2,399 research outputs found

    Towards automated visual surveillance using gait for identity recognition and tracking across multiple non-intersecting cameras

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    Despite the fact that personal privacy has become a major concern, surveillance technology is now becoming ubiquitous in modern society. This is mainly due to the increasing number of crimes as well as the essential necessity to provide secure and safer environment. Recent research studies have confirmed now the possibility of recognizing people by the way they walk i.e. gait. The aim of this research study is to investigate the use of gait for people detection as well as identification across different cameras. We present a new approach for people tracking and identification between different non-intersecting un-calibrated stationary cameras based on gait analysis. A vision-based markerless extraction method is being deployed for the derivation of gait kinematics as well as anthropometric measurements in order to produce a gait signature. The novelty of our approach is motivated by the recent research in biometrics and forensic analysis using gait. The experimental results affirmed the robustness of our approach to successfully detect walking people as well as its potency to extract gait features for different camera viewpoints achieving an identity recognition rate of 73.6 % processed for 2270 video sequences. Furthermore, experimental results confirmed the potential of the proposed method for identity tracking in real surveillance systems to recognize walking individuals across different views with an average recognition rate of 92.5 % for cross-camera matching for two different non-overlapping views.<br/

    Fast human behavior analysis for scene understanding

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    Human behavior analysis has become an active topic of great interest and relevance for a number of applications and areas of research. The research in recent years has been considerably driven by the growing level of criminal behavior in large urban areas and increase of terroristic actions. Also, accurate behavior studies have been applied to sports analysis systems and are emerging in healthcare. When compared to conventional action recognition used in security applications, human behavior analysis techniques designed for embedded applications should satisfy the following technical requirements: (1) Behavior analysis should provide scalable and robust results; (2) High-processing efficiency to achieve (near) real-time operation with low-cost hardware; (3) Extensibility for multiple-camera setup including 3-D modeling to facilitate human behavior understanding and description in various events. The key to our problem statement is that we intend to improve behavior analysis performance while preserving the efficiency of the designed techniques, to allow implementation in embedded environments. More specifically, we look into (1) fast multi-level algorithms incorporating specific domain knowledge, and (2) 3-D configuration techniques for overall enhanced performance. If possible, we explore the performance of the current behavior-analysis techniques for improving accuracy and scalability. To fulfill the above technical requirements and tackle the research problems, we propose a flexible behavior-analysis framework consisting of three processing-layers: (1) pixel-based processing (background modeling with pixel labeling), (2) object-based modeling (human detection, tracking and posture analysis), and (3) event-based analysis (semantic event understanding). In Chapter 3, we specifically contribute to the analysis of individual human behavior. A novel body representation is proposed for posture classification based on a silhouette feature. Only pure binary-shape information is used for posture classification without texture/color or any explicit body models. To this end, we have studied an efficient HV-PCA shape-based descriptor with temporal modeling, which achieves a posture-recognition accuracy rate of about 86% and outperforms other existing proposals. As our human motion scheme is efficient and achieves a fast performance (6-8 frames/second), it enables a fast surveillance system or further analysis of human behavior. In addition, a body-part detection approach is presented. The color and body ratio are combined to provide clues for human body detection and classification. The conventional assumption of up-right body posture is not required. Afterwards, we design and construct a specific framework for fast algorithms and apply them in two applications: tennis sports analysis and surveillance. Chapter 4 deals with tennis sports analysis and presents an automatic real-time system for multi-level analysis of tennis video sequences. First, we employ a 3-D camera model to bridge the pixel-level, object-level and scene-level of tennis sports analysis. Second, a weighted linear model combining the visual cues in the real-world domain is proposed to identify various events. The experimentally found event extraction rate of the system is about 90%. Also, audio signals are combined to enhance the scene analysis performance. The complete proposed application is efficient enough to obtain a real-time or near real-time performance (2-3 frames/second for 720Ă—576 resolution, and 5-7 frames/second for 320Ă—240 resolution, with a P-IV PC running at 3GHz). Chapter 5 addresses surveillance and presents a full real-time behavior-analysis framework, featuring layers at pixel, object, event and visualization level. More specifically, this framework captures the human motion, classifies its posture, infers the semantic event exploiting interaction modeling, and performs the 3-D scene reconstruction. We have introduced our system design based on a specific software architecture, by employing the well-known "4+1" view model. In addition, human behavior analysis algorithms are directly designed for real-time operation and embedded in an experimental runtime AV content-analysis architecture. This executable system is designed to be generic for multiple streaming applications with component-based architectures. To evaluate the performance, we have applied this networked system in a single-camera setup. The experimental platform operates with two Pentium Quadcore engines (2.33 GHz) and 4-GB memory. Performance evaluations have shown that this networked framework is efficient and achieves a fast performance (13-15 frames/second) for monocular video sequences. Moreover, a dual-camera setup is tested within the behavior-analysis framework. After automatic camera calibration is conducted, the 3-D reconstruction and communication among different cameras are achieved. The extra view in the multi-camera setup improves the human tracking and event detection in case of occlusion. This extension of multiple-view fusion improves the event-based semantic analysis by 8.3-16.7% in accuracy rate. The detailed studies of two experimental intelligent applications, i.e., tennis sports analysis and surveillance, have proven their value in several extensive tests in the framework of the European Candela and Cantata ITEA research programs, where our proposed system has demonstrated competitive performance with respect to accuracy and efficiency

    Three dimensional information estimation and tracking for moving objects detection using two cameras framework

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    Calibration, matching and tracking are major concerns to obtain 3D information consisting of depth, direction and velocity. In finding depth, camera parameters and matched points are two necessary inputs. Depth, direction and matched points can be achieved accurately if cameras are well calibrated using manual traditional calibration. However, most of the manual traditional calibration methods are inconvenient to use because markers or real size of an object in the real world must be provided or known. Self-calibration can solve the traditional calibration limitation, but not on depth and matched points. Other approaches attempted to match corresponding object using 2D visual information without calibration, but they suffer low matching accuracy under huge perspective distortion. This research focuses on achieving 3D information using self-calibrated tracking system. In this system, matching and tracking are done under self-calibrated condition. There are three contributions introduced in this research to achieve the objectives. Firstly, orientation correction is introduced to obtain better relationship matrices for matching purpose during tracking. Secondly, after having relationship matrices another post-processing method, which is status based matching, is introduced for improving object matching result. This proposed matching algorithm is able to achieve almost 90% of matching rate. Depth is estimated after the status based matching. Thirdly, tracking is done based on x-y coordinates and the estimated depth under self-calibrated condition. Results show that the proposed self-calibrated tracking system successfully differentiates the location of objects even under occlusion in the field of view, and is able to determine the direction and the velocity of multiple moving objects

    Occupancy Analysis of the Outdoor Football Fields

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    Monocular visual traffic surveillance: a review

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    To facilitate the monitoring and management of modern transportation systems, monocular visual traffic surveillance systems have been widely adopted for speed measurement, accident detection, and accident prediction. Thanks to the recent innovations in computer vision and deep learning research, the performance of visual traffic surveillance systems has been significantly improved. However, despite this success, there is a lack of survey papers that systematically review these new methods. Therefore, we conduct a systematic review of relevant studies to fill this gap and provide guidance to future studies. This paper is structured along the visual information processing pipeline that includes object detection, object tracking, and camera calibration. Moreover, we also include important applications of visual traffic surveillance systems, such as speed measurement, behavior learning, accident detection and prediction. Finally, future research directions of visual traffic surveillance systems are outlined

    leave a trace - A People Tracking System Meets Anomaly Detection

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    Video surveillance always had a negative connotation, among others because of the loss of privacy and because it may not automatically increase public safety. If it was able to detect atypical (i.e. dangerous) situations in real time, autonomously and anonymously, this could change. A prerequisite for this is a reliable automatic detection of possibly dangerous situations from video data. This is done classically by object extraction and tracking. From the derived trajectories, we then want to determine dangerous situations by detecting atypical trajectories. However, due to ethical considerations it is better to develop such a system on data without people being threatened or even harmed, plus with having them know that there is such a tracking system installed. Another important point is that these situations do not occur very often in real, public CCTV areas and may be captured properly even less. In the artistic project leave a trace the tracked objects, people in an atrium of a institutional building, become actor and thus part of the installation. Visualisation in real-time allows interaction by these actors, which in turn creates many atypical interaction situations on which we can develop our situation detection. The data set has evolved over three years and hence, is huge. In this article we describe the tracking system and several approaches for the detection of atypical trajectories

    Face recognition technologies for evidential evaluation of video traces

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    Human recognition from video traces is an important task in forensic investigations and evidence evaluations. Compared with other biometric traits, face is one of the most popularly used modalities for human recognition due to the fact that its collection is non-intrusive and requires less cooperation from the subjects. Moreover, face images taken at a long distance can still provide reasonable resolution, while most biometric modalities, such as iris and fingerprint, do not have this merit. In this chapter, we discuss automatic face recognition technologies for evidential evaluations of video traces. We first introduce the general concepts in both forensic and automatic face recognition , then analyse the difficulties in face recognition from videos . We summarise and categorise the approaches for handling different uncontrollable factors in difficult recognition conditions. Finally we discuss some challenges and trends in face recognition research in both forensics and biometrics . Given its merits tested in many deployed systems and great potential in other emerging applications, considerable research and development efforts are expected to be devoted in face recognition in the near future

    Camera-Based System for the Automatic Detection of Vehicle Axle Count and Speed Using Convolutional Neural Networks

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    This paper outlines the development of a nonintrusive alternative to current intelligent transportation systems using road-side video cameras. The use of video to determine the axle count and speed of vehicles traveling on major roads was investigated. Two instances of a convolutional neural network, YOLOv3, were trained to perform object detection for the purposes of axle detection and speed measurement, achieving accuracies of 95% and 98% mAP respectively. Outputs from the axle detection were processed to produce axle counts for each vehicle with 93% accuracy across all vehicles where all axles are visible. A simple Kalman filter was used to track the vehicles across the video frame, which worked well but struggled with longer periods of occlusion. The camera was calibrated for speed measurement using road markings in place of a reference object. The calibration method proved to be accurate, however, a constant error was introduced if the road markings were not consistent with the government specifications. The average vehicle speeds calculated were within the expected range. Both models achieved real-time speed performance
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