5,662 research outputs found
Stability vs. optimality in selfish ring routing
We study the asymmetric atomic selfish routing in ring networks, which has diverse practical applications in network design and analysis. We are concerned with minimizing the maximum latency of source-destination node-pairs over links with linear latencies. We obtain the first constant upper bound on the price of anarchy and significantly improve the existing upper bounds on the price of stability. Moreover, we show that any optimal solution is a good approximate Nash equilibrium. Finally, we present better performance analysis and fast implementation of pseudo-polynomial algorithms for computing approximate Nash equilibria
On Existence and Properties of Approximate Pure Nash Equilibria in Bandwidth Allocation Games
In \emph{bandwidth allocation games} (BAGs), the strategy of a player
consists of various demands on different resources. The player's utility is at
most the sum of these demands, provided they are fully satisfied. Every
resource has a limited capacity and if it is exceeded by the total demand, it
has to be split between the players. Since these games generally do not have
pure Nash equilibria, we consider approximate pure Nash equilibria, in which no
player can improve her utility by more than some fixed factor through
unilateral strategy changes. There is a threshold (where
is a parameter that limits the demand of each player on a specific
resource) such that -approximate pure Nash equilibria always exist for
, but not for . We give both
upper and lower bounds on this threshold and show that the
corresponding decision problem is -hard. We also show that the
-approximate price of anarchy for BAGs is . For a restricted
version of the game, where demands of players only differ slightly from each
other (e.g. symmetric games), we show that approximate Nash equilibria can be
reached (and thus also be computed) in polynomial time using the best-response
dynamic. Finally, we show that a broader class of utility-maximization games
(which includes BAGs) converges quickly towards states whose social welfare is
close to the optimum
The Quality of Equilibria for Set Packing Games
We introduce set packing games as an abstraction of situations in which
selfish players select subsets of a finite set of indivisible items, and
analyze the quality of several equilibria for this class of games. Assuming
that players are able to approximately play equilibrium strategies, we show
that the total quality of the resulting equilibrium solutions is only
moderately suboptimal. Our results are tight bounds on the price of anarchy for
three equilibrium concepts, namely Nash equilibria, subgame perfect equilibria,
and an equilibrium concept that we refer to as -collusion Nash equilibrium
Data-Driven Estimation in Equilibrium Using Inverse Optimization
Equilibrium modeling is common in a variety of fields such as game theory and
transportation science. The inputs for these models, however, are often
difficult to estimate, while their outputs, i.e., the equilibria they are meant
to describe, are often directly observable. By combining ideas from inverse
optimization with the theory of variational inequalities, we develop an
efficient, data-driven technique for estimating the parameters of these models
from observed equilibria. We use this technique to estimate the utility
functions of players in a game from their observed actions and to estimate the
congestion function on a road network from traffic count data. A distinguishing
feature of our approach is that it supports both parametric and
\emph{nonparametric} estimation by leveraging ideas from statistical learning
(kernel methods and regularization operators). In computational experiments
involving Nash and Wardrop equilibria in a nonparametric setting, we find that
a) we effectively estimate the unknown demand or congestion function,
respectively, and b) our proposed regularization technique substantially
improves the out-of-sample performance of our estimators.Comment: 36 pages, 5 figures Additional theorems for generalization guarantees
and statistical analysis adde
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