36 research outputs found

    First Annual Workshop on Space Operations Automation and Robotics (SOAR 87)

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    Several topics relative to automation and robotics technology are discussed. Automation of checkout, ground support, and logistics; automated software development; man-machine interfaces; neural networks; systems engineering and distributed/parallel processing architectures; and artificial intelligence/expert systems are among the topics covered

    Business Architecture Tool (BAT) : development and assessment of a systems framework to guide organisations from concept to delivery, in terms of creating deeper and meaningful integration across processes and functions

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    This thesis is based upon a prolonged research period, wherein a practical systems based tool (prototype), was researched, developed and tested, so as to gain outputs of integration improvements for service delivery in South Africa (SA) specifically, and in general for developmental economies. The research question can be summarised as: "to develop a systems-based intervention tool, able to provide practical integration improvements from concept to delivery". Existing systems methods and approaches were accessed, and based upon their utility for the local context, were used to varying degrees, in "building" the prototype, which was tested across a number of interventions, categorised under "world of the client"; and "world of the designer" (firm created for this purpose). Being aware of local and international implementation challenges by virtue of experience as consultant for a number of governments, whereby national planning and implementation techniques tend to be embed mechanistic models of thinking directly affecting how agents and agencies: understand the problem; plan to resolve the problem; and implement the designed solutions. The research sought to recover key systems insights in order to build a practical tool that could reduce negative outcomes, perpetrated by well-intended reforms, having limited integrative thinking, planning and delivery. The research required long-term observation, reflection, and extensive literature review. A distinctive feature of the research is the account of the author's exploration of his learning and development, within University of Cape Town PhD: Business Architecture embedded in complexity and systems theory

    The disappearing frame: a practice-based investigation into composing virtual environment artworks

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    Through creative art making practice, research seeks to contribute a body of knowledge to an under researched area by examining how key concepts germane to computer based, interactive, three-dimensional, virtual environment artworks might be explicated, potential compositional issues characterised, and possible production strategies identified and/or proposed. Initial research summarises a range of classifications pertaining to the function of interactivity within virtual space, leading to an identification and analysis of a predominant model for composing virtual environment media, characterised as the "world as model": a methodological approach to devising interactive and spatial contexts employing visual and behavioural modes based on the physical world. Following this alternative forms of environmental organisation are examined through the development of a series of artworks beginning with Bodies and Bethlem, and culminating with Reconnoitre: a networked environment, spatially manifest through performative user input. Theoretical corollaries to the project are identified placing it within a wider critical context concerned with distinguishing between the virtual as a condition of simulation: a representation of something pre-existing, and the virtual as potential structure: a phenomena in itself requiring creative actualisation and orientated toward change. This distinction is further developed through an analysis of some existing typologies of interactive computer based art, and used to generalise two base conditions between which various possibilities for practice might be situated: the "fluid" and "formatted" virtual.

    The Disappearing Frame.: A Practice-based investigation into composing virtual environment artworks

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    Through creative art making practice, research seeks to contribute a body of knowledge to an under researched area by examining how key concepts germane to computer based, interactive, three-dimensional, virtual environment artworks might be explicated, potential compositional issues characterised, and possible production strategies identified and/or proposed. Initial research summarises a range of classifications pertaining to the function of interactivity within virtual space, leading to an identification and analysis of a predominant model for composing virtual environment media, characterised as the "world as model": a methodological approach to devising interactive and spatial contexts employing visual and behavioural modes based on the physical world. Following this alternative forms of environmental organisation are examined through the development of a series of artworks beginning with Bodies and Bethlem, and culminating with Reconnoitre: a networked environment, spatially manifest through performative user input. Theoretical corollaries to the project are identified placing it within a wider critical context concerned with distinguishing between the virtual as a condition of simulation: a representation of something pre-existing, and the virtual as potential structure: a phenomena in itself requiring creative actualisation and orientated toward change. This distinction is further developed through an analysis of some existing typologies of interactive computer based art, and used to generalise two base conditions between which various possibilities for practice might be situated: the "fluid" and "formatted" virtual

    The cropping-plan decision-making : a farm level modelling and simulation approach

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    L'assolement' c'est à dire l'attribution des cultures sur les différentes parcelles de l'exploitation agricole' est un élément fondamental de la stratégie de l'agriculteur. Il provient d'un équilibre entre des contraintes et objectifs multiples alliant les dimensions sociale' économique' agronomique et environnementale (utilisation des ressources). Il reflète deux dimensions: une dimension stratégique (lié aux orientations de l'exploitation) et une dimension tactique plus lié à l'adaptation des attributions suite à des contextes changeant (climatique' prix). Afin représenter ces deux niveaux et ainsi structurer les enjeux relatifs aux choix d'assolement à l'échelle de l'exploitation nous proposons une approche basées sur : i) une analyse du processus décisionnel par le biais d'enquêtes en exploitation; ii) une modélisation dynamique aussi bien sur des processus biophysiques (modèles de culture) que sur des processus de gestion (modèle de décision) pour comprendre et simuler. ABSTRACT : Evolutions of the institutional and environmental contexts are driving search for alternative cropping systems to reduce water use while maintaining high levels of productivity. This thesis is an account of the long tradition of research on cropping-plan choices at the farm level. It concerns the scope of modelling agricultural systems with an opening to economy. The objective of the research described in this thesis is to produce formalised knowledge on farmers’ croppingplan choices under uncertain environment (price and weather) by analysing and modelling their decision-making processes. Formalising and modelling decision-making processes is becoming a crucial point to develop decision support systems that go beyond limitations of formerly developed prescriptive approaches. This thesis contributes to the development of a formalised and integrated methodology to study and model complex decision-making process. This methodology enables to fill the gap between field surveys and decision-model implementation. The methodology is drawn upon a theoretical background of the decision-making' and consistently combined tools to respectively survey' analyse' model and implement coupled agent and biophysical models. In this thesis' I address the question of uncertainty in two directions. I first analyse the spatio-temporal dynamic of individual farmers’ decision-making process. Then I estimate farmers’ aversion to risk by comparing stated and revealed elicitation methods. On the basis of field survey results' I develop a decision model called CRASH. The approach to develop the model stresses on explicit formalisation of the decision-making process in its temporal and spatial dimensions' and representation of the domain knowledge through generic concepts that are close to ones used by decision-makers. The implementation of developed models is carried out on the RECORD platform as trail blazing project. The originality relies on the use of dynamic models on both the biophysical and management processes. This research opens new perspectives for developing farm specific decision support systems that are based on simulating farmers’ decisionmaking processes. The modelling and simulating the cropping-plan decision-making processes should enable to design with farmers cropping systems that re-conciliate the required adaptive capacities and needs to maintain cropping systems productivity

    Learning cognitive maps: Finding useful structure in an uncertain world

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    In this chapter we will describe the central mechanisms that influence how people learn about large-scale space. We will focus particularly on how these mechanisms enable people to effectively cope with both the uncertainty inherent in a constantly changing world and also with the high information content of natural environments. The major lessons are that humans get by with a less is more approach to building structure, and that they are able to quickly adapt to environmental changes thanks to a range of general purpose mechanisms. By looking at abstract principles, instead of concrete implementation details, it is shown that the study of human learning can provide valuable lessons for robotics. Finally, these issues are discussed in the context of an implementation on a mobile robot. © 2007 Springer-Verlag Berlin Heidelberg

    Intonation in a text-to-speech conversion system

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