44,165 research outputs found
An Integrated Development Environment for Declarative Multi-Paradigm Programming
In this paper we present CIDER (Curry Integrated Development EnviRonment), an
analysis and programming environment for the declarative multi-paradigm
language Curry. CIDER is a graphical environment to support the development of
Curry programs by providing integrated tools for the analysis and visualization
of programs. CIDER is completely implemented in Curry using libraries for GUI
programming (based on Tcl/Tk) and meta-programming. An important aspect of our
environment is the possible adaptation of the development environment to other
declarative source languages (e.g., Prolog or Haskell) and the extensibility
w.r.t. new analysis methods. To support the latter feature, the lazy evaluation
strategy of the underlying implementation language Curry becomes quite useful.Comment: In A. Kusalik (ed), proceedings of the Eleventh International
Workshop on Logic Programming Environments (WLPE'01), December 1, 2001,
Paphos, Cyprus. cs.PL/011104
Tools for Search Tree Visualization: The APT Tool
The control part of the execution of a constraint logic program can be conceptually shown as a search-tree, where nodes correspond to calis, and whose branches represent conjunctions and disjunctions. This tree represents the search space traversed by the program, and has also a direct
relationship with the amount of work performed by the program. The nodes of the tree can be used to display information regarding the state and origin of instantiation of the variables involved in each cali. This depiction can also be used for the enumeration process. These are the features implemented in APT, a tool which runs constraint logic programs while depicting a (modified) search-tree, keeping at the same time information about the state of the variables at every moment in the execution. This information can be used to replay the execution at will, both forwards and backwards in time. These views can be abstracted when the size of the execution requires it. The search-tree view is used as a framework onto which constraint-level visualizations (such as those presented in the following chapter) can be attached
Code Park: A New 3D Code Visualization Tool
We introduce Code Park, a novel tool for visualizing codebases in a 3D
game-like environment. Code Park aims to improve a programmer's understanding
of an existing codebase in a manner that is both engaging and intuitive,
appealing to novice users such as students. It achieves these goals by laying
out the codebase in a 3D park-like environment. Each class in the codebase is
represented as a 3D room-like structure. Constituent parts of the class
(variable, member functions, etc.) are laid out on the walls, resembling a
syntax-aware "wallpaper". The users can interact with the codebase using an
overview, and a first-person viewer mode. We conducted two user studies to
evaluate Code Park's usability and suitability for organizing an existing
project. Our results indicate that Code Park is easy to get familiar with and
significantly helps in code understanding compared to a traditional IDE.
Further, the users unanimously believed that Code Park was a fun tool to work
with.Comment: Accepted for publication in 2017 IEEE Working Conference on Software
Visualization (VISSOFT 2017); Supplementary video:
https://www.youtube.com/watch?v=LUiy1M9hUK
CLPGUI: a generic graphical user interface for constraint logic programming over finite domains
CLPGUI is a graphical user interface for visualizing and interacting with
constraint logic programs over finite domains. In CLPGUI, the user can control
the execution of a CLP program through several views of constraints, of finite
domain variables and of the search tree. CLPGUI is intended to be used both for
teaching purposes, and for debugging and improving complex programs of
realworld scale. It is based on a client-server architecture for connecting the
CLP process to a Java-based GUI process. Communication by message passing
provides an open architecture which facilitates the reuse of graphical
components and the porting to different constraint programming systems.
Arbitrary constraints and goals can be posted incrementally from the GUI. We
propose several dynamic 2D and 3D visualizations of the search tree and of the
evolution of finite domain variables. We argue that the 3D representation of
search trees proposed in this paper provides the most appropriate visualization
of large search trees. We describe the current implementation of the
annotations and of the interactive execution model in GNU-Prolog, and report
some evaluation results.Comment: 16 pages; Alexandre Tessier, editor; WLPE 2002,
http://xxx.lanl.gov/abs/cs.SE/020705
Automated Verification of Design Patterns with LePUS3
Specification and [visual] modelling languages are expected to combine strong abstraction mechanisms with rigour, scalability, and parsimony. LePUS3 is a visual, object-oriented design description language axiomatized in a decidable subset of the first-order predicate logic. We demonstrate how LePUS3 is used to formally specify a structural design pattern and prove (‗verify‘) whether any JavaTM 1.4 program satisfies that specification. We also show how LePUS3 specifications (charts) are composed and how they are verified fully automatically in the Two-Tier Programming Toolkit
A Monitoring Language for Run Time and Post-Mortem Behavior Analysis and Visualization
UFO is a new implementation of FORMAN, a declarative monitoring language, in
which rules are compiled into execution monitors that run on a virtual machine
supported by the Alamo monitor architecture.Comment: In M. Ronsse, K. De Bosschere (eds), proceedings of the Fifth
International Workshop on Automated Debugging (AADEBUG 2003), September 2003,
Ghent. cs.SE/030902
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