250 research outputs found

    Grasp Stability Analysis with Passive Reactions

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    Despite decades of research robotic manipulation systems outside of highly-structured industrial applications are still far from ubiquitous. Perhaps particularly curious is the fact that there appears to be a large divide between the theoretical grasp modeling literature and the practical manipulation community. Specifically, it appears that the most successful approaches to tasks such as pick-and-place or grasping in clutter are those that have opted for simple grippers or even suction systems instead of dexterous multi-fingered platforms. We argue that the reason for the success of these simple manipulation systemsis what we call passive stability: passive phenomena due to nonbackdrivable joints or underactuation allow for robust grasping without complex sensor feedback or controller design. While these effects are being leveraged to great effect, it appears the practical manipulation community lacks the tools to analyze them. In fact, we argue that the traditional grasp modeling theory assumes a complexity that most robotic hands do not possess and is therefore of limited applicability to the robotic hands commonly used today. We discuss these limitations of the existing grasp modeling literature and setout to develop our own tools for the analysis of passive effects in robotic grasping. We show that problems of this kind are difficult to solve due to the non-convexity of the Maximum Dissipation Principle (MDP), which is part of the Coulomb friction law. We show that for planar grasps the MDP can be decomposed into a number of piecewise convex problems, which can be solved for efficiently. Despite decades of research robotic manipulation systems outside of highlystructured industrial applications are still far from ubiquitous. Perhaps particularly curious is the fact that there appears to be a large divide between the theoretical grasp modeling literature and the practical manipulation community. Specifically, it appears that the most successful approaches to tasks such as pick-and-place or grasping in clutter are those that have opted for simple grippers or even suction systems instead of dexterous multi-fingered platforms. We argue that the reason for the success of these simple manipulation systemsis what we call passive stability: passive phenomena due to nonbackdrivable joints or underactuation allow for robust grasping without complex sensor feedback or controller design. While these effects are being leveraged to great effect, it appears the practical manipulation community lacks the tools to analyze them. In fact, we argue that the traditional grasp modeling theory assumes a complexity that most robotic hands do not possess and is therefore of limited applicability to the robotic hands commonly used today. We discuss these limitations of the existing grasp modeling literature and setout to develop our own tools for the analysis of passive effects in robotic grasping. We show that problems of this kind are difficult to solve due to the non-convexity of the Maximum Dissipation Principle (MDP), which is part of the Coulomb friction law. We show that for planar grasps the MDP can be decomposed into a number of piecewise convex problems, which can be solved for efficiently. We show that the number of these piecewise convex problems is quadratic in the number of contacts and develop a polynomial time algorithm for their enumeration. Thus, we present the first polynomial runtime algorithm for the determination of passive stability of planar grasps. For the spacial case we present the first grasp model that captures passive effects due to nonbackdrivable actuators and underactuation. Formulating the grasp model as a Mixed Integer Program we illustrate that a consequence of omitting the maximum dissipation principle from this formulation is the introduction of solutions that violate energy conservation laws and are thus unphysical. We propose a physically motivated iterative scheme to mitigate this effect and thus provide the first algorithm that allows for the determination of passive stability for spacial grasps with both fully actuated and underactuated robotic hands. We verify the accuracy of our predictions with experimental data and illustrate practical applications of our algorithm. We build upon this work and describe a convex relaxation of the Coulombfriction law and a successive hierarchical tightening approach that allows us to find solutions to the exact problem including the maximum dissipation principle. It is the first grasp stability method that allows for the efficient solution of the passive stability problem to arbitrary accuracy. The generality of our grasp model allows us to solve a wide variety of problems such as the computation of optimal actuator commands. This makes our framework a valuable tool for practical manipulation applications. Our work is relevant beyond robotic manipulation as it applies to the stability of any assembly of rigid bodies with frictional contacts, unilateral constraints and externally applied wrenches. Finally, we argue that with the advent of data-driven methods as well as theemergence of a new generation of highly sensorized hands there are opportunities for the application of the traditional grasp modeling theory to fields such as robotic in-hand manipulation through model-free reinforcement learning. We present a method that applies traditional grasp models to maintain quasi-static stability throughout a nominally model-free reinforcement learning task. We suggest that such methods can potentially reduce the sample complexity of reinforcement learning for in-hand manipulation.We show that the number of these piecewise convex problems is quadratic in the number of contacts and develop a polynomial time algorithm for their enumeration. Thus, we present the first polynomial runtime algorithm for the determination of passive stability of planar grasps

    Performance of modified jatropha oil in combination with hexagonal boron nitride particles as a bio-based lubricant for green machining

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    This study evaluates the machining performance of newly developed modified jatropha oils (MJO1, MJO3 and MJO5), both with and without hexagonal boron nitride (hBN) particles (ranging between 0.05 and 0.5 wt%) during turning of AISI 1045 using minimum quantity lubrication (MQL). The experimental results indicated that, viscosity improved with the increase in MJOs molar ratio and hBN concentration. Excellent tribological behaviours is found to correlated with a better machining performance were achieved by MJO5a with 0.05 wt%. The MJO5a sample showed the lowest values of cutting force, cutting temperature and surface roughness, with a prolonged tool life and less tool wear, qualifying itself to be a potential alternative to the synthetic ester, with regard to the environmental concern

    Towards Developing Gripper to obtain Dexterous Manipulation

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    Artificial hands or grippers are essential elements in many robotic systems, such as, humanoid, industry, social robot, space robot, mobile robot, surgery and so on. As humans, we use our hands in different ways and can perform various maneuvers such as writing, altering posture of an object in-hand without having difficulties. Most of our daily activities are dependent on the prehensile and non-prehensile capabilities of our hand. Therefore, the human hand is the central motivation of grasping and manipulation, and has been explicitly studied from many perspectives such as, from the design of complex actuation, synergy, use of soft material, sensors, etc; however to obtain the adaptability to a plurality of objects along with the capabilities of in-hand manipulation of our hand in a grasping device is not easy, and not fully evaluated by any developed gripper. Industrial researchers primarily use rigid materials and heavy actuators in the design for repeatability, reliability to meet dexterity, precision, time requirements where the required flexibility to manipulate object in-hand is typically absent. On the other hand, anthropomorphic hands are generally developed by soft materials. However they are not deployed for manipulation mainly due to the presence of numerous sensors and consequent control complexity of under-actuated mechanisms that significantly reduce speed and time requirements of industrial demand. Hence, developing artificial hands or grippers with prehensile capabilities and dexterity similar to human like hands is challenging, and it urges combined contributions from multiple disciplines such as, kinematics, dynamics, control, machine learning and so on. Therefore, capabilities of artificial hands in general have been constrained to some specific tasks according to their target applications, such as grasping (in biomimetic hands) or speed/precision in a pick and place (in industrial grippers). Robotic grippers developed during last decades are mostly aimed to solve grasping complexities of several objects as their primary objective. However, due to the increasing demands of industries, many issues are rising and remain unsolved such as in-hand manipulation and placing object with appropriate posture. Operations like twisting, altering orientation of object within-hand, require significant dexterity of the gripper that must be achieved from a compact mechanical design at the first place. Along with manipulation, speed is also required in many robotic applications. Therefore, for the available speed and design simplicity, nonprehensile or dynamic manipulation is widely exploited. The nonprehensile approach however, does not focus on stable grasping in general. Also, nonprehensile or dynamic manipulation often exceeds robot\u2019s kinematic workspace, which additionally urges installation of high speed feedback and robust control. Hence, these approaches are inapplicable especially when, the requirements are grasp oriented such as, precise posture change of a payload in-hand, placing payload afterward according to a strict final configuration. Also, addressing critical payload such as egg, contacts (between gripper and egg) cannot be broken completely during manipulation. Moreover, theoretical analysis, such as contact kinematics, grasp stability cannot predict the nonholonomic behaviors, and therefore, uncertainties are always present to restrict a maneuver, even though the gripper is capable of doing the task. From a technical point of view, in-hand manipulation or within-hand dexterity of a gripper significantly isolates grasping and manipulation skills from the dependencies on contact type, a priory knowledge of object model, configurations such as initial or final postures and also additional environmental constraints like disturbance, that may causes breaking of contacts between object and finger. Hence, the property (in-hand manipulation) is important for a gripper in order to obtain human hand skill. In this research, these problems (to obtain speed, flexibility to a plurality of grasps, within-hand dexterity in a single gripper) have been tackled in a novel way. A gripper platform named Dexclar (DEXterous reConfigurable moduLAR) has been developed in order to study in-hand manipulation, and a generic spherical payload has been considered at the first place. Dexclar is mechanism-centric and it exploits modularity and reconfigurability to the aim of achieving within-hand dexterity rather than utilizing soft materials. And hence, precision, speed are also achievable from the platform. The platform can perform several grasps (pinching, form closure, force closure) and address a very important issue of releasing payload with final posture/ configuration after manipulation. By exploiting 16 degrees of freedom (DoF), Dexclar is capable to provide 6 DoF motions to a generic spherical or ellipsoidal payload. And since a mechanism is reliable, repeatable once it has been properly synthesized, precision and speed are also obtainable from them. Hence Dexclar is an ideal starting point to study within-hand dexterity from kinematic point of view. As the final aim is to develop specific grippers (having the above capabilities) by exploiting Dexclar, a highly dexterous but simply constructed reconfigurable platform named VARO-fi (VARiable Orientable fingers with translation) is proposed, which can be used as an industrial end-effector, as well as an alternative of bio-inspired gripper in many robotic applications. The robust four fingered VARO-fi addresses grasp, in-hand manipulation and release (payload with desired configuration) of plurality of payloads, as demonstrated in this thesis. Last but not the least, several tools and end-effectors have been constructed to study prehensile and non-prehensile manipulation, thanks to Bayer Robotic challenge 2017, where the feasibility and their potentiality to use them in an industrial environment have been validated. The above mentioned research will enhance a new dimension for designing grippers with the properties of dexterity and flexibility at the same time, without explicit theoretical analysis, algorithms, as those are difficult to implement and sometime not feasible for real system

    Multifingered grasping for robotic manipulation

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    Robotic hand increases the adaptability of grasping and manipulating objects with its system.But this added adaptability of grasping convolute the process of grasping the object. The analysis of the grasp is very much complicated and large number of configuration for grasping is to be investigated. Handling of objects with irregular shapes and that of flexible/soft objects by ordinary robot grippers is difficult. It is required that various objects with different shapes or sizes could be grasped and manipulated by one robot hand mechanism for the sake of factory automation and labour saving. Dexterous grippers will be the appropriate solution to such problems. Corresponding to such needs, the present work is towards the design and development of an articulated mechanical hand with five fingers and twenty five degrees-of-freedom having an improved grasp capability. In the work, the distance between the Thumb and Finger and the workspace generated by the hand is calculated so as to know about the size and shape of the object that could be grasped.Further the Force applied by the Fingers and there point of application is also being calculated so as to have a stable force closure grasp. The method introduced in present study reduces the complexity and computational burden of grasp synthesis by examining grasps at the finger level. A detailed study on the force closure grasping capability and quality has been carried out. The workspace of the five fingered hand has been used as the maximum spatial envelope. The problem has been considered with positive grips constructed as non-negative linear combinations of primitive and pure wrenches. The attention has been restricted to systems of wrenches generated by the hand fingers assuming Coulomb friction. In order to validate the algorithm vis-a-vis the designed five fingered dexterous hand, example problems have been solved with multiple sets of contact points on various shaped objects.Since the designed hand is capable of enveloping and grasping an object mechanically, it can be used conveniently and widely in manufacturing automation and for medical rehabilitation purpose. This work presents the kinematic design and the grasping analysis of such a hand
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