636 research outputs found

    On AIMD Congestion Control in Multiple Bottleneck Networks.

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    We consider a linear algebraic model of the Additive-Increase Multiplicative-Decrease congestion control algorithm and present results on average fairness and convergence for multiple bottleneck networks. Results are presented for networks of both long-lived and short-lived flows

    Evaluation Study for Delay and Link Utilization with the New-Additive Increase Multiplicative Decrease Congestion Avoidance and Control Algorithm

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    As the Internet becomes increasingly heterogeneous, the issue of congestion avoidance and control becomes ever more important. And the queue length, end-to-end delays and link utilization is some of the important things in term of congestion avoidance and control mechanisms. In this work we continue to study the performances of the New-AIMD (Additive Increase Multiplicative Decrease) mechanism as one of the core protocols for TCP congestion avoidance and control algorithm, we want to evaluate the effect of using the AIMD algorithm after developing it to find a new approach, as we called it the New-AIMD algorithm to measure the Queue length, delay and bottleneck link utilization, and use the NCTUns simulator to get the results after make the modification for the mechanism. And we will use the Droptail mechanism as the active queue management mechanism (AQM) in the bottleneck router. After implementation of our new approach with different number of flows, we expect the delay will less when we measure the delay dependent on the throughput for all the system, and also we expect to get end-to-end delay less. And we will measure the second type of delay a (queuing delay), as we shown in the figure 1 bellow. Also we will measure the bottleneck link utilization, and we expect to get high utilization for bottleneck link with using this mechanism, and avoid the collisions in the link

    Q-AIMD: A Congestion Aware Video Quality Control Mechanism

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    Following the constant increase of the multimedia traffic, it seems necessary to allow transport protocols to be aware of the video quality of the transmitted flows rather than the throughput. This paper proposes a novel transport mechanism adapted to video flows. Our proposal, called Q-AIMD for video quality AIMD (Additive Increase Multiplicative Decrease), enables fairness in video quality while transmitting multiple video flows. Targeting video quality fairness allows improving the overall video quality for all transmitted flows, especially when the transmitted videos provide various types of content with different spatial resolutions. In addition, Q-AIMD mitigates the occurrence of network congestion events, and dissolves the congestion whenever it occurs by decreasing the video quality and hence the bitrate. Using different video quality metrics, Q-AIMD is evaluated with different video contents and spatial resolutions. Simulation results show that Q-AIMD allows an improved overall video quality among the multiple transmitted video flows compared to a throughput-based congestion control by decreasing significantly the quality discrepancy between them

    FAST TCP: Motivation, Architecture, Algorithms, Performance

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    We describe FAST TCP, a new TCP congestion control algorithm for high-speed long-latency networks, from design to implementation. We highlight the approach taken by FAST TCP to address the four difficulties which the current TCP implementation has at large windows. We describe the architecture and summarize some of the algorithms implemented in our prototype. We characterize its equilibrium and stability properties. We evaluate it experimentally in terms of throughput, fairness, stability, and responsiveness

    Analysis of Multiple Flows using Different High Speed TCP protocols on a General Network

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    We develop analytical tools for performance analysis of multiple TCP flows (which could be using TCP CUBIC, TCP Compound, TCP New Reno) passing through a multi-hop network. We first compute average window size for a single TCP connection (using CUBIC or Compound TCP) under random losses. We then consider two techniques to compute steady state throughput for different TCP flows in a multi-hop network. In the first technique, we approximate the queues as M/G/1 queues. In the second technique, we use an optimization program whose solution approximates the steady state throughput of the different flows. Our results match well with ns2 simulations.Comment: Submitted to Performance Evaluatio

    Design and analysis for TCP-friendly window-based congestion control

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    The current congestion control mechanisms for the Internet date back to the early 1980’s and were primarily designed to stop congestion collapse with the typical traffic of that era. In recent years the amount of traffic generated by real-time multimedia applications has substantially increased, and the existing congestion control often does not opt to those types of applications. By this reason, the Internet can be fall into a uncontrolled system such that the overall throughput oscillates too much by a single flow which in turn can lead a poor application performance. Apart from the network level concerns, those types of applications greatly care of end-to-end delay and smoother throughput in which the conventional congestion control schemes do not suit. In this research, we will investigate improving the state of congestion control for real-time and interactive multimedia applications. The focus of this work is to provide fairness among applications using different types of congestion control mechanisms to get a better link utilization, and to achieve smoother and predictable throughput with suitable end-to-end packet delay

    Max-min Fairness in 802.11 Mesh Networks

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    In this paper we build upon the recent observation that the 802.11 rate region is log-convex and, for the first time, characterise max-min fair rate allocations for a large class of 802.11 wireless mesh networks. By exploiting features of the 802.11e/n MAC, in particular TXOP packet bursting, we are able to use this characterisation to establish a straightforward, practically implementable approach for achieving max-min throughput fairness. We demonstrate that this approach can be readily extended to encompass time-based fairness in multi-rate 802.11 mesh networks
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