1,310 research outputs found

    Robust pedestrian detection and tracking in crowded scenes

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    In this paper, a robust computer vision approach to detecting and tracking pedestrians in unconstrained crowded scenes is presented. Pedestrian detection is performed via a 3D clustering process within a region-growing framework. The clustering process avoids using hard thresholds by using bio-metrically inspired constraints and a number of plan view statistics. Pedestrian tracking is achieved by formulating the track matching process as a weighted bipartite graph and using a Weighted Maximum Cardinality Matching scheme. The approach is evaluated using both indoor and outdoor sequences, captured using a variety of different camera placements and orientations, that feature significant challenges in terms of the number of pedestrians present, their interactions and scene lighting conditions. The evaluation is performed against a manually generated groundtruth for all sequences. Results point to the extremely accurate performance of the proposed approach in all cases

    Realtime Multilevel Crowd Tracking using Reciprocal Velocity Obstacles

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    We present a novel, realtime algorithm to compute the trajectory of each pedestrian in moderately dense crowd scenes. Our formulation is based on an adaptive particle filtering scheme that uses a multi-agent motion model based on velocity-obstacles, and takes into account local interactions as well as physical and personal constraints of each pedestrian. Our method dynamically changes the number of particles allocated to each pedestrian based on different confidence metrics. Additionally, we use a new high-definition crowd video dataset, which is used to evaluate the performance of different pedestrian tracking algorithms. This dataset consists of videos of indoor and outdoor scenes, recorded at different locations with 30-80 pedestrians. We highlight the performance benefits of our algorithm over prior techniques using this dataset. In practice, our algorithm can compute trajectories of tens of pedestrians on a multi-core desktop CPU at interactive rates (27-30 frames per second). To the best of our knowledge, our approach is 4-5 times faster than prior methods, which provide similar accuracy

    A framework for evaluating stereo-based pedestrian detection techniques

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    Automated pedestrian detection, counting, and tracking have received significant attention in the computer vision community of late. As such, a variety of techniques have been investigated using both traditional 2-D computer vision techniques and, more recently, 3-D stereo information. However, to date, a quantitative assessment of the performance of stereo-based pedestrian detection has been problematic, mainly due to the lack of standard stereo-based test data and an agreed methodology for carrying out the evaluation. This has forced researchers into making subjective comparisons between competing approaches. In this paper, we propose a framework for the quantitative evaluation of a short-baseline stereo-based pedestrian detection system. We provide freely available synthetic and real-world test data and recommend a set of evaluation metrics. This allows researchers to benchmark systems, not only with respect to other stereo-based approaches, but also with more traditional 2-D approaches. In order to illustrate its usefulness, we demonstrate the application of this framework to evaluate our own recently proposed technique for pedestrian detection and tracking
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