67,279 research outputs found

    Deep Affordance-grounded Sensorimotor Object Recognition

    Full text link
    It is well-established by cognitive neuroscience that human perception of objects constitutes a complex process, where object appearance information is combined with evidence about the so-called object "affordances", namely the types of actions that humans typically perform when interacting with them. This fact has recently motivated the "sensorimotor" approach to the challenging task of automatic object recognition, where both information sources are fused to improve robustness. In this work, the aforementioned paradigm is adopted, surpassing current limitations of sensorimotor object recognition research. Specifically, the deep learning paradigm is introduced to the problem for the first time, developing a number of novel neuro-biologically and neuro-physiologically inspired architectures that utilize state-of-the-art neural networks for fusing the available information sources in multiple ways. The proposed methods are evaluated using a large RGB-D corpus, which is specifically collected for the task of sensorimotor object recognition and is made publicly available. Experimental results demonstrate the utility of affordance information to object recognition, achieving an up to 29% relative error reduction by its inclusion.Comment: 9 pages, 7 figures, dataset link included, accepted to CVPR 201

    Real-time Monocular Object SLAM

    Get PDF
    We present a real-time object-based SLAM system that leverages the largest object database to date. Our approach comprises two main components: 1) a monocular SLAM algorithm that exploits object rigidity constraints to improve the map and find its real scale, and 2) a novel object recognition algorithm based on bags of binary words, which provides live detections with a database of 500 3D objects. The two components work together and benefit each other: the SLAM algorithm accumulates information from the observations of the objects, anchors object features to especial map landmarks and sets constrains on the optimization. At the same time, objects partially or fully located within the map are used as a prior to guide the recognition algorithm, achieving higher recall. We evaluate our proposal on five real environments showing improvements on the accuracy of the map and efficiency with respect to other state-of-the-art techniques

    Belief Tree Search for Active Object Recognition

    Full text link
    Active Object Recognition (AOR) has been approached as an unsupervised learning problem, in which optimal trajectories for object inspection are not known and are to be discovered by reducing label uncertainty measures or training with reinforcement learning. Such approaches have no guarantees of the quality of their solution. In this paper, we treat AOR as a Partially Observable Markov Decision Process (POMDP) and find near-optimal policies on training data using Belief Tree Search (BTS) on the corresponding belief Markov Decision Process (MDP). AOR then reduces to the problem of knowledge transfer from near-optimal policies on training set to the test set. We train a Long Short Term Memory (LSTM) network to predict the best next action on the training set rollouts. We sho that the proposed AOR method generalizes well to novel views of familiar objects and also to novel objects. We compare this supervised scheme against guided policy search, and find that the LSTM network reaches higher recognition accuracy compared to the guided policy method. We further look into optimizing the observation function to increase the total collected reward of optimal policy. In AOR, the observation function is known only approximately. We propose a gradient-based method update to this approximate observation function to increase the total reward of any policy. We show that by optimizing the observation function and retraining the supervised LSTM network, the AOR performance on the test set improves significantly.Comment: IROS 201
    • …
    corecore