10,841 research outputs found
Pixie: A heterogeneous Virtual Coarse-Grained Reconfigurable Array for high performance image processing applications
Coarse-Grained Reconfigurable Arrays (CGRAs) enable ease of programmability
and result in low development costs. They enable the ease of use specifically
in reconfigurable computing applications. The smaller cost of compilation and
reduced reconfiguration overhead enables them to become attractive platforms
for accelerating high-performance computing applications such as image
processing. The CGRAs are ASICs and therefore, expensive to produce. However,
Field Programmable Gate Arrays (FPGAs) are relatively cheaper for low volume
products but they are not so easily programmable. We combine best of both
worlds by implementing a Virtual Coarse-Grained Reconfigurable Array (VCGRA) on
FPGA. VCGRAs are a trade off between FPGA with large routing overheads and
ASICs. In this perspective we present a novel heterogeneous Virtual
Coarse-Grained Reconfigurable Array (VCGRA) called "Pixie" which is suitable
for implementing high performance image processing applications. The proposed
VCGRA contains generic processing elements and virtual channels that are
described using the Hardware Description Language VHDL. Both elements have been
optimized by using the parameterized configuration tool flow and result in a
resource reduction of 24% for each processing elements and 82% for each virtual
channels respectively.Comment: Presented at 3rd International Workshop on Overlay Architectures for
FPGAs (OLAF 2017) arXiv:1704.0880
A Comparative Study of Scheduling Techniques for Multimedia Applications on SIMD Pipelines
Parallel architectures are essential in order to take advantage of the
parallelism inherent in streaming applications. One particular branch of these
employ hardware SIMD pipelines. In this paper, we analyse several scheduling
techniques, namely ad hoc overlapped execution, modulo scheduling and modulo
scheduling with unrolling, all of which aim to efficiently utilize the special
architecture design. Our investigation focuses on improving throughput while
analysing other metrics that are important for streaming applications, such as
register pressure, buffer sizes and code size. Through experiments conducted on
several media benchmarks, we present and discuss trade-offs involved when
selecting any one of these scheduling techniques.Comment: Presented at DATE Friday Workshop on Heterogeneous Architectures and
Design Methods for Embedded Image Systems (HIS 2015) (arXiv:1502.07241
MORA - an architecture and programming model for a resource efficient coarse grained reconfigurable processor
This paper presents an architecture and implementation details for MORA, a novel coarse grained reconfigurable processor for accelerating media processing applications. The MORA architecture involves a 2-D array of several such processors, to deliver low cost, high throughput performance in media processing applications. A distinguishing feature of the MORA architecture is the co-design of hardware architecture and low-level programming language throughout the design cycle. The implementation details for the single MORA processor, and benchmark evaluation using a cycle accurate simulator are presented
Low power techniques for video compression
This paper gives an overview of low-power techniques proposed in the literature for mobile multimedia and Internet applications. Exploitable aspects are discussed in the behavior of different video compression tools. These power-efficient solutions are then classified by synthesis domain and level of abstraction. As this paper is meant to be a starting point for further research in the area, a lowpower hardware & software co-design methodology is outlined in the end as a possible scenario for video-codec-on-a-chip implementations on future mobile multimedia platforms
The Chameleon Architecture for Streaming DSP Applications
We focus on architectures for streaming DSP applications such as wireless baseband processing and image processing. We aim at a single generic architecture that is capable of dealing with different DSP applications. This architecture has to be energy efficient and fault tolerant. We introduce a heterogeneous tiled architecture and present the details of a domain-specific reconfigurable tile processor called Montium. This reconfigurable processor has a small footprint (1.8 mm in a 130 nm process), is power efficient and exploits the locality of reference principle. Reconfiguring the device is very fast, for example, loading the coefficients for a 200 tap FIR filter is done within 80 clock cycles. The tiles on the tiled architecture are connected to a Network-on-Chip (NoC) via a network interface (NI). Two NoCs have been developed: a packet-switched and a circuit-switched version. Both provide two types of services: guaranteed throughput (GT) and best effort (BE). For both NoCs estimates of power consumption are presented. The NI synchronizes data transfers, configures and starts/stops the tile processor. For dynamically mapping applications onto the tiled architecture, we introduce a run-time mapping tool
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