24,019 research outputs found

    The design-by-adaptation approach to universal access: learning from videogame technology

    Get PDF
    This paper proposes an alternative approach to the design of universally accessible interfaces to that provided by formal design frameworks applied ab initio to the development of new software. This approach, design-byadaptation, involves the transfer of interface technology and/or design principles from one application domain to another, in situations where the recipient domain is similar to the host domain in terms of modelled systems, tasks and users. Using the example of interaction in 3D virtual environments, the paper explores how principles underlying the design of videogame interfaces may be applied to a broad family of visualization and analysis software which handles geographical data (virtual geographic environments, or VGEs). One of the motivations behind the current study is that VGE technology lags some way behind videogame technology in the modelling of 3D environments, and has a less-developed track record in providing the variety of interaction methods needed to undertake varied tasks in 3D virtual worlds by users with varied levels of experience. The current analysis extracted a set of interaction principles from videogames which were used to devise a set of 3D task interfaces that have been implemented in a prototype VGE for formal evaluation

    User preferences on route instruction types for mobile indoor route guidance

    Get PDF
    Adaptive mobile wayfinding systems are being developed to ease wayfinding in the indoor environment. They present wayfinding information to the user, which is adapted to the context. Wayfinding information can be communicated by using different types of route instructions, such as text, photos, videos, symbols or a combination thereof. The need for a different type of route instruction may vary at decision points, for example because of its complexity. Furthermore, these needs may be different for different user characteristics (e.g., age, gender, level of education). To determine this need for information, an online survey has been executed where participants rated 10 different route instruction types at several decision points in a case study building. Results show that the types with additional text were preferred over those without text. The photo instructions, combined with text, generally received the highest ratings, especially from first-time visitors. 3D simulations were appreciated at complex decision points and by younger people. When text (with symbols) is considered as a route instruction type, it is best used for the start or end instruction

    Investigating older drivers' route guidance requirements to inform the design of future in-vehicle navigation systems

    Get PDF
    Phd ThesisIn-vehicle navigation has been identified as a key activity for maintaining the mobility and hence the independence and quality of life of older adults. However, few studies have directly investigated and tested route guidance requirements specifically for older drivers. This thesis addresses the knowledge gap using a range of quantitative and qualitative methodologies across three investigations. A focus group investigation was undertaken first. Thirty older adults were recruited and themes of driving and navigation behaviour discussed. This research stage found older adults have difficulty planning and then navigating journeys, landmarks are used to navigate the road network and in-vehicle navigation systems (IVNS) are not deemed to be useable. In the second investigation, current design IVNS were loaned to 22 older adults for a two-week period. During this period the participants detailed their experiences and attitudes of the loaned IVNS. In addition, in-depth interviews were undertaken. This investigation found that IVNS have usability issues for older drivers that need to be considered for the next generation of IVNS. In the next stage, a driving simulator investigation with 30 older drivers was carried out. This phase of the research examined the navigational benefits of providing landmark-based route guidance information as compared to the traditional method of paper maps. The study concluded that older drivers have difficulties with navigation through decline in memory and vision. The driving simulator investigation suggests that landmarks are effective at supporting older drivers with the navigation task; in particular, older female drivers. In addition, landmark-based route guidance information should be delivered through a combination of audio instructions and an icon-based visual display. Finally, the thesis outlines recommendations for the next generation IVNS for older drivers

    Accessible Autonomy: Exploring Inclusive Autonomous Vehicle Design and Interaction for People who are Blind and Visually Impaired

    Get PDF
    Autonomous vehicles are poised to revolutionize independent travel for millions of people experiencing transportation-limiting visual impairments worldwide. However, the current trajectory of automotive technology is rife with roadblocks to accessible interaction and inclusion for this demographic. Inaccessible (visually dependent) interfaces and lack of information access throughout the trip are surmountable, yet nevertheless critical barriers to this potentially lifechanging technology. To address these challenges, the programmatic dissertation research presented here includes ten studies, three published papers, and three submitted papers in high impact outlets that together address accessibility across the complete trip of transportation. The first paper began with a thorough review of the fully autonomous vehicle (FAV) and blind and visually impaired (BVI) literature, as well as the underlying policy landscape. Results guided prejourney ridesharing needs among BVI users, which were addressed in paper two via a survey with (n=90) transit service drivers, interviews with (n=12) BVI users, and prototype design evaluations with (n=6) users, all contributing to the Autonomous Vehicle Assistant: an award-winning and accessible ridesharing app. A subsequent study with (n=12) users, presented in paper three, focused on prejourney mapping to provide critical information access in future FAVs. Accessible in-vehicle interactions were explored in the fourth paper through a survey with (n=187) BVI users. Results prioritized nonvisual information about the trip and indicated the importance of situational awareness. This effort informed the design and evaluation of an ultrasonic haptic HMI intended to promote situational awareness with (n=14) participants (paper five), leading to a novel gestural-audio interface with (n=23) users (paper six). Strong support from users across these studies suggested positive outcomes in pursuit of actionable situational awareness and control. Cumulative results from this dissertation research program represent, to our knowledge, the single most comprehensive approach to FAV BVI accessibility to date. By considering both pre-journey and in-vehicle accessibility, results pave the way for autonomous driving experiences that enable meaningful interaction for BVI users across the complete trip of transportation. This new mode of accessible travel is predicted to transform independent travel for millions of people with visual impairment, leading to increased independence, mobility, and quality of life

    Include 2011 : The role of inclusive design in making social innovation happen.

    Get PDF
    Include is the biennial conference held at the RCA and hosted by the Helen Hamlyn Centre for Design. The event is directed by Jo-Anne Bichard and attracts an international delegation

    Safe driving in a green world : a review of driver performance benchmarks and technologies to support ‘smart’ driving

    Get PDF
    Road transport is a significant source of both safety and environmental concerns. With climate change and fuel prices increasingly prominent on social and political agendas, many drivers are turning their thoughts to fuel efficient or ‘green’ (i.e., environmentally friendly) driving practices. Many vehicle manufacturers are satisfying this demand by offering green driving feedback or advice tools. However, there is a legitimate concern regarding the effects of such devices on road safety – both from the point of view of change in driving styles, as well as potential distraction caused by the in-vehicle feedback. In this paper, we appraise the benchmarks for safe and green driving, concluding that whilst they largely overlap, there are some specific circumstances in which the goals are in conflict. We go on to review current and emerging in-vehicle information systems which purport to affect safe and/or green driving, and discuss some fundamental ergonomics principles for the design of such devices. The results of the review are being used in the Foot-LITE project, aimed at developing a system to encourage ‘smart’ – that is safe and green – driving

    What kind of information do drivers need? An investigation of drivers' information requirements in Kuala Lumpur, Malaysia

    Get PDF
    Past research indicated that driver information requirements were varied (e. g. Spyridakis et al., 1991) and the motorists population cannot be consider homogeneous in terms of information requirements (e. g. Haselkorn et al., 1991). Some of the previous studies even suggestedth at before the so-called intelligent systemsg o into production, several unresolved issues concerning what kind of information drivers require need to be resolved. Thus, this thesis is interested in exploring several human factors issues concerning drivers; ' information requirements. First, the study is trying to provide at least a general picture of what kind of information is suitable to be presented to drivers in certain types of journey. Secondly, the thesis is interested in exploring the suitable timing and mode to present the required information to the target audiences. Besides the aforementioned human factors issues, this research also investigated how drivers plan their routes and find their way in unfamiliar destinations. The study is also interested in examining criteria used by drivers in choosing a route to their intended destination. Finally, this thesis aims to measure respondents' behavioral responses when they were given several traffic messages on congestion while commuting to and from work. The results also revealed that local drivers used more than one strategy for route planning and wayfinding in unfamiliar locations. Maps were the main strategy used by most of the respondents who participated in this study. Other strategies used by respondents were asking a passer-by, relying on memory and going without preparation. Apart from that, this study also demonstrated the difficulty in arriving at a general conclusion concerning the appropriate criteria that drivers would use in selecting a route for different trips. Local drivers would use a variety types of criteria in order to choose a route to a particular destination. However, the thesis identifies that drivers mainly employed three types of criteria in selecting a route to a particular destination. These criteria were safety, saving mileage and avoiding congested routes The final study (Study 3) was interested in extending the results of both studies I and 2 particularly the presentationo f congestionm essagesto its end users,i . e. motorists. An experiment was conducted to investigate drivers' response towards the presentation of traffic messagesa bout congestion.T he findings clearly supportedp revious work that found different types of information are likely to elicit different kind of responses from the drivers. In addition, local drivers also had ideas about the design of future traffic messages on congestion. For example, the need to have a quick solution when faced with the problem, e. g. offer alternate route; the need to have information on travel time if they decided to use the alternate route recommended by the systems; and some of the messages should be given as early as possible to serve as pre-trip advanced warning to drivers. The findings clearly demonstrated the preference for having more information rather than less

    Overcoming barriers and increasing independence: service robots for elderly and disabled people

    Get PDF
    This paper discusses the potential for service robots to overcome barriers and increase independence of elderly and disabled people. It includes a brief overview of the existing uses of service robots by disabled and elderly people and advances in technology which will make new uses possible and provides suggestions for some of these new applications. The paper also considers the design and other conditions to be met for user acceptance. It also discusses the complementarity of assistive service robots and personal assistance and considers the types of applications and users for which service robots are and are not suitable
    • …
    corecore