8,697 research outputs found

    Four approaches to teaching programming

    No full text
    Based on a survey of literature, four different approaches to teaching introductory programming are identified and described. Examples of the practice of each approach are identified representing procedural, visual, and object-oriented programming language paradigms. Each approach is then further analysed, identifying advantages and disadvantages for the student and the teacher. The first approach, code analysis, is analogous to reading before writing, that is, recognising the parts and what they mean. It requires learners to analyse and understand existing code prior to producing their own. An alternative is the building blocks approach, analogous to learning vocabulary, nouns and verbs, before constructing sentences. A third approach is identified as simple units in which learners master solutions to small problems before applying the learned logic to more complex problems. The final approach, full systems, is analogous to learning a foreign language by immersion whereby learners design a solution to a non-trivial problem and the programming concepts and language constructs are introduced only when the solution to the problem requires their application. The conclusion asserts that competency in programming cannot be achieved without mastering each of the approaches, at least to some extent. Use of the approaches in combination could provide novice programmers with the opportunities to acquire a full range of knowledge, understanding, and skills. Several orders for presenting the approaches in the classroom are proposed and analysed reflecting the needs of the learners and teachers. Further research is needed to better understand these and other approaches to teaching programming, not in terms of learner outcomes, but in terms of teachersā€™ actions and techniques employed to facilitate the construction of new knowledge by the learners. Effective classroom teaching practices could be informed by further investigations into the effect on progression of different toolset choices and combinations of teaching approache

    Teaching Programming and Design-by-Contract

    Get PDF
    This paper summarizes the experience of teaching an introductory course to programming by using a correctness by construction approach at Innopolis University, Russian Federation. In this paper we claim that division in beginner and advanced groups improves the learning outcomes, present the discussion and the data that support the claim.Comment: 21th International Conference on Interactive Collaborative Learnin

    Introducing Java : the case for fundamentals-first

    Get PDF
    Java has increasingly become the language of choice for teaching introductory programming. In this paper, we examine the different approaches to teaching Java (Objects-first, Fundamentals-first and GUI-first) to ascertain whether there exists an agreed ordering of topics and difficulty levels between nine relatively basic Java topics. The results of our literature survey and student questionnaire suggests that the Fundamentals-first approach may have benefits from the student's point of view and an agreed ordering of the Java topics accompanying this approach has been established

    Software engineering and middleware: a roadmap (Invited talk)

    Get PDF
    The construction of a large class of distributed systems can be simplified by leveraging middleware, which is layered between network operating systems and application components. Middleware resolves heterogeneity and facilitates communication and coordination of distributed components. Existing middleware products enable software engineers to build systems that are distributed across a local-area network. State-of-the-art middleware research aims to push this boundary towards Internet-scale distribution, adaptive and reconfigurable middleware and middleware for dependable and wireless systems. The challenge for software engineering research is to devise notations, techniques, methods and tools for distributed system construction that systematically build and exploit the capabilities that middleware deliver
    • ā€¦
    corecore