3,792 research outputs found

    Finding multiple maximally redundant trees in linear time

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    Redundant trees are directed spanning trees, which provide disjoint paths towards their roots. Therefore, this concept is widely applied in the literature both for providing protection and load sharing. The fastest algorithm can find multiple redundant trees, a pair of them rooted at each vertex, in linear time. Unfortunately, edge- or vertex-redundant trees can only be found in 2-edge- or 2-vertex-connected graphs respectively. Therefore, the concept of maximally redundant trees was introduced, which can overcome this problem, and provides maximally disjoint paths towards the common root. In this paper, we propose the first linear time algorithm, which can compute a pair of maximally redundant trees rooted at not only one, but at each vertex

    Efficient Batch Query Answering Under Differential Privacy

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    Differential privacy is a rigorous privacy condition achieved by randomizing query answers. This paper develops efficient algorithms for answering multiple queries under differential privacy with low error. We pursue this goal by advancing a recent approach called the matrix mechanism, which generalizes standard differentially private mechanisms. This new mechanism works by first answering a different set of queries (a strategy) and then inferring the answers to the desired workload of queries. Although a few strategies are known to work well on specific workloads, finding the strategy which minimizes error on an arbitrary workload is intractable. We prove a new lower bound on the optimal error of this mechanism, and we propose an efficient algorithm that approaches this bound for a wide range of workloads.Comment: 6 figues, 22 page

    Throughput-Optimal Broadcast on Directed Acyclic Graphs

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    We study the problem of broadcasting packets in wireless networks. At each time slot, a network controller activates non-interfering links and forwards packets to all nodes at a common rate; the maximum rate is referred to as the broadcast capacity of the wireless network. Existing policies achieve the broadcast capacity by balancing traffic over a set of spanning trees, which are difficult to maintain in a large and time-varying wireless network. We propose a new dynamic algorithm that achieves the broadcast capacity when the underlying network topology is a directed acyclic graph (DAG). This algorithm utilizes local queue-length information, does not use any global topological structures such as spanning trees, and uses the idea of in-order packet delivery to all network nodes. Although the in-order packet delivery constraint leads to degraded throughput in cyclic graphs, we show that it is throughput optimal in DAGs and can be exploited to simplify the design and analysis of optimal algorithms. Our simulation results show that the proposed algorithm has superior delay performance as compared to tree-based approaches.Comment: To appear in the proceedings of INFOCOM, 201

    Throughput-Optimal Multihop Broadcast on Directed Acyclic Wireless Networks

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    We study the problem of efficiently broadcasting packets in multi-hop wireless networks. At each time slot the network controller activates a set of non-interfering links and forwards selected copies of packets on each activated link. A packet is considered jointly received only when all nodes in the network have obtained a copy of it. The maximum rate of jointly received packets is referred to as the broadcast capacity of the network. Existing policies achieve the broadcast capacity by balancing traffic over a set of spanning trees, which are difficult to maintain in a large and time-varying wireless network. We propose a new dynamic algorithm that achieves the broadcast capacity when the underlying network topology is a directed acyclic graph (DAG). This algorithm is decentralized, utilizes local queue-length information only and does not require the use of global topological structures such as spanning trees. The principal technical challenge inherent in the problem is the absence of work-conservation principle due to the duplication of packets, which renders traditional queuing modelling inapplicable. We overcome this difficulty by studying relative packet deficits and imposing in-order delivery constraints to every node in the network. Although in-order packet delivery, in general, leads to degraded throughput in graphs with cycles, we show that it is throughput optimal in DAGs and can be exploited to simplify the design and analysis of optimal algorithms. Our characterization leads to a polynomial time algorithm for computing the broadcast capacity of any wireless DAG under the primary interference constraints. Additionally, we propose an extension of our algorithm which can be effectively used for broadcasting in any network with arbitrary topology

    Scalable and Efficient Multipath Routing: Complexity and Algorithms

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    A fundamental unsolved challenge in multipath routing is to provide disjoint end-to-end paths, each one satisfying certain operational goals (e.g., shortest possible), without overwhelming the data plane with prohibitive amount of forwarding state. In this paper, we study the problem of finding a pair of shortest disjoint paths that can be represented by only two forwarding table entries per destination. Building on prior work on minimum length redundant trees, we show that the underlying mathematical problem is NP-complete and we present heuristic algorithms that improve the known complexity bounds from cubic to the order of a single shortest path search. Finally, by extensive simulations we find that it is possible to very closely attain the absolute optimal path length with our algorithms (the gap is just 1–5%), eventually opening the door for wide-scale multipath routing deployments
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