8,500 research outputs found

    Structured Random Linear Codes (SRLC): Bridging the Gap between Block and Convolutional Codes

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    Several types of AL-FEC (Application-Level FEC) codes for the Packet Erasure Channel exist. Random Linear Codes (RLC), where redundancy packets consist of random linear combinations of source packets over a certain finite field, are a simple yet efficient coding technique, for instance massively used for Network Coding applications. However the price to pay is a high encoding and decoding complexity, especially when working on GF(28)GF(2^8), which seriously limits the number of packets in the encoding window. On the opposite, structured block codes have been designed for situations where the set of source packets is known in advance, for instance with file transfer applications. Here the encoding and decoding complexity is controlled, even for huge block sizes, thanks to the sparse nature of the code and advanced decoding techniques that exploit this sparseness (e.g., Structured Gaussian Elimination). But their design also prevents their use in convolutional use-cases featuring an encoding window that slides over a continuous set of incoming packets. In this work we try to bridge the gap between these two code classes, bringing some structure to RLC codes in order to enlarge the use-cases where they can be efficiently used: in convolutional mode (as any RLC code), but also in block mode with either tiny, medium or large block sizes. We also demonstrate how to design compact signaling for these codes (for encoder/decoder synchronization), which is an essential practical aspect.Comment: 7 pages, 12 figure

    Sparse Regression Codes for Multi-terminal Source and Channel Coding

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    We study a new class of codes for Gaussian multi-terminal source and channel coding. These codes are designed using the statistical framework of high-dimensional linear regression and are called Sparse Superposition or Sparse Regression codes. Codewords are linear combinations of subsets of columns of a design matrix. These codes were recently introduced by Barron and Joseph and shown to achieve the channel capacity of AWGN channels with computationally feasible decoding. They have also recently been shown to achieve the optimal rate-distortion function for Gaussian sources. In this paper, we demonstrate how to implement random binning and superposition coding using sparse regression codes. In particular, with minimum-distance encoding/decoding it is shown that sparse regression codes attain the optimal information-theoretic limits for a variety of multi-terminal source and channel coding problems.Comment: 9 pages, appeared in the Proceedings of the 50th Annual Allerton Conference on Communication, Control, and Computing - 201

    Random Linear Network Coding for 5G Mobile Video Delivery

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    An exponential increase in mobile video delivery will continue with the demand for higher resolution, multi-view and large-scale multicast video services. Novel fifth generation (5G) 3GPP New Radio (NR) standard will bring a number of new opportunities for optimizing video delivery across both 5G core and radio access networks. One of the promising approaches for video quality adaptation, throughput enhancement and erasure protection is the use of packet-level random linear network coding (RLNC). In this review paper, we discuss the integration of RLNC into the 5G NR standard, building upon the ideas and opportunities identified in 4G LTE. We explicitly identify and discuss in detail novel 5G NR features that provide support for RLNC-based video delivery in 5G, thus pointing out to the promising avenues for future research.Comment: Invited paper for Special Issue "Network and Rateless Coding for Video Streaming" - MDPI Informatio

    Decentralized Erasure Codes for Distributed Networked Storage

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    We consider the problem of constructing an erasure code for storage over a network when the data sources are distributed. Specifically, we assume that there are n storage nodes with limited memory and k<n sources generating the data. We want a data collector, who can appear anywhere in the network, to query any k storage nodes and be able to retrieve the data. We introduce Decentralized Erasure Codes, which are linear codes with a specific randomized structure inspired by network coding on random bipartite graphs. We show that decentralized erasure codes are optimally sparse, and lead to reduced communication, storage and computation cost over random linear coding.Comment: to appear in IEEE Transactions on Information Theory, Special Issue: Networking and Information Theor

    Expander Chunked Codes

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    Chunked codes are efficient random linear network coding (RLNC) schemes with low computational cost, where the input packets are encoded into small chunks (i.e., subsets of the coded packets). During the network transmission, RLNC is performed within each chunk. In this paper, we first introduce a simple transfer matrix model to characterize the transmission of chunks, and derive some basic properties of the model to facilitate the performance analysis. We then focus on the design of overlapped chunked codes, a class of chunked codes whose chunks are non-disjoint subsets of input packets, which are of special interest since they can be encoded with negligible computational cost and in a causal fashion. We propose expander chunked (EC) codes, the first class of overlapped chunked codes that have an analyzable performance,where the construction of the chunks makes use of regular graphs. Numerical and simulation results show that in some practical settings, EC codes can achieve rates within 91 to 97 percent of the optimum and outperform the state-of-the-art overlapped chunked codes significantly.Comment: 26 pages, 3 figures, submitted for journal publicatio
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