3,683 research outputs found

    Pricing Ad Slots with Consecutive Multi-unit Demand

    Full text link
    We consider the optimal pricing problem for a model of the rich media advertisement market, as well as other related applications. In this market, there are multiple buyers (advertisers), and items (slots) that are arranged in a line such as a banner on a website. Each buyer desires a particular number of {\em consecutive} slots and has a per-unit-quality value viv_i (dependent on the ad only) while each slot jj has a quality qjq_j (dependent on the position only such as click-through rate in position auctions). Hence, the valuation of the buyer ii for item jj is viqjv_iq_j. We want to decide the allocations and the prices in order to maximize the total revenue of the market maker. A key difference from the traditional position auction is the advertiser's requirement of a fixed number of consecutive slots. Consecutive slots may be needed for a large size rich media ad. We study three major pricing mechanisms, the Bayesian pricing model, the maximum revenue market equilibrium model and an envy-free solution model. Under the Bayesian model, we design a polynomial time computable truthful mechanism which is optimum in revenue. For the market equilibrium paradigm, we find a polynomial time algorithm to obtain the maximum revenue market equilibrium solution. In envy-free settings, an optimal solution is presented when the buyers have the same demand for the number of consecutive slots. We conduct a simulation that compares the revenues from the above schemes and gives convincing results.Comment: 27page

    A dynamic pricing model for unifying programmatic guarantee and real-time bidding in display advertising

    Full text link
    There are two major ways of selling impressions in display advertising. They are either sold in spot through auction mechanisms or in advance via guaranteed contracts. The former has achieved a significant automation via real-time bidding (RTB); however, the latter is still mainly done over the counter through direct sales. This paper proposes a mathematical model that allocates and prices the future impressions between real-time auctions and guaranteed contracts. Under conventional economic assumptions, our model shows that the two ways can be seamless combined programmatically and the publisher's revenue can be maximized via price discrimination and optimal allocation. We consider advertisers are risk-averse, and they would be willing to purchase guaranteed impressions if the total costs are less than their private values. We also consider that an advertiser's purchase behavior can be affected by both the guaranteed price and the time interval between the purchase time and the impression delivery date. Our solution suggests an optimal percentage of future impressions to sell in advance and provides an explicit formula to calculate at what prices to sell. We find that the optimal guaranteed prices are dynamic and are non-decreasing over time. We evaluate our method with RTB datasets and find that the model adopts different strategies in allocation and pricing according to the level of competition. From the experiments we find that, in a less competitive market, lower prices of the guaranteed contracts will encourage the purchase in advance and the revenue gain is mainly contributed by the increased competition in future RTB. In a highly competitive market, advertisers are more willing to purchase the guaranteed contracts and thus higher prices are expected. The revenue gain is largely contributed by the guaranteed selling.Comment: Chen, Bowei and Yuan, Shuai and Wang, Jun (2014) A dynamic pricing model for unifying programmatic guarantee and real-time bidding in display advertising. In: The Eighth International Workshop on Data Mining for Online Advertising, 24 - 27 August 2014, New York Cit

    Revenue Guarantees in the Generalized Second Price Auction

    Get PDF
    Sponsored search auctions are the main source of revenue for search engines. In such an auction, a set of utility maximizing advertisers competes for a set of ad slots. The assignment of advertisers to slots depends on the bids they submit; these bids may be different than the true valuations of the advertisers for the slots. Variants of the celebrated VCG auction mechanism guarantee that advertisers act truthfully and, under some assumptions, lead to revenue or social welfare maximization. Still, the sponsored search industry mostly uses generalized second price (GSP) auctions; these auctions are known to be nontruthful and suboptimal in terms of social welfare and revenue. In an attempt to explain this tradition, we study a Bayesian setting wherein the valuations of advertisers are drawn independently from a common regular probability distribution. In this setting, it is well known from the work of Myerson [1981] that the optimal revenue is obtained by the VCG mechanism with a particular reserve price that depends on the probability distribution. We show that, by appropriately setting the reserve price, the revenue over any Bayes-Nash equilibrium of the game induced by the GSP auction is at most a small constant factor away from the optimal revenue, improving previous results of Lucier et al. [2012]. Our analysis is based on the Bayes-Nash equilibrium conditions and the improved results are obtained by bounding the utility of each player at equilibrium using infinitely many deviating bids and also by developing novel prophet-like inequalities

    A Game-theoretic Machine Learning Approach for Revenue Maximization in Sponsored Search

    Full text link
    Sponsored search is an important monetization channel for search engines, in which an auction mechanism is used to select the ads shown to users and determine the prices charged from advertisers. There have been several pieces of work in the literature that investigate how to design an auction mechanism in order to optimize the revenue of the search engine. However, due to some unrealistic assumptions used, the practical values of these studies are not very clear. In this paper, we propose a novel \emph{game-theoretic machine learning} approach, which naturally combines machine learning and game theory, and learns the auction mechanism using a bilevel optimization framework. In particular, we first learn a Markov model from historical data to describe how advertisers change their bids in response to an auction mechanism, and then for any given auction mechanism, we use the learnt model to predict its corresponding future bid sequences. Next we learn the auction mechanism through empirical revenue maximization on the predicted bid sequences. We show that the empirical revenue will converge when the prediction period approaches infinity, and a Genetic Programming algorithm can effectively optimize this empirical revenue. Our experiments indicate that the proposed approach is able to produce a much more effective auction mechanism than several baselines.Comment: Twenty-third International Conference on Artificial Intelligence (IJCAI 2013
    • …
    corecore