10,063 research outputs found

    Verifying service continuity in a satellite reconfiguration procedure: application to a satellite

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    The paper discusses the use of the TURTLE UML profile to model and verify service continuity during dynamic reconfiguration of embedded software, and space-based telecommunication software in particular. TURTLE extends UML class diagrams with composition operators, and activity diagrams with temporal operators. Translating TURTLE to the formal description technique RT-LOTOS gives the profile a formal semantics and makes it possible to reuse verification techniques implemented by the RTL, the RT-LOTOS toolkit developed at LAAS-CNRS. The paper proposes a modeling and formal validation methodology based on TURTLE and RTL, and discusses its application to a payload software application in charge of an embedded packet switch. The paper demonstrates the benefits of using TURTLE to prove service continuity for dynamic reconfiguration of embedded software

    Finite state machine based SDL

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    No abstract available

    Towards a Decoupled Context-Oriented Programming Language for the Internet of Things

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    Easily programming behaviors is one major issue of a large and reconfigurable deployment in the Internet of Things. Such kind of devices often requires to externalize part of their behavior such as the sensing, the data aggregation or the code offloading. Most existing context-oriented programming languages integrate in the same class or close layers the whole behavior. We propose to abstract and separate the context tracking from the decision process, and to use event-based handlers to interconnect them. We keep a very easy declarative and non-layered programming model. We illustrate by defining an extension to Golo-a JVM-based dynamic language

    Methodology for object-oriented real-time systems analysis and design: Software engineering

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    Successful application of software engineering methodologies requires an integrated analysis and design life-cycle in which the various phases flow smoothly 'seamlessly' from analysis through design to implementation. Furthermore, different analysis methodologies often lead to different structuring of the system so that the transition from analysis to design may be awkward depending on the design methodology to be used. This is especially important when object-oriented programming is to be used for implementation when the original specification and perhaps high-level design is non-object oriented. Two approaches to real-time systems analysis which can lead to an object-oriented design are contrasted: (1) modeling the system using structured analysis with real-time extensions which emphasizes data and control flows followed by the abstraction of objects where the operations or methods of the objects correspond to processes in the data flow diagrams and then design in terms of these objects; and (2) modeling the system from the beginning as a set of naturally occurring concurrent entities (objects) each having its own time-behavior defined by a set of states and state-transition rules and seamlessly transforming the analysis models into high-level design models. A new concept of a 'real-time systems-analysis object' is introduced and becomes the basic building block of a series of seamlessly-connected models which progress from the object-oriented real-time systems analysis and design system analysis logical models through the physical architectural models and the high-level design stages. The methodology is appropriate to the overall specification including hardware and software modules. In software modules, the systems analysis objects are transformed into software objects

    Inter-module code analysis techniques for software maintenance

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    The research described in this thesis addresses itself to the problem of maintaining large, undocumented systems written in languages that contain a module construct. Emphasis is placed on developing techniques for analysing the code of these systems, thereby helping a maintenance programmer to understand a system. Techniques for improving the structure of a system are presented. These techniques help make the code of a system easier to understand. All the code analysis techniques described in this thesis involve reasoning with, and manipulating, graphical representations of a system. To help with these graph manipulations, a set of graph operations are developed that allow a maintenance programmer to combine graphs to create a bigger graph, and to extract subgraphs from a given graph that satisfy specified constraints. A relational database schema is developed to represent the information needed for inter-module code analysis. Pointers are given as to how this database can be used for inter-module code analysis

    Data-parallel programming with multiple inheritance on the connection machine

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    The demand for computers is oriented toward faster computers and newer computers are being built with more than one CPU. These computers require sophisticated software to program them. One such approach to program the multiple CPU machines is through the use of object-oriented programming techniques. An example of such an approach is the use of C* on the Connection Machine. Though C* supports many of the object-oriented concepts, it does not support the concept of software reuse through inheritance. This thesis introduces a new language called C*±+ , an extension of C* language to support inheritance. We also discuss the issues invloved in the implementation of multiple inheritance in programming languages. This thesis describes the differences between C** and C* . It also discusses the various issues involved in the design and implementation of the translator from C** to C* . It also illustrates the advantages of programming in C*++ through an example. Since C*++ is designed to support software reuse which allows the users to create quality software in shorter time, it is anticipated that C*+ will have widespread use in programming the Connection Machine

    Identifying and improving reusability based on coupling patterns

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    Open Source Software (OSS) communities have not yet taken full advantage of reuse mechanisms. Typically many OSS projects which share the same application domain and topic, duplicate effort and code, without fully leveraging the vast amounts of available code. This study proposes the empirical evaluation of source code folders of OSS projects in order to determine their actual internal reuse and their potential as shareable, fine-grained and externally reusable software components by future projects. This paper empirically analyzes four OSS systems, identifies which components (in the form of folders) are currently being reused internally and studies their coupling characteristics. Stable components (i.e., those which act as service providers rather than service consumers) are shown to be more likely to be reusable. As a means of supporting replication of these successful instances of OSS reuse, source folders with similar patterns are extracted from the studied systems, and identified as externally reusable components
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