5 research outputs found

    Implementación de movilidad de sesión con el protocolo SIP

    Get PDF
    Lo que se pretende, es poder transferir una sesión multimedia a otro dispositivo móvil sin necesidad de finalizar la sesión. Esta transferencia la puede iniciar otro terminal ajeno a la sesión (modo pull) o un terminal participante en la sesión (modo push). El proyecto de fin de carrera ha consistido en implementar la movilidad de sesión mediante la utilización del protocolo SIP en una aplicación Android. Para ello se ha utilizado la aplicación IMSDroid, de software libre. Esta aplicación es el primer cliente IMS para dispositivos Android. IMSDroid utiliza la librería android-ngn-stack, que se apoya en las características de doubango para poder realizar todas las funciones del cliente SIP/IMS. Para el desarrollo de la implementación del proyecto, es necesario modificar, eliminar o incluir nuevo código no sólo de la aplicación IMSDroid, sino también en el código de doubango. Adicionalmente, ha sido preciso disponer de una base de datos para almacenar información sobre la sesión multimedia y sobre el usuario registrado. Para ello se ha utilizado un servidor apache, con el fin de realizar la comunicación entre el terminal móvil y la base de datos. _________________________________________________________________________________________________________________The main intention is to be able to transfer a multimedia session to another mobile device without terminating the session. This transfer can be started by a device which is not involved in the session (pull mode) or by a device which is taking part in the session (push mode). This project consists on implementing a session transfer by using the SIP protocol in an Android application. For that the IMSDroid application was used which is open source and free software. This application is the first IMS client for Android devices. IMSDroid makes use of the android-ngn-stack library which employs doubango's characteristics to be able to carry out all of the functionality of a SIP/IMS client. To be able to develop the implementation of the project, it is necessary to modify, delete or add new code, not only for the IMSDroid application but also in doubango's code. In addition, it was necessary to make use of a data base to store information about the multimedia session and about the registered user. For that an Apache server was used, so its purpose was to enable the communication between the mobile device and the data base.Ingeniería de Telecomunicació

    Managing ClientInitiated Connections

    Get PDF
    The Session Initiation Protocol (SIP) allows proxy servers to initiate TCP connections or to send asynchronous UDP datagrams to User Agents in order to deliver requests. However, in a large number of real deployments, many practical considerations, such as the existence of firewalls and Network Address Translators (NATs) or the use of TLS with server-provided certificates, prevent servers from connecting to User Agents in this way. This specification defines behaviors for User Agents, registrars, and proxy servers that allow requests to be delivered on existing connections established by the User Agent. It also defines keep-alive behaviors needed to keep NAT bindings open and specifies the usage of multiple connections from the User Agent to its registrar. Status of This Memo This document specifies an Internet standards track protocol for the Internet community, and requests discussion and suggestions for improvements. Please refer to the current edition of the "Internet Official Protocol Standards " (STD 1) for the standardization state and status of this protocol. Distribution of this memo is unlimited. Copyright Notice Copyright (c) 2009 IETF Trust and the persons identified as th

    Convergence du web et des services de communication

    Get PDF
    Les services de communication, du courrier postal à la téléphonie, en passant par la voix et la vidéo sur IP (Internet Protocol), la messagerie électronique, les salons de discussion sur Internet, les visioconférences ou les télécommunications immersives ont évolué au fil du temps. Un système de communication voix-vidéo sur IP est réalisé grâce à deux couches architecturales fondamentales : la couche de signalisation et la couche média. Le protocole de signalisation est utilisé pour créer, modifier et terminer des sessions multimédias entre des participants. La couche de signalisation est divisée en deux sous-couches - la couche de service et celle de contrôle - selon la spécification de l IP Multimedia Subsystem (IMS). Deux systèmes de communication largement utilisés sont l IMS et SIP Pair-à- Pair (P2P SIP). Les fournisseurs de services, qui se comportent en tant qu intermédiaires entre appelants et appelés, implémentent les systèmes de communication, contrôlant strictement la couche signalisation. Or ces fournisseurs de services ne prennent pas en compte la diversité des utilisateurs. Cette thèse identifie trois barrières technologiques dans les systèmes de communication actuels et plus précisément concernant la couche de signalisation. I. Un manque d ouverture et de flexibilité dans la couche de signalisation pour les utilisateurs. II. Un développement difficile des services basés sur le réseau et les sessions. III. Une complexification du la couche de signalisation lors d un très grand nombre d appels. Ces barrières technologiques gênent l innovation des utilisateurs avec ces services de communication. Basé sur les barrières technologiques listées cidessus, le but initial de cette thèse est de définir un concept et une architecture de système de communication dans lequel chaque individu devient un fournisseur de service. Le concept, "My Own Communication Service Provider" (MOCSP) et le système MOCSP sont proposés, accompagné d un diagramme de séquence. Ensuite, la thèse fournit une analyse qui compare le système MOCSP avec les systèmes de communication existants en termes d ouverture et de flexibilité. La seconde partie de la thèse présente des solutions pour les services basés sur le réseau ou les sessions, mettant en avant le système MOCSP proposé. Deux services innovants, user mobility et partial session transfer/retrieval (PSTR) sont pris comme exemples de services basés sur le réseau ou les sessions. Les services basés sur un réseau ou des sessions interagissent avec une session ou sont exécutés dans une session. Dans les deux cas, une seule entité fonctionnelle entre l appelant et l appelé déclenche le flux multimédia pendant l initialisation de l appel et/ou en cours de communication. De plus, la coopération entre le contrôle d appel réseau et les différents pairs est facilement réalisé. La dernière partie de la thèse est dédiée à l extension de MOCSP en cas de forte densité d appels, elle inclut une analyse comparative. Cette analyse dépend de quatre facteurs - limite de passage à l échelle, niveau de complexité, ressources de calcul requises et délais d établissement de session - qui sont considérés pour évaluer le passage à l échelle de la couche de signalisation. L analyse comparative montre clairement que la solution basée sur MOCSP est simple et améliore l usage effectif des ressources de calcul par rapport aux systèmes de communication traditionnelsDifferent communication services from delivery of written letters to telephones, voice/video over Internet Protocol(IP), email, Internet chat rooms, and video/audio conferences, immersive communications have evolved over time. A communication system of voice/video over IP is the realization of a two fundamental layered architecture, signaling layer and media layer. The signaling protocol is used to create, modify, and terminate media sessions between participants. The signaling layer is further divided into two layers, service layer and service control layer, in the IP Multimedia Subsystem (IMS) specification. Two widely used communication systems are IMS, and Peer-to-Peer Session Initiation Protocol (P2P SIP). Service providers, who behave as brokers between callers and callees, implement communication systems, heavily controlling the signaling layer. These providers do not take the diversity aspect of end users into account. This dissertation identifies three technical barriers in the current communication systems especially in the signaling layer. Those are: I. lack of openness and flexibility in the signaling layer for end users. II. difficulty of development of network-based, session-based services. III. the signaling layer becomes complex during the high call rate. These technical barriers hinder the end-user innovation with communication services. Based on the above listed technical barriers, the first part of this thesis defines a concept and architecture for a communication system in which an individual user becomes the service provider. The concept, My Own Communication Service Provider (MOCSP) and MOCSP system is proposed and followed by a call flow. Later, this thesis provides an analysis that compares the MOCSP system with existing communication systems in terms of openness and flexibility. The second part of this thesis presents solutions for network-based, session based services, leveraging the proposed MOCSP system. Two innovative services, user mobility and partial session transfer/retrieval are considered as examples for network-based, session-based services. The network-based, sessionbased services interwork with a session or are executed within a session. In both cases, a single functional entity between caller and callee consistently enables the media flow during the call initiation and/or mid-call. In addition, the cooperation of network call control and end-points is easily achieved. The last part of the thesis is devoted to extending the MOCSP for a high call rate and includes a preliminary comparative analysis. This analysis depends on four factors - scalability limit, complexity level, needed computing resources and session setup latency - that are considered to specify the scalability of the signaling layer. The preliminary analysis clearly shows that the MOCSP based solution is simple and has potential for improving the effective usage of computing resources over the traditional communication systemsEVRY-INT (912282302) / SudocSudocFranceF

    Network and service monitoring in heterogeneous home networks

    Get PDF
    Home networks are becoming dynamic and technologically heterogeneous. They consist of an increasing number of devices which offer several functionalities and can be used for many different services. In the home, these devices are interconnected using a mixture of networking technologies (for example, Ethernet, Wifi, coaxial cable, or power-line). However, interconnecting these devices is often not easy. The increasing heterogeneity has led to significant device- and service-management complexity. In addition, home networks provide a critical "last meters" access to the public telecom and Internet infrastructure and have a dramatic impact on to the end-to-end reliability and performance of services from these networks. This challenges service providers not only to maintain a satisfactory quality of service level in such heterogeneous home networks, but also to remotely monitor and troubleshoot them. The present thesis work contributes research and several solutions in the field of network and service monitoring in home networks, mainly in three areas: (1) providing automatic device- and service-discovery and configuration, (2) remote management, and (3) providing quality of service (QoS). With regard to the first area, current service discovery technology is designed to relieve the increasing human role in network and service administration. However, the relevant Service Discovery Protocols (SDPs) are lacking crucial features namely: (1) they are not platform- and network-independent, and (2) they do not provide sufficient mechanisms for (device) resource reservation. Consequently, devices implementing different SDPs cannot communicate with each other and share their functionalities and resources in a managed way, especially when they use different network technologies. As a solution to the first problem, we propose a new proxy server architecture that enables IP-based devices and services to be discovered on non-IP based network and vice versa. We implemented the proxy architecture using UPnP respectively Bluetooth SDP as IP- and non-IP-based SDPs. The proxy allows Bluetooth devices and UPnP control points to discover, access, and utilize services located on the other network. Validation experiments with the proxy prototype showed that seamless inter-working can be achieved keeping all proxy functionalities on a single device, thus not requiring modification of currently existing UPnP and Bluetooth end devices. Although the proxy itself taxes the end-to-end performance of the service, it is shown to be still acceptable for an end user. For mitigating resource conflicts in SDPs, we propose a generic resource reservation scheme with properties derived from common SDP operation. Performance studies with a prototype showed that this reservation scheme significantly improves the scalability and sustainability of service access in SDPs, at a minor computational cost. With regard to the second area, it is known that the end-to-end quality of Internet services depends crucially on the performance of the home network. Consequently, service providers require the ability to monitor and configure devices in the home network, behind the home gateway (HG). However, they can only put limited requirements to these off-the-shelf devices, as the consumer electronics market is largely outside their span of control. Therefore they have to make intelligent use of the given device control and management protocols. In this work, we propose an architecture for remote discovery and management of devices in a highly heterogeneous home network. A proof-of-concept is developed for the remote management of UPnP devices in the home with a TR-069/UPnP proxy on the HG. Although this architecture is protocol specific, it can be easily adapted to other web-services based protocols. Service providers are also asking for diagnostic tools with which they can remotely troubleshoot the home networks. One of these tools should be able to gather information about the topology of the home network. Although topology discovery protocols already exist, nothing is known yet about their performance. In this work we propose a set of key performance indicators for home network topology discovery architectures, and how they should be measured. We applied them to the Link-Layer Topology Discovery (LLTD) protocol and the Link-Layer Discovery Protocol (LLDP). Our performance measurement results show that these protocols do not fulfill all the requirements as formulated by the service providers. With regard to the third area, current QoS solutions are mostly based on traffic classification. Because they need to be supported by all devices in the network, they are relatively expensive for home networks. Furthermore, they are not interoperable between different networking technologies. Alternative QoS provision techniques have been proposed in the literature. These techniques require end-user services to pragmatically adapt their properties to the actual condition of the network. For this, the condition of the home network in terms of its available bandwidth, delay, jitter, etc., needs to be known in real time. Appropriate tools for determining the available home network resources do not yet exist. In this work we propose a new method to probe the path capacity and available bandwidth between a server and a client in a home network. The main features of this method are: (a) it does not require adaptation of existing end devices, (b) it does not require pre-knowledge of the link-layer network topology, and (c) it is accurate enough to make reliable QoS predictions for the most relevant home applications. To use these predictions for effective service- or content-adaptation or admission control, one should also know how the state of the home network is expected to change immediately after the current state has been probed. However, not much is known about the stochastic properties of traffic in home networks. Based on a relatively small set of traffic observations in several home networks in the Netherlands, we were able to build a preliminary model for home network traffic dynamics
    corecore