400 research outputs found

    On the Usefulness of Predicates

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    Motivated by the pervasiveness of strong inapproximability results for Max-CSPs, we introduce a relaxed notion of an approximate solution of a Max-CSP. In this relaxed version, loosely speaking, the algorithm is allowed to replace the constraints of an instance by some other (possibly real-valued) constraints, and then only needs to satisfy as many of the new constraints as possible. To be more precise, we introduce the following notion of a predicate PP being \emph{useful} for a (real-valued) objective QQ: given an almost satisfiable Max-PP instance, there is an algorithm that beats a random assignment on the corresponding Max-QQ instance applied to the same sets of literals. The standard notion of a nontrivial approximation algorithm for a Max-CSP with predicate PP is exactly the same as saying that PP is useful for PP itself. We say that PP is useless if it is not useful for any QQ. This turns out to be equivalent to the following pseudo-randomness property: given an almost satisfiable instance of Max-PP it is hard to find an assignment such that the induced distribution on kk-bit strings defined by the instance is not essentially uniform. Under the Unique Games Conjecture, we give a complete and simple characterization of useful Max-CSPs defined by a predicate: such a Max-CSP is useless if and only if there is a pairwise independent distribution supported on the satisfying assignments of the predicate. It is natural to also consider the case when no negations are allowed in the CSP instance, and we derive a similar complete characterization (under the UGC) there as well. Finally, we also include some results and examples shedding additional light on the approximability of certain Max-CSPs

    The power of sum-of-squares for detecting hidden structures

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    We study planted problems---finding hidden structures in random noisy inputs---through the lens of the sum-of-squares semidefinite programming hierarchy (SoS). This family of powerful semidefinite programs has recently yielded many new algorithms for planted problems, often achieving the best known polynomial-time guarantees in terms of accuracy of recovered solutions and robustness to noise. One theme in recent work is the design of spectral algorithms which match the guarantees of SoS algorithms for planted problems. Classical spectral algorithms are often unable to accomplish this: the twist in these new spectral algorithms is the use of spectral structure of matrices whose entries are low-degree polynomials of the input variables. We prove that for a wide class of planted problems, including refuting random constraint satisfaction problems, tensor and sparse PCA, densest-k-subgraph, community detection in stochastic block models, planted clique, and others, eigenvalues of degree-d matrix polynomials are as powerful as SoS semidefinite programs of roughly degree d. For such problems it is therefore always possible to match the guarantees of SoS without solving a large semidefinite program. Using related ideas on SoS algorithms and low-degree matrix polynomials (and inspired by recent work on SoS and the planted clique problem by Barak et al.), we prove new nearly-tight SoS lower bounds for the tensor and sparse principal component analysis problems. Our lower bounds for sparse principal component analysis are the first to suggest that going beyond existing algorithms for this problem may require sub-exponential time
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