8,142 research outputs found

    Object-Centric Learning with Slot Attention

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    Learning object-centric representations of complex scenes is a promising step towards enabling efficient abstract reasoning from low-level perceptual features. Yet, most deep learning approaches learn distributed representations that do not capture the compositional properties of natural scenes. In this paper, we present the Slot Attention module, an architectural component that interfaces with perceptual representations such as the output of a convolutional neural network and produces a set of task-dependent abstract representations which we call slots. These slots are exchangeable and can bind to any object in the input by specializing through a competitive procedure over multiple rounds of attention. We empirically demonstrate that Slot Attention can extract object-centric representations that enable generalization to unseen compositions when trained on unsupervised object discovery and supervised property prediction tasks

    Object-centric Learning with Cyclic Walks between Parts and Whole

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    Learning object-centric representations from complex natural environments enables both humans and machines with reasoning abilities from low-level perceptual features. To capture compositional entities of the scene, we proposed cyclic walks between perceptual features extracted from CNN or transformers and object entities. First, a slot-attention module interfaces with these perceptual features and produces a finite set of slot representations. These slots can bind to any object entities in the scene via inter-slot competitions for attention. Next, we establish entity-feature correspondence with cyclic walks along high transition probability based on pairwise similarity between perceptual features (aka "parts") and slot-binded object representations (aka "whole"). The whole is greater than its parts and the parts constitute the whole. The part-whole interactions form cycle consistencies, as supervisory signals, to train the slot-attention module. We empirically demonstrate that the networks trained with our cyclic walks can extract object-centric representations on seven image datasets in three unsupervised learning tasks. In contrast to object-centric models attached with a decoder for image or feature reconstructions, our cyclic walks provide strong supervision signals, avoiding computation overheads and enhancing memory efficiency

    Spotlight Attention: Robust Object-Centric Learning With a Spatial Locality Prior

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    The aim of object-centric vision is to construct an explicit representation of the objects in a scene. This representation is obtained via a set of interchangeable modules called \emph{slots} or \emph{object files} that compete for local patches of an image. The competition has a weak inductive bias to preserve spatial continuity; consequently, one slot may claim patches scattered diffusely throughout the image. In contrast, the inductive bias of human vision is strong, to the degree that attention has classically been described with a spotlight metaphor. We incorporate a spatial-locality prior into state-of-the-art object-centric vision models and obtain significant improvements in segmenting objects in both synthetic and real-world datasets. Similar to human visual attention, the combination of image content and spatial constraints yield robust unsupervised object-centric learning, including less sensitivity to model hyperparameters.Comment: 16 pages, 3 figures, under review at NeurIPS 202

    Object-centric architectures enable efficient causal representation learning

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    Causal representation learning has showed a variety of settings in which we can disentangle latent variables with identifiability guarantees (up to some reasonable equivalence class). Common to all of these approaches is the assumption that (1) the latent variables are represented as dd-dimensional vectors, and (2) that the observations are the output of some injective generative function of these latent variables. While these assumptions appear benign, we show that when the observations are of multiple objects, the generative function is no longer injective and disentanglement fails in practice. We can address this failure by combining recent developments in object-centric learning and causal representation learning. By modifying the Slot Attention architecture arXiv:2006.15055, we develop an object-centric architecture that leverages weak supervision from sparse perturbations to disentangle each object's properties. This approach is more data-efficient in the sense that it requires significantly fewer perturbations than a comparable approach that encodes to a Euclidean space and we show that this approach successfully disentangles the properties of a set of objects in a series of simple image-based disentanglement experiments

    Time-Conditioned Generative Modeling of Object-Centric Representations for Video Decomposition and Prediction

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    When perceiving the world from multiple viewpoints, humans have the ability to reason about the complete objects in a compositional manner even when an object is completely occluded from certain viewpoints. Meanwhile, humans are able to imagine novel views after observing multiple viewpoints. Recent remarkable advances in multi-view object-centric learning still leaves some unresolved problems: 1) The shapes of partially or completely occluded objects can not be well reconstructed. 2) The novel viewpoint prediction depends on expensive viewpoint annotations rather than implicit rules in view representations. In this paper, we introduce a time-conditioned generative model for videos. To reconstruct the complete shape of an object accurately, we enhance the disentanglement between the latent representations of objects and views, where the latent representations of time-conditioned views are jointly inferred with a Transformer and then are input to a sequential extension of Slot Attention to learn object-centric representations. In addition, Gaussian processes are employed as priors of view latent variables for video generation and novel-view prediction without viewpoint annotations. Experiments on multiple datasets demonstrate that the proposed model can make object-centric video decomposition, reconstruct the complete shapes of occluded objects, and make novel-view predictions

    Generalization and Robustness Implications in Object-Centric Learning

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    The idea behind object-centric representation learning is that natural scenes can better be modeled as compositions of objects and their relations as opposed to distributed representations. This inductive bias can be injected into neural networks to potentially improve systematic generalization and learning efficiency of downstream tasks in scenes with multiple objects. In this paper, we train state-of-the-art unsupervised models on five common multi-object datasets and evaluate segmentation accuracy and downstream object property prediction. In addition, we study systematic generalization and robustness by investigating the settings where either single objects are out-of-distribution -- e.g., having unseen colors, textures, and shapes -- or global properties of the scene are altered -- e.g., by occlusions, cropping, or increasing the number of objects. From our experimental study, we find object-centric representations to be generally useful for downstream tasks and robust to shifts in the data distribution, especially if shifts affect single objects

    SlotDiffusion: Object-Centric Generative Modeling with Diffusion Models

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    Object-centric learning aims to represent visual data with a set of object entities (a.k.a. slots), providing structured representations that enable systematic generalization. Leveraging advanced architectures like Transformers, recent approaches have made significant progress in unsupervised object discovery. In addition, slot-based representations hold great potential for generative modeling, such as controllable image generation and object manipulation in image editing. However, current slot-based methods often produce blurry images and distorted objects, exhibiting poor generative modeling capabilities. In this paper, we focus on improving slot-to-image decoding, a crucial aspect for high-quality visual generation. We introduce SlotDiffusion -- an object-centric Latent Diffusion Model (LDM) designed for both image and video data. Thanks to the powerful modeling capacity of LDMs, SlotDiffusion surpasses previous slot models in unsupervised object segmentation and visual generation across six datasets. Furthermore, our learned object features can be utilized by existing object-centric dynamics models, improving video prediction quality and downstream temporal reasoning tasks. Finally, we demonstrate the scalability of SlotDiffusion to unconstrained real-world datasets such as PASCAL VOC and COCO, when integrated with self-supervised pre-trained image encoders.Comment: Project page: https://slotdiffusion.github.io/ . An earlier version of this work appeared at the ICLR 2023 Workshop on Neurosymbolic Generative Models: https://nesygems.github.io/assets/pdf/papers/SlotDiffusion.pd

    Object-Centric Slot Diffusion

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    The recent success of transformer-based image generative models in object-centric learning highlights the importance of powerful image generators for handling complex scenes. However, despite the high expressiveness of diffusion models in image generation, their integration into object-centric learning remains largely unexplored in this domain. In this paper, we explore the feasibility and potential of integrating diffusion models into object-centric learning and investigate the pros and cons of this approach. We introduce Latent Slot Diffusion (LSD), a novel model that serves dual purposes: it is the first object-centric learning model to replace conventional slot decoders with a latent diffusion model conditioned on object slots, and it is also the first unsupervised compositional conditional diffusion model that operates without the need for supervised annotations like text. Through experiments on various object-centric tasks, including the first application of the FFHQ dataset in this field, we demonstrate that LSD significantly outperforms state-of-the-art transformer-based decoders, particularly in more complex scenes, and exhibits superior unsupervised compositional generation quality. Project page is available at $\href{https://latentslotdiffusion.github.io}{here}

    Sensitivity of Slot-Based Object-Centric Models to their Number of Slots

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    Self-supervised methods for learning object-centric representations have recently been applied successfully to various datasets. This progress is largely fueled by slot-based methods, whose ability to cluster visual scenes into meaningful objects holds great promise for compositional generalization and downstream learning. In these methods, the number of slots (clusters) KK is typically chosen to match the number of ground-truth objects in the data, even though this quantity is unknown in real-world settings. Indeed, the sensitivity of slot-based methods to KK, and how this affects their learned correspondence to objects in the data has largely been ignored in the literature. In this work, we address this issue through a systematic study of slot-based methods. We propose using analogs to precision and recall based on the Adjusted Rand Index to accurately quantify model behavior over a large range of KK. We find that, especially during training, incorrect choices of KK do not yield the desired object decomposition and, in fact, cause substantial oversegmentation or merging of separate objects (undersegmentation). We demonstrate that the choice of the objective function and incorporating instance-level annotations can moderately mitigate this behavior while still falling short of fully resolving this issue. Indeed, we show how this issue persists across multiple methods and datasets and stress its importance for future slot-based models
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