155 research outputs found

    Obstacle-avoiding rectilinear Steiner tree.

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    Li, Liang.Thesis (M.Phil.)--Chinese University of Hong Kong, 2009.Includes bibliographical references (leaves 57-61).Abstract also in Chinese.Abstract --- p.iAcknowledgement --- p.ivChapter 1 --- Introduction --- p.1Chapter 1.1 --- Background --- p.1Chapter 1.1.1 --- Partitioning --- p.1Chapter 1.1.2 --- Floorplanning and Placement --- p.2Chapter 1.1.3 --- Routing --- p.2Chapter 1.1.4 --- Compaction --- p.3Chapter 1.2 --- Motivations --- p.3Chapter 1.3 --- Problem Formulation --- p.4Chapter 1.3.1 --- Properties of OARSMT --- p.4Chapter 1.4 --- Progress on the Problem --- p.4Chapter 1.5 --- Contributions --- p.5Chapter 1.6 --- Thesis Organization --- p.6Chapter 2 --- Literature Review on OARSMT --- p.8Chapter 2.1 --- Introduction --- p.8Chapter 2.2 --- Previous Methods --- p.9Chapter 2.2.1 --- OARSMT --- p.9Chapter 2.2.2 --- Shortest Path Problem with Blockages --- p.13Chapter 2.2.3 --- OARSMT with Delay Minimization --- p.14Chapter 2.2.4 --- OARSMT with Worst Negative Slack Maximization --- p.14Chapter 2.3 --- Comparison --- p.15Chapter 3 --- Heuristic Method --- p.17Chapter 3.1 --- Introduction --- p.17Chapter 3.2 --- Our Approach --- p.18Chapter 3.2.1 --- Handling of Multi-pin Nets --- p.18Chapter 3.2.2 --- Propagation --- p.20Chapter 3.2.3 --- Backtrack --- p.23Chapter 3.2.4 --- Finding MST --- p.26Chapter 3.2.5 --- Local Refinement Scheme --- p.26Chapter 3.3 --- Experimental Results --- p.28Chapter 3.4 --- Summary --- p.28Chapter 4 --- Exact Method --- p.32Chapter 4.1 --- Introduction --- p.32Chapter 4.2 --- Review on GeoSteiner --- p.33Chapter 4.3 --- Overview of our Approach --- p.33Chapter 4.4 --- FST with Virtual Pins --- p.34Chapter 4.4.1 --- Definition of FST --- p.34Chapter 4.4.2 --- Notations --- p.36Chapter 4.4.3 --- Properties of FST with Virtual Pins --- p.36Chapter 4.5 --- Generation of FST with Virtual Pins --- p.46Chapter 4.5.1 --- Generation of FST with Two Pins --- p.46Chapter 4.5.2 --- Generation of FST with 3 or More Pins --- p.48Chapter 4.6 --- Concatenation of FSTs with Virtual Pins --- p.50Chapter 4.7 --- Experimental Results --- p.52Chapter 4.8 --- Summary --- p.53Chapter 5 --- Conclusion --- p.55Bibliography --- p.6

    The Steiner Ratio for the Obstacle-Avoiding Steiner Tree Problem

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    This thesis examines the (geometric) Steiner tree problem: Given a set of points P in the plane, find a shortest tree interconnecting all points in P, with the possibility of adding points outside P, called the Steiner points, as additional vertices of the tree. The Steiner tree problem has been studied in different metric spaces. In this thesis, we study the problem in Euclidean and rectilinear metrics. One of the most natural heuristics for the Steiner tree problem is to use a minimum spanning tree, which can be found in O(nlogn) time . The performance ratio of this heuristic is given by the Steiner ratio, which is defined as the minimum possible ratio between the lengths of a minimum Steiner tree and a minimum spanning tree. We survey the background literature on the Steiner ratio and study the generalization of the Steiner ratio to the case of obstacles. We introduce the concept of an anchored Steiner tree: an obstacle-avoiding Steiner tree in which the Steiner points are only allowed at obstacle corners. We define the obstacle-avoiding Steiner ratio as the ratio of the length of an obstacle-avoiding minimum Steiner tree to that of an anchored obstacle-avoiding minimum Steiner tree. We prove that, for the rectilinear metric, the obstacle-avoiding Steiner ratio is equal to the traditional (obstacle-free) Steiner ratio. We conjecture that this is also the case for the Euclidean metric and we prove this conjecture for three points and any number of obstacles

    Routing for analog chip designs at NXP Semiconductors

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    During the study week 2011 we worked on the question of how to automate certain aspects of the design of analog chips. Here we focused on the task of connecting different blocks with electrical wiring, which is particularly tedious to do by hand. For digital chips there is a wealth of research available for this, as in this situation the amount of blocks makes it hopeless to do the design by hand. Hence, we set our task to finding solutions that are based on the previous research, as well as being tailored to the specific setting given by NXP. This resulted in an heuristic approach, which we presented at the end of the week in the form of a protoype tool. In this report we give a detailed account of the ideas we used, and describe possibilities to extend the approach

    Geometric-based Optimization Algorithms for Cable Routing and Branching in Cluttered Environments

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    The need for designing lighter and more compact systems often leaves limited space for planning routes for the connectors that enable interactions among the system’s components. Finding optimal routes for these connectors in a densely populated environment left behind at the detail design stage has been a challenging problem for decades. A variety of deterministic as well as heuristic methods has been developed to address different instances of this problem. While the focus of the deterministic methods is primarily on the optimality of the final solution, the heuristics offer acceptable solutions, especially for such problems, in a reasonable amount of time without guaranteeing to find optimal solutions. This study is an attempt to furthering the efforts in deterministic optimization methods to tackle the routing problem in two and three dimensions by focusing on the optimality of final solutions. The objective of this research is twofold. First, a mathematical framework is proposed for the optimization of the layout of wiring connectors in planar cluttered environments. The problem looks at finding the optimal tree network that spans multiple components to be connected with the aim of minimizing the overall length of the connectors while maximizing their common length (for maintainability and traceability of connectors). The optimization problem is formulated as a bi-objective problem and two solution methods are proposed: (1) to solve for the optimal locations of a known number of breakouts (where the connectors branch out) using mixed-binary optimization and visibility notion and (2) to find the minimum length tree that spans multiple components of the system and generates the optimal layout using the previously-developed convex hull based routing. The computational performance of these methods in solving a variety of problems is further evaluated. Second, the problem of finding the shortest route connecting two given nodes in a 3D cluttered environment is considered and addressed through deterministically generating a graphical representation of the collision-free space and searching for the shortest path on the found graph. The method is tested on sample workspaces with scattered convex polyhedra and its computational performance is evaluated. The work demonstrates the NP-hardness aspect of the problem which becomes quickly intractable as added components or increase in facets are considered

    Optimal Flood Control

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    A mathematical model for optimal control of the water levels in a chain of reservoirs is studied. Some remarks regarding sensitivity with respect to the time horizon, terminal cost and forecast of inflow are made

    Shortest Paths and Steiner Trees in VLSI Routing

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    Routing is one of the major steps in very-large-scale integration (VLSI) design. Its task is to find disjoint wire connections between sets of points on a chip, subject to numerous constraints. This problem is solved in a two-stage approach, which consists of so-called global and detailed routing steps. For each set of metal components to be connected, global routing reduces the search space by computing corridors in which detailed routing sequentially determines the desired connections as shortest paths. In this thesis, we present new theoretical results on Steiner trees and shortest paths, the two main mathematical concepts in routing. In the practical part, we give computational results of BonnRoute, a VLSI routing tool developed at the Research Institute for Discrete Mathematics at the University of Bonn. Interconnect signal delays are becoming increasingly important in modern chip designs. Therefore, the length of paths or direct delay measures should be taken into account when constructing rectilinear Steiner trees. We consider the problem of finding a rectilinear Steiner minimum tree (RSMT) that --- as a secondary objective --- minimizes a signal delay related objective. Given a source we derive some structural properties of RSMTs for which the weighted sum of path lengths from the source to the other terminals is minimized. Also, we present an exact algorithm for constructing RSMTs with weighted sum of path lengths as secondary objective, and a heuristic for various secondary objectives. Computational results for industrial designs are presented. We further consider the problem of finding a shortest rectilinear Steiner tree in the plane in the presence of rectilinear obstacles. The Steiner tree is allowed to run over obstacles; however, if it intersects an obstacle, then no connected component of the induced subtree must be longer than a given fixed length. This kind of length restriction is motivated by its application in VLSI routing where a large Steiner tree requires the insertion of repeaters which must not be placed on top of obstacles. We show that there are optimal length-restricted Steiner trees with a special structure. In particular, we prove that a certain graph (called augmented Hanan grid) always contains an optimal solution. Based on this structural result, we give an approximation scheme for the special case that all obstacles are of rectangular shape or are represented by at most a constant number of edges. Turning to the shortest paths problem, we present a new generic framework for Dijkstra's algorithm for finding shortest paths in digraphs with non-negative integral edge lengths. Instead of labeling individual vertices, we label subgraphs which partition the given graph. Much better running times can be achieved if the number of involved subgraphs is small compared to the order of the original graph and the shortest path problems restricted to these subgraphs is computationally easy. As an application we consider the VLSI routing problem, where we need to find millions of shortest paths in partial grid graphs with billions of vertices. Here, the algorithm can be applied twice, once in a coarse abstraction (where the labeled subgraphs are rectangles), and once in a detailed model (where the labeled subgraphs are intervals). Using the result of the first algorithm to speed up the second one via goal-oriented techniques leads to considerably reduced running time. We illustrate this with the routing program BonnRoute on leading-edge industrial chips. Finally, we present computational results of BonnRoute obtained on real-world VLSI chips. BonnRoute fulfills all requirements of modern VLSI routing and has been used by IBM and its customers over many years to produce more than one thousand different chips. To demonstrate the strength of BonnRoute as a state-of-the-art industrial routing tool, we show that it performs excellently on all traditional quality measures such as wire length and number of vias, but also on further criteria of equal importance in the every-day work of the designer

    On the construction of rectilinear Steiner minimum trees among obstacles.

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    Rectilinear Steiner minimum tree (RSMT) problem asks for a shortest tree spanning a set of given terminals using only horizontal and vertical lines. Construction of RSMTs is an important problem in VLSI physical design. It is useful for both the detailed and global routing steps, and it is important for congestion, wire length and timing estimations during the floorplanning or placement step. The original RSMT problem assumes no obstacle in the routing region. However, in today’s designs, there can be many routing blockages, like macro cells, IP blocks and pre-routed nets. Therefore, the RSMT problem with blockages has become an important problem in practice and has received a lot of research attentions in the recent years. The RSMT problem has been shown to be NP-complete, and the introduction of obstacles has made this problem even more complicated.In the first part of this thesis, we propose an exact algorithm, called ObSteiner, for the construction of obstacle-avoiding RSMT (OARSMT) in the presence of complex rectilinear obstacles. Our work is developed based on the GeoSteiner approach in which full Steiner trees (FSTs) are first constructed and then combined into a RSMT. We modify and extend the algorithm to allow rectilinear obstacles in the routing region. We prove that by adding virtual terminals to each routing obstacle, the FSTs in the presence of obstacles will follow some very simple structures. A two-phase approach is then developed for the construction of OARSMTs. In the first phase, we generate a set of FSTs. In the second phase, the FSTs generated in the first phase are used to construct an OARSMT. Experimental results show that ObSteiner is able to handle problems with hundreds of terminals in the presence of up to two thousand obstacles, generating an optimal solution in a reasonable amount of time.In the second part of this thesis, we propose the OARSMT problem with slew constraints over obstacles. In modern VLSI designs, obstacles usually block a fraction of metal layers only making it possible to route over the obstacles. However, since buffers cannot be place on top of any obstacle, we should avoid routing long wires over obstacles. Therefore, we impose the slew constraints for the interconnects that are routed over obstacles. To deal with this problem, we analyze the optimal solutions and prove that the internal trees with signal direction over an obstacle will follow some simple structures. Based on this observation, we propose an exact algorithm, called ObSteiner with slew constraints, that is able to find an optimal solution in the extended Hanan grid. Experimental results show that the proposed algorithm is able to reduce nearly 5% routing resources on average in comparison with the OARSMT algorithm and is also very much faster.Huang, Tao.Thesis (Ph.D.)--Chinese University of Hong Kong, 2013.Includes bibliographical references (leaves [137]-144).Chapter 1 --- Introduction --- p.1Chapter 1.1 --- The rectilinear Steiner minimum tree problem --- p.1Chapter 1.2 --- Applications --- p.3Chapter 1.3 --- Obstacle consideration --- p.5Chapter 1.4 --- Thesis outline --- p.6Chapter 1.5 --- Thesis contributions --- p.8Chapter 2 --- Background --- p.11Chapter 2.1 --- RSMT algorithms --- p.11Chapter 2.1.1 --- Heuristics --- p.11Chapter 2.1.2 --- Exact algorithms --- p.20Chapter 2.2 --- OARSMT algorithms --- p.30Chapter 2.2.1 --- Heuristics --- p.30Chapter 2.2.2 --- Exact algorithms --- p.33Chapter 3 --- ObSteiner - an exact OARSMT algorithm --- p.37Chapter 3.1 --- Introduction --- p.38Chapter 3.2 --- Preliminaries --- p.39Chapter 3.2.1 --- OARSMT problem formulation --- p.39Chapter 3.2.2 --- An exact RSMT algorithm --- p.40Chapter 3.3 --- OARSMT decomposition --- p.42Chapter 3.3.1 --- Full Steiner trees among complex obstacles --- p.42Chapter 3.3.2 --- More Theoretical results --- p.59Chapter 3.4 --- OARSMT construction --- p.62Chapter 3.4.1 --- FST generation --- p.62Chapter 3.4.2 --- Pruning of FSTs --- p.66Chapter 3.4.3 --- FST concatenation --- p.71Chapter 3.5 --- Incremental construction --- p.82Chapter 3.6 --- Experiments --- p.83Chapter 4 --- ObSteiner with slew constraints --- p.97Chapter 4.1 --- Introduction --- p.97Chapter 4.2 --- Problem Formulation --- p.100Chapter 4.3 --- Overview of our approach --- p.103Chapter 4.4 --- Internal tree structures in an optimal solution --- p.103Chapter 4.5 --- Algorithm --- p.126Chapter 4.5.1 --- EFST and SCIFST generation --- p.127Chapter 4.5.2 --- Concatenation --- p.129Chapter 4.5.3 --- Incremental construction --- p.131Chapter 4.6 --- Experiments --- p.131Chapter 5 --- Conclusion --- p.135Bibliography --- p.13
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