543 research outputs found

    FedRR: a federated resource reservation algorithm for multimedia services

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    The Internet is rapidly evolving towards a multimedia service delivery platform. However, existing Internet-based content delivery approaches have several disadvantages, such as the lack of Quality of Service (QoS) guarantees. Future Internet research has presented several promising ideas to solve the issues related to the current Internet, such as federations across network domains and end-to-end QoS reservations. This paper presents an architecture for the delivery of multimedia content across the Internet, based on these novel principles. It facilitates the collaboration between the stakeholders involved in the content delivery process, allowing them to set up loosely-coupled federations. More specifically, the Federated Resource Reservation (FedRR) algorithm is proposed. It identifies suitable federation partners, selects end-to-end paths between content providers and their customers, and optimally configures intermediary network and infrastructure resources in order to satisfy the requested QoS requirements and minimize delivery costs

    Novel Model of Adaptive Module for Security and QoS Provisioning in Wireless Heterogeneous Networks

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    Considering the fact that Security and Quality-Of-Service (QoS) provisioning for multimedia traffic in Wireless Heterogeneous Networks are becoming increasingly important objectives, in this paper we are introducing a novel adaptive Security and QoS framework. This framework is planned to be implemented in integrated network architecture (UMTS, WiMAX and WLAN). The aim of our novel framework is presenting a new module that shall provide the best QoS provisioning and secure communication for a given service using one or more wireless technologies in a given time

    Traffic and task allocation in networks and the cloud

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    Communication services such as telephony, broadband and TV are increasingly migrating into Internet Protocol(IP) based networks because of the consolidation of telephone and data networks. Meanwhile, the increasingly wide application of Cloud Computing enables the accommodation of tens of thousands of applications from the general public or enterprise users which make use of Cloud services on-demand through IP networks such as the Internet. Real-Time services over IP (RTIP) have also been increasingly significant due to the convergence of network services, and the real-time needs of the Internet of Things (IoT) will strengthen this trend. Such Real-Time applications have strict Quality of Service (QoS) constraints, posing a major challenge for IP networks. The Cognitive Packet Network (CPN) has been designed as a QoS-driven protocol that addresses user-oriented QoS demands by adaptively routing packets based on online sensing and measurement. Thus in this thesis we first describe our design for a novel ``Real-Time (RT) traffic over CPN'' protocol which uses QoS goals that match the needs of voice packet delivery in the presence of other background traffic under varied traffic conditions; we present its experimental evaluation via measurements of key QoS metrics such as packet delay, delay variation (jitter) and packet loss ratio. Pursuing our investigation of packet routing in the Internet, we then propose a novel Big Data and Machine Learning approach for real-time Internet scale Route Optimisation based on Quality-of-Service using an overlay network, and evaluate is performance. Based on the collection of data sampled each 22 minutes over a large number of source-destinations pairs, we observe that intercontinental Internet Protocol (IP) paths are far from optimal with respect to metrics such as end-to-end round-trip delay. On the other hand, our machine learning based overlay network routing scheme exploits large scale data collected from communicating node pairs to select overlay paths, while it uses IP between neighbouring overlay nodes. We report measurements over a week long experiment with several million data points shows substantially better end-to-end QoS than is observed with pure IP routing. Pursuing the machine learning approach, we then address the challenging problem of dispatching incoming tasks to servers in Cloud systems so as to offer the best QoS and reliable job execution; an experimental system (the Task Allocation Platform) that we have developed is presented and used to compare several task allocation schemes, including a model driven algorithm, a reinforcement learning based scheme, and a ``sensible’’ allocation algorithm that assigns tasks to sub-systems that are observed to provide lower response time. These schemes are compared via measurements both among themselves and against a standard round-robin scheduler, with two architectures (with homogenous and heterogenous hosts having different processing capacities) and the conditions under which the different schemes offer better QoS are discussed. Since Cloud systems include both locally based servers at user premises and remote servers and multiple Clouds that can be reached over the Internet, we also describe a smart distributed system that combines local and remote Cloud facilities, allocating tasks dynamically to the service that offers the best overall QoS, and it includes a routing overlay which minimizes network delay for data transfer between Clouds. Internet-scale experiments that we report exhibit the effectiveness of our approach in adaptively distributing workload across multiple Clouds.Open Acces

    Overlay networks for smart grids

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    Performance Evaluation of Triple Play Services Delivery with E2E QoS Provisioning

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    The creation and wide use of new high quality demanding services (VoIP, High Quality Video Streaming) and the delivery of them over already saturated core and access network infrastructures have created the necessity for E2E QoS provisioning. Network Providers use at their infrastructures several kinds of mechanisms and techniques for providing QoS. Most known and widely used technologies are MPLS and DiffServ. The IEEE 802.16-2004 standard (WiMAX) refers to a promising wireless broadband technology with enhanced QoS support algorithms. This document presents an experimental network infrastructure providing E2E QoS, using a combination of MPLS and DiffServ technologies in the core network and WiMAX technology as the wireless access medium for high priority services (VoIP, High Quality Video Streaming) transmission. The main scope is to map the traffic prioritization and classification attributes of the core network to the access network in a way which does not affect the E2E QoS provisioning. The performance evaluation will be done by introducing different kinds of traffic scenarios in a saturated and overloaded network environment. The evaluation will prove that this combination made feasible the E2E QoS provisioning while keeping the initial constrains as well as the services delivered over a wireless network

    Joint in-network video rate adaptation and measurement-based admission control: algorithm design and evaluation

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    The important new revenue opportunities that multimedia services offer to network and service providers come with important management challenges. For providers, it is important to control the video quality that is offered and perceived by the user, typically known as the quality of experience (QoE). Both admission control and scalable video coding techniques can control the QoE by blocking connections or adapting the video rate but influence each other's performance. In this article, we propose an in-network video rate adaptation mechanism that enables a provider to define a policy on how the video rate adaptation should be performed to maximize the provider's objective (e.g., a maximization of revenue or QoE). We discuss the need for a close interaction of the video rate adaptation algorithm with a measurement based admission control system, allowing to effectively orchestrate both algorithms and timely switch from video rate adaptation to the blocking of connections. We propose two different rate adaptation decision algorithms that calculate which videos need to be adapted: an optimal one in terms of the provider's policy and a heuristic based on the utility of each connection. Through an extensive performance evaluation, we show the impact of both algorithms on the rate adaptation, network utilisation and the stability of the video rate adaptation. We show that both algorithms outperform other configurations with at least 10 %. Moreover, we show that the proposed heuristic is about 500 times faster than the optimal algorithm and experiences only a performance drop of approximately 2 %, given the investigated video delivery scenario
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