5,937 research outputs found

    Combinatorial simplex algorithms can solve mean payoff games

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    A combinatorial simplex algorithm is an instance of the simplex method in which the pivoting depends on combinatorial data only. We show that any algorithm of this kind admits a tropical analogue which can be used to solve mean payoff games. Moreover, any combinatorial simplex algorithm with a strongly polynomial complexity (the existence of such an algorithm is open) would provide in this way a strongly polynomial algorithm solving mean payoff games. Mean payoff games are known to be in NP and co-NP; whether they can be solved in polynomial time is an open problem. Our algorithm relies on a tropical implementation of the simplex method over a real closed field of Hahn series. One of the key ingredients is a new scheme for symbolic perturbation which allows us to lift an arbitrary mean payoff game instance into a non-degenerate linear program over Hahn series.Comment: v1: 15 pages, 3 figures; v2: improved presentation, introduction expanded, 18 pages, 3 figure

    Crossing Patterns in Nonplanar Road Networks

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    We define the crossing graph of a given embedded graph (such as a road network) to be a graph with a vertex for each edge of the embedding, with two crossing graph vertices adjacent when the corresponding two edges of the embedding cross each other. In this paper, we study the sparsity properties of crossing graphs of real-world road networks. We show that, in large road networks (the Urban Road Network Dataset), the crossing graphs have connected components that are primarily trees, and that the remaining non-tree components are typically sparse (technically, that they have bounded degeneracy). We prove theoretically that when an embedded graph has a sparse crossing graph, it has other desirable properties that lead to fast algorithms for shortest paths and other algorithms important in geographic information systems. Notably, these graphs have polynomial expansion, meaning that they and all their subgraphs have small separators.Comment: 9 pages, 4 figures. To appear at the 25th ACM SIGSPATIAL International Conference on Advances in Geographic Information Systems(ACM SIGSPATIAL 2017

    Domains of analyticity of Lindstedt expansions of KAM tori in dissipative perturbations of Hamiltonian systems

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    Many problems in Physics are described by dynamical systems that are conformally symplectic (e.g., mechanical systems with a friction proportional to the velocity, variational problems with a small discount or thermostated systems). Conformally symplectic systems are characterized by the property that they transform a symplectic form into a multiple of itself. The limit of small dissipation, which is the object of the present study, is particularly interesting. We provide all details for maps, but we present also the modifications needed to obtain a direct proof for the case of differential equations. We consider a family of conformally symplectic maps fμ,ϵf_{\mu, \epsilon} defined on a 2d2d-dimensional symplectic manifold M\mathcal M with exact symplectic form Ω\Omega; we assume that fμ,ϵf_{\mu,\epsilon} satisfies fμ,ϵ∗Ω=λ(ϵ)Ωf_{\mu,\epsilon}^*\Omega=\lambda(\epsilon) \Omega. We assume that the family depends on a dd-dimensional parameter μ\mu (called drift) and also on a small scalar parameter ϵ\epsilon. Furthermore, we assume that the conformal factor λ\lambda depends on ϵ\epsilon, in such a way that for ϵ=0\epsilon=0 we have λ(0)=1\lambda(0)=1 (the symplectic case). We study the domains of analyticity in ϵ\epsilon near ϵ=0\epsilon=0 of perturbative expansions (Lindstedt series) of the parameterization of the quasi--periodic orbits of frequency ω\omega (assumed to be Diophantine) and of the parameter μ\mu. Notice that this is a singular perturbation, since any friction (no matter how small) reduces the set of quasi-periodic solutions in the system. We prove that the Lindstedt series are analytic in a domain in the complex ϵ\epsilon plane, which is obtained by taking from a ball centered at zero a sequence of smaller balls with center along smooth lines going through the origin. The radii of the excluded balls decrease faster than any power of the distance of the center to the origin

    Efficiently Controllable Graphs

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    We investigate graphs that can be disconnected into small components by removing a vanishingly small fraction of their vertices. We show that when a quantum network is described by such a graph, the network is efficiently controllable, in the sense that universal quantum computation can be performed using a control sequence polynomial in the size of the network while controlling a vanishingly small fraction of subsystems. We show that networks corresponding to finite-dimensional lattices are efficently controllable, and explore generalizations to percolation clusters and random graphs. We show that the classical computational complexity of estimating the ground state of Hamiltonians described by controllable graphs is polynomial in the number of subsystems/qubits

    Computing simplicial representatives of homotopy group elements

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    A central problem of algebraic topology is to understand the homotopy groups πd(X)\pi_d(X) of a topological space XX. For the computational version of the problem, it is well known that there is no algorithm to decide whether the fundamental group π1(X)\pi_1(X) of a given finite simplicial complex XX is trivial. On the other hand, there are several algorithms that, given a finite simplicial complex XX that is simply connected (i.e., with π1(X)\pi_1(X) trivial), compute the higher homotopy group πd(X)\pi_d(X) for any given d≥2d\geq 2. %The first such algorithm was given by Brown, and more recently, \v{C}adek et al. However, these algorithms come with a caveat: They compute the isomorphism type of πd(X)\pi_d(X), d≥2d\geq 2 as an \emph{abstract} finitely generated abelian group given by generators and relations, but they work with very implicit representations of the elements of πd(X)\pi_d(X). Converting elements of this abstract group into explicit geometric maps from the dd-dimensional sphere SdS^d to XX has been one of the main unsolved problems in the emerging field of computational homotopy theory. Here we present an algorithm that, given a~simply connected space XX, computes πd(X)\pi_d(X) and represents its elements as simplicial maps from a suitable triangulation of the dd-sphere SdS^d to XX. For fixed dd, the algorithm runs in time exponential in size(X)size(X), the number of simplices of XX. Moreover, we prove that this is optimal: For every fixed d≥2d\geq 2, we construct a family of simply connected spaces XX such that for any simplicial map representing a generator of πd(X)\pi_d(X), the size of the triangulation of SdS^d on which the map is defined, is exponential in size(X)size(X)

    Applications of incidence bounds in point covering problems

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    In the Line Cover problem a set of n points is given and the task is to cover the points using either the minimum number of lines or at most k lines. In Curve Cover, a generalization of Line Cover, the task is to cover the points using curves with d degrees of freedom. Another generalization is the Hyperplane Cover problem where points in d-dimensional space are to be covered by hyperplanes. All these problems have kernels of polynomial size, where the parameter is the minimum number of lines, curves, or hyperplanes needed. First we give a non-parameterized algorithm for both problems in O*(2^n) (where the O*(.) notation hides polynomial factors of n) time and polynomial space, beating a previous exponential-space result. Combining this with incidence bounds similar to the famous Szemeredi-Trotter bound, we present a Curve Cover algorithm with running time O*((Ck/log k)^((d-1)k)), where C is some constant. Our result improves the previous best times O*((k/1.35)^k) for Line Cover (where d=2), O*(k^(dk)) for general Curve Cover, as well as a few other bounds for covering points by parabolas or conics. We also present an algorithm for Hyperplane Cover in R^3 with running time O*((Ck^2/log^(1/5) k)^k), improving on the previous time of O*((k^2/1.3)^k).Comment: SoCG 201

    Probably Approximately Correct Nash Equilibrium Learning

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    We consider a multi-agent noncooperative game with agents' objective functions being affected by uncertainty. Following a data driven paradigm, we represent uncertainty by means of scenarios and seek a robust Nash equilibrium solution. We treat the Nash equilibrium computation problem within the realm of probably approximately correct (PAC) learning. Building upon recent developments in scenario-based optimization, we accompany the computed Nash equilibrium with a priori and a posteriori probabilistic robustness certificates, providing confidence that the computed equilibrium remains unaffected (in probabilistic terms) when a new uncertainty realization is encountered. For a wide class of games, we also show that the computation of the so called compression set - a key concept in scenario-based optimization - can be directly obtained as a byproduct of the proposed solution methodology. Finally, we illustrate how to overcome differentiability issues, arising due to the introduction of scenarios, and compute a Nash equilibrium solution in a decentralized manner. We demonstrate the efficacy of the proposed approach on an electric vehicle charging control problem.Comment: Preprint submitted to IEEE Transactions on Automatic Contro

    Tropicalizing the simplex algorithm

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    We develop a tropical analog of the simplex algorithm for linear programming. In particular, we obtain a combinatorial algorithm to perform one tropical pivoting step, including the computation of reduced costs, in O(n(m+n)) time, where m is the number of constraints and n is the dimension.Comment: v1: 35 pages, 7 figures, 4 algorithms; v2: improved presentation, 39 pages, 9 figures, 4 algorithm
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