5 research outputs found

    Signal design for Multiple-Antenna Systems and Wireless Networks

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    This dissertation is concerned with the signal design problems for Multiple Input and Multiple Output (MIMO) antenna systems and wireless networks. Three related but distinct problems are considered.The first problem considered is the design of space time codes for MIMO systems in the case when neither the transmitter nor the receiver knows the channel. We present the theoretical concept of communicating over block fading channel using Layered Unitary Space Time Codes (LUSTC), where the input signal is formed as a product of a series of unitary matrices with corresponding dimensionality. We show the channel capacity using isotropically distributed (i.d.) input signaling and optimal decoding can be achieved by layered i.d. signaling scheme along with a low complexity successive decoding. The closed form layered channel capacity is obtained, which serves as a design guideline for practical LUSTC. In the design of LUSTC, a successive design method is applied to leverage the problem of optimizing over lots of parameters.The feedback of channel state information (CSI) to the transmitter in MIMO systems is known to increase the forward channel capacity. A suboptimal power allocation scheme for MIMO systems is then proposed for limited rate feedback of CSI. We find that the capacity loss of this simple scheme is rather small compared to the optimal water-filling solution. This knowledge is applied for the design of the feedback codebook. In the codebook design, a generalized Lloyd algorithm is employed, in which the computation of the centroid is formulated as an optimization problem and solved optimally. Numerical results show that the proposed codebook design outperforms the existing algorithms in the literature.While it is not feasible to deploy multiple antennas in a wireless node due to the space limitation, user cooperation is an alternative to increase performance of the wireless networks. To this end, a coded user cooperation scheme is considered in the dissertation, which is shown to be equivalent to a coding scheme with the encoding done in a distributive manner. Utilizing the coding theoretic bound and simulation results, we show that the coded user cooperation scheme has great advantage over the non-cooperative scheme

    Studies on Trade-off Between Throughput and Reliability in Wireless Systems

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    In the first part of the thesis, we study the trade-off between the transmission reliability and data rate in high signal-to-noise ratio regime in ad-hoc wireless networks. Bandwidth allocation plays a significant role in this trade-off, since dividing bandwidth reduces the number of users on each band and consequently decreases the interference level, however it also decreases the data rate. Noting that the interference power is substantially influenced by the network density, this trade-off introduces a measure for appropriate bandwidth allocation among users considering the network density. The diversity-multiplexing trade-off is derived for a one-dimensional regular ad-hoc network. In the second part of the thesis, we study the performance of point-to-point and broadcast systems with partial channel state information at the transmitter in a time-varying environment. First, the capacity of time-varying channels with periodic feedback at the transmitter is evaluated. It is assumed that the channel state information is perfectly known at the receiver and is fed back to the transmitter at the regular time-intervals. The system capacity is investigated in two cases: i) finite state Markov channel, and ii) additive white Gaussian noise channel with time-correlated fading. In a multiuser scenario, we consider a downlink system in which a single-antenna base station communicates with single antenna users, over a time-correlated fading channel. It is assumed that channel state information is perfectly known at each receiver, while the rate of channel variations and the fading gain at the beginning of each frame are known to the transmitter. The asymptotic throughput of the scheduling that transmits to the user with the maximum signal to noise ratio is examined applying variable code rate and/or variable codeword length signaling. It is shown that by selecting a fixed codeword length for all users, the order of the maximum possible throughput (corresponding to quasi-static fading) is achieved

    On Discrete Memoryless Relay Channels with Designable Transmitter Side Information

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    Abstract — In a relay channel with channel states, channel state information at transmitter (CSIT) can significantly improve performance. While perfect CSIT is hard or impossible to obtain, partial CSIT obtained through finite-rate feedback from the receivers is practical. The problem is how to design such feedback jointly with the transmission strategy to optimize the performance. For discrete memoryless relay channel employing decode-andforward, we prove the maximum achievable rate and show that the optimal feedback and transmission strategy are both memoryless and deterministic, thus, proving that an obvious intuition is indeed optimal. I

    Cumulative index to NASA Tech Briefs, 1986-1990, volumes 10-14

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    Tech Briefs are short announcements of new technology derived from the R&D activities of the National Aeronautics and Space Administration. These briefs emphasize information considered likely to be transferrable across industrial, regional, or disciplinary lines and are issued to encourage commercial application. This cumulative index of Tech Briefs contains abstracts and four indexes (subject, personal author, originating center, and Tech Brief number) and covers the period 1986 to 1990. The abstract section is organized by the following subject categories: electronic components and circuits, electronic systems, physical sciences, materials, computer programs, life sciences, mechanics, machinery, fabrication technology, and mathematics and information sciences

    Using MapReduce Streaming for Distributed Life Simulation on the Cloud

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    Distributed software simulations are indispensable in the study of large-scale life models but often require the use of technically complex lower-level distributed computing frameworks, such as MPI. We propose to overcome the complexity challenge by applying the emerging MapReduce (MR) model to distributed life simulations and by running such simulations on the cloud. Technically, we design optimized MR streaming algorithms for discrete and continuous versions of Conway’s life according to a general MR streaming pattern. We chose life because it is simple enough as a testbed for MR’s applicability to a-life simulations and general enough to make our results applicable to various lattice-based a-life models. We implement and empirically evaluate our algorithms’ performance on Amazon’s Elastic MR cloud. Our experiments demonstrate that a single MR optimization technique called strip partitioning can reduce the execution time of continuous life simulations by 64%. To the best of our knowledge, we are the first to propose and evaluate MR streaming algorithms for lattice-based simulations. Our algorithms can serve as prototypes in the development of novel MR simulation algorithms for large-scale lattice-based a-life models.https://digitalcommons.chapman.edu/scs_books/1014/thumbnail.jp
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