136,944 research outputs found

    Unsupervised Network Pretraining via Encoding Human Design

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    Over the years, computer vision researchers have spent an immense amount of effort on designing image features for the visual object recognition task. We propose to incorporate this valuable experience to guide the task of training deep neural networks. Our idea is to pretrain the network through the task of replicating the process of hand-designed feature extraction. By learning to replicate the process, the neural network integrates previous research knowledge and learns to model visual objects in a way similar to the hand-designed features. In the succeeding finetuning step, it further learns object-specific representations from labeled data and this boosts its classification power. We pretrain two convolutional neural networks where one replicates the process of histogram of oriented gradients feature extraction, and the other replicates the process of region covariance feature extraction. After finetuning, we achieve substantially better performance than the baseline methods.Comment: 9 pages, 11 figures, WACV 2016: IEEE Conference on Applications of Computer Visio

    Hierarchical Deep Learning Architecture For 10K Objects Classification

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    Evolution of visual object recognition architectures based on Convolutional Neural Networks & Convolutional Deep Belief Networks paradigms has revolutionized artificial Vision Science. These architectures extract & learn the real world hierarchical visual features utilizing supervised & unsupervised learning approaches respectively. Both the approaches yet cannot scale up realistically to provide recognition for a very large number of objects as high as 10K. We propose a two level hierarchical deep learning architecture inspired by divide & conquer principle that decomposes the large scale recognition architecture into root & leaf level model architectures. Each of the root & leaf level models is trained exclusively to provide superior results than possible by any 1-level deep learning architecture prevalent today. The proposed architecture classifies objects in two steps. In the first step the root level model classifies the object in a high level category. In the second step, the leaf level recognition model for the recognized high level category is selected among all the leaf models. This leaf level model is presented with the same input object image which classifies it in a specific category. Also we propose a blend of leaf level models trained with either supervised or unsupervised learning approaches. Unsupervised learning is suitable whenever labelled data is scarce for the specific leaf level models. Currently the training of leaf level models is in progress; where we have trained 25 out of the total 47 leaf level models as of now. We have trained the leaf models with the best case top-5 error rate of 3.2% on the validation data set for the particular leaf models. Also we demonstrate that the validation error of the leaf level models saturates towards the above mentioned accuracy as the number of epochs are increased to more than sixty.Comment: As appeared in proceedings for CS & IT 2015 - Second International Conference on Computer Science & Engineering (CSEN 2015

    3D ShapeNets: A Deep Representation for Volumetric Shapes

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    3D shape is a crucial but heavily underutilized cue in today's computer vision systems, mostly due to the lack of a good generic shape representation. With the recent availability of inexpensive 2.5D depth sensors (e.g. Microsoft Kinect), it is becoming increasingly important to have a powerful 3D shape representation in the loop. Apart from category recognition, recovering full 3D shapes from view-based 2.5D depth maps is also a critical part of visual understanding. To this end, we propose to represent a geometric 3D shape as a probability distribution of binary variables on a 3D voxel grid, using a Convolutional Deep Belief Network. Our model, 3D ShapeNets, learns the distribution of complex 3D shapes across different object categories and arbitrary poses from raw CAD data, and discovers hierarchical compositional part representations automatically. It naturally supports joint object recognition and shape completion from 2.5D depth maps, and it enables active object recognition through view planning. To train our 3D deep learning model, we construct ModelNet -- a large-scale 3D CAD model dataset. Extensive experiments show that our 3D deep representation enables significant performance improvement over the-state-of-the-arts in a variety of tasks.Comment: to be appeared in CVPR 201
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