29 research outputs found

    3D Mesh Simplification. A survey of algorithms and CAD model simplification tests

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    Simplification of highly detailed CAD models is an important step when CAD models are visualized or by other means utilized in augmented reality applications. Without simplification, CAD models may cause severe processing and storage is- sues especially in mobile devices. In addition, simplified models may have other advantages like better visual clarity or improved reliability when used for visual pose tracking. The geometry of CAD models is invariably presented in form of a 3D mesh. In this paper, we survey mesh simplification algorithms in general and focus especially to algorithms that can be used to simplify CAD models. We test some commonly known algorithms with real world CAD data and characterize some new CAD related simplification algorithms that have not been surveyed in previous mesh simplification reviews.Siirretty Doriast

    6th International Meshing Roundtable '97

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    Optimal Voronoi Tessellations with Hessian-based Anisotropy

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    International audienceThis paper presents a variational method to generate cell complexes with local anisotropy conforming to the Hessian of any given convex function and for any given local mesh density. Our formulation builds upon approximation theory to offer an anisotropic extension of Centroidal Voronoi Tessellations which can be seen as a dual form of Optimal Delaunay Triangulation. We thus refer to the resulting anisotropic polytopal meshes as Optimal Voronoi Tessel-lations. Our approach sharply contrasts with previous anisotropic versions of Voronoi diagrams as it employs first-type Bregman diagrams , a generalization of power diagrams where sites are augmented with not only a scalar-valued weight but also a vector-valued shift. As such, our OVT meshes contain only convex cells with straight edges, and admit an embedded dual triangulation that is combinatorially-regular. We show the effectiveness of our technique using off-the-shelf computational geometry libraries

    Incompressible Lagrangian fluid flow with thermal coupling

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    In this monograph is presented a method for the solution of an incompressible viscous fluid flow with heat transfer and solidification usin a fully Lagrangian description on the motion. The originality of this method consists in assembling various concepts and techniques which appear naturally due to the Lagrangian formulation.Postprint (published version

    Coupled structural, thermal, phase-change and electromagnetic analysis for superconductors, volume 1

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    This research program has dealt with the theoretical development and computer implementation of reliable and efficient methods for the analysis of coupled mechanical problems that involve the interaction of mechanical, thermal, phase-change and electromagnetic subproblems. The focus application has been the modeling of superconductivity and associated quantum-state phase-change phenomena. In support of this objective the work has addressed the following issues: (1) development of variational principles for finite elements; (2) finite element modeling of the electromagnetic problem; (3) coupling of thermal and mechanical effects; and (4) computer implementation and solution of the superconductivity transition problem. The research was carried out over the period September 1988 through March 1993. The main accomplishments have been: (1) the development of the theory of parametrized and gauged variational principles; (2) the application of those principled to the construction of electromagnetic, thermal and mechanical finite elements; and (3) the coupling of electromagnetic finite elements with thermal and superconducting effects; and (4) the first detailed finite element simulations of bulk superconductors, in particular the Meissner effect and the nature of the normal conducting boundary layer. The grant has fully supported the thesis work of one doctoral student (James Schuler, who started on January 1989 and completed on January 1993), and partly supported another thesis (Carmelo Militello, who started graduate work on January 1988 completing on August 1991). Twenty-three publications have acknowledged full or part support from this grant, with 16 having appeared in archival journals and 3 in edited books or proceedings

    Man-made Surface Structures from Triangulated Point Clouds

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    Photogrammetry aims at reconstructing shape and dimensions of objects captured with cameras, 3D laser scanners or other spatial acquisition systems. While many acquisition techniques deliver triangulated point clouds with millions of vertices within seconds, the interpretation is usually left to the user. Especially when reconstructing man-made objects, one is interested in the underlying surface structure, which is not inherently present in the data. This includes the geometric shape of the object, e.g. cubical or cylindrical, as well as corresponding surface parameters, e.g. width, height and radius. Applications are manifold and range from industrial production control to architectural on-site measurements to large-scale city models. The goal of this thesis is to automatically derive such surface structures from triangulated 3D point clouds of man-made objects. They are defined as a compound of planar or curved geometric primitives. Model knowledge about typical primitives and relations between adjacent pairs of them should affect the reconstruction positively. After formulating a parametrized model for man-made surface structures, we develop a reconstruction framework with three processing steps: During a fast pre-segmentation exploiting local surface properties we divide the given surface mesh into planar regions. Making use of a model selection scheme based on minimizing the description length, this surface segmentation is free of control parameters and automatically yields an optimal number of segments. A subsequent refinement introduces a set of planar or curved geometric primitives and hierarchically merges adjacent regions based on their joint description length. A global classification and constraint parameter estimation combines the data-driven segmentation with high-level model knowledge. Therefore, we represent the surface structure with a graphical model and formulate factors based on likelihood as well as prior knowledge about parameter distributions and class probabilities. We infer the most probable setting of surface and relation classes with belief propagation and estimate an optimal surface parametrization with constraints induced by inter-regional relations. The process is specifically designed to work on noisy data with outliers and a few exceptional freeform regions not describable with geometric primitives. It yields full 3D surface structures with watertightly connected surface primitives of different types. The performance of the proposed framework is experimentally evaluated on various data sets. On small synthetically generated meshes we analyze the accuracy of the estimated surface parameters, the sensitivity w.r.t. various properties of the input data and w.r.t. model assumptions as well as the computational complexity. Additionally we demonstrate the flexibility w.r.t. different acquisition techniques on real data sets. The proposed method turns out to be accurate, reasonably fast and little sensitive to defects in the data or imprecise model assumptions.Künstliche Oberflächenstrukturen aus triangulierten Punktwolken Ein Ziel der Photogrammetrie ist die Rekonstruktion der Form und Größe von Objekten, die mit Kameras, 3D-Laserscannern und anderern räumlichen Erfassungssystemen aufgenommen wurden. Während viele Aufnahmetechniken innerhalb von Sekunden triangulierte Punktwolken mit Millionen von Punkten liefern, ist deren Interpretation gewöhnlicherweise dem Nutzer überlassen. Besonders bei der Rekonstruktion künstlicher Objekte (i.S.v. engl. man-made = „von Menschenhand gemacht“ ist man an der zugrunde liegenden Oberflächenstruktur interessiert, welche nicht inhärent in den Daten enthalten ist. Diese umfasst die geometrische Form des Objekts, z.B. quaderförmig oder zylindrisch, als auch die zugehörigen Oberflächenparameter, z.B. Breite, Höhe oder Radius. Die Anwendungen sind vielfältig und reichen von industriellen Fertigungskontrollen über architektonische Raumaufmaße bis hin zu großmaßstäbigen Stadtmodellen. Das Ziel dieser Arbeit ist es, solche Oberflächenstrukturen automatisch aus triangulierten Punktwolken von künstlichen Objekten abzuleiten. Sie sind definiert als ein Verbund ebener und gekrümmter geometrischer Primitive. Modellwissen über typische Primitive und Relationen zwischen Paaren von ihnen soll die Rekonstruktion positiv beeinflussen. Nachdem wir ein parametrisiertes Modell für künstliche Oberflächenstrukturen formuliert haben, entwickeln wir ein Rekonstruktionsverfahren mit drei Verarbeitungsschritten: Im Rahmen einer schnellen Vorsegmentierung, die lokale Oberflächeneigenschaften berücksichtigt, teilen wir die gegebene vermaschte Oberfläche in ebene Regionen. Unter Verwendung eines Schemas zur Modellauswahl, das auf der Minimierung der Beschreibungslänge beruht, ist diese Oberflächensegmentierung unabhängig von Kontrollparametern und liefert automatisch eine optimale Anzahl an Regionen. Eine anschließende Verbesserung führt eine Menge von ebenen und gekrümmten geometrischen Primitiven ein und fusioniert benachbarte Regionen hierarchisch basierend auf ihrer gemeinsamen Beschreibungslänge. Eine globale Klassifikation und bedingte Parameterschätzung verbindet die datengetriebene Segmentierung mit hochrangigem Modellwissen. Dazu stellen wir die Oberflächenstruktur in Form eines graphischen Modells dar und formulieren Faktoren basierend auf der Likelihood sowie auf apriori Wissen über die Parameterverteilungen und Klassenwahrscheinlichkeiten. Wir leiten die wahrscheinlichste Konfiguration von Flächen- und Relationsklassen mit Hilfe von Belief-Propagation ab und schätzen eine optimale Oberflächenparametrisierung mit Bedingungen, die durch die Relationen zwischen benachbarten Primitiven induziert werden. Der Prozess ist eigens für verrauschte Daten mit Ausreißern und wenigen Ausnahmeregionen konzipiert, die nicht durch geometrische Primitive beschreibbar sind. Er liefert wasserdichte 3D-Oberflächenstrukturen mit Oberflächenprimitiven verschiedener Art. Die Leistungsfähigkeit des vorgestellten Verfahrens wird an verschiedenen Datensätzen experimentell evaluiert. Auf kleinen, synthetisch generierten Oberflächen untersuchen wir die Genauigkeit der geschätzten Oberflächenparameter, die Sensitivität bzgl. verschiedener Eigenschaften der Eingangsdaten und bzgl. Modellannahmen sowie die Rechenkomplexität. Außerdem demonstrieren wir die Flexibilität bzgl. verschiedener Aufnahmetechniken anhand realer Datensätze. Das vorgestellte Rekonstruktionsverfahren erweist sich als genau, hinreichend schnell und wenig anfällig für Defekte in den Daten oder falsche Modellannahmen

    3D minutiae extraction in 3D fingerprint scans.

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    Traditionally, fingerprint image acquisition was based on contact. However the conventional touch-based fingerprint acquisition introduces some problems such as distortions and deformations to the fingerprint image. The most recent technology for fingerprint acquisition is touchless or 3D live scans introducing higher quality fingerprint scans. However, there is a need to develop new algorithms to match 3D fingerprints. In this dissertation, a novel methodology is proposed to extract minutiae in the 3D fingerprint scans. The output can be used for 3D fingerprint matching. The proposed method is based on curvature analysis of the surface. The method used to extract minutiae includes the following steps: smoothing; computing the principal curvature; ridges and ravines detection and tracing; cleaning and connecting ridges and ravines; and minutiae detection. First, the ridges and ravines are detected using curvature tensors. Then, ridges and ravines are traced. Post-processing is performed to obtain clean and connected ridges and ravines based on fingerprint pattern. Finally, minutiae are detected using a graph theory concept. A quality map is also introduced for 3D fingerprint scans. Since a degraded area may occur during the scanning process, especially at the edge of the fingerprint, it is critical to be able to determine these areas. Spurious minutiae can be filtered out after applying the quality map. The algorithm is applied to the 3D fingerprint database and the result is very encouraging. To the best of our knowledge, this is the first minutiae extraction methodology proposed for 3D fingerprint scans
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