, adaptive QoS and (D)DoS attack
detection. Moreover, the SecMon approach represents a low-bandwidth consumption
solution that is transparent to the users and possesses a self-organizing
capability. The above-mentioned features are accomplished mainly by utilizing
two information hiding techniques: digital audio watermarking and network
steganography. These techniques are used to create covert channels that serve
as transport channels for lightweight QoS measurement's results. Furthermore,
these metrics are aggregated in a reputation system that enables best route
path selection in the P2P network. The reputation system helps also to mitigate
(D)DoS attacks, maximize performance and increase transmission efficiency in
the network.Comment: Paper was presented at 7th international conference IBIZA 2008: On
Computer Science - Research And Applications, Poland, Kazimierz Dolny
31.01-2.02 2008; 14 pages, 5 figure
Architectures for the Future Networks and the Next Generation Internet: A Survey
Networking research funding agencies in the USA, Europe, Japan, and other countries are encouraging research on revolutionary networking architectures that may or may not be bound by the restrictions of the current TCP/IP based Internet. We present a comprehensive survey of such research projects and activities. The topics covered include various testbeds for experimentations for new architectures, new security mechanisms, content delivery mechanisms, management and control frameworks, service architectures, and routing mechanisms. Delay/Disruption tolerant networks, which allow communications even when complete end-to-end path is not available, are also discussed
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