8,090 research outputs found

    Visual Dynamics: Probabilistic Future Frame Synthesis via Cross Convolutional Networks

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    We study the problem of synthesizing a number of likely future frames from a single input image. In contrast to traditional methods, which have tackled this problem in a deterministic or non-parametric way, we propose a novel approach that models future frames in a probabilistic manner. Our probabilistic model makes it possible for us to sample and synthesize many possible future frames from a single input image. Future frame synthesis is challenging, as it involves low- and high-level image and motion understanding. We propose a novel network structure, namely a Cross Convolutional Network to aid in synthesizing future frames; this network structure encodes image and motion information as feature maps and convolutional kernels, respectively. In experiments, our model performs well on synthetic data, such as 2D shapes and animated game sprites, as well as on real-wold videos. We also show that our model can be applied to tasks such as visual analogy-making, and present an analysis of the learned network representations.Comment: The first two authors contributed equally to this wor

    Parking lot monitoring system using an autonomous quadrotor UAV

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    The main goal of this thesis is to develop a drone-based parking lot monitoring system using low-cost hardware and open-source software. Similar to wall-mounted surveillance cameras, a drone-based system can monitor parking lots without affecting the flow of traffic while also offering the mobility of patrol vehicles. The Parrot AR Drone 2.0 is the quadrotor drone used in this work due to its modularity and cost efficiency. Video and navigation data (including GPS) are communicated to a host computer using a Wi-Fi connection. The host computer analyzes navigation data using a custom flight control loop to determine control commands to be sent to the drone. A new license plate recognition pipeline is used to identify license plates of vehicles from video received from the drone

    VNect: Real-time 3D Human Pose Estimation with a Single RGB Camera

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    We present the first real-time method to capture the full global 3D skeletal pose of a human in a stable, temporally consistent manner using a single RGB camera. Our method combines a new convolutional neural network (CNN) based pose regressor with kinematic skeleton fitting. Our novel fully-convolutional pose formulation regresses 2D and 3D joint positions jointly in real time and does not require tightly cropped input frames. A real-time kinematic skeleton fitting method uses the CNN output to yield temporally stable 3D global pose reconstructions on the basis of a coherent kinematic skeleton. This makes our approach the first monocular RGB method usable in real-time applications such as 3D character control---thus far, the only monocular methods for such applications employed specialized RGB-D cameras. Our method's accuracy is quantitatively on par with the best offline 3D monocular RGB pose estimation methods. Our results are qualitatively comparable to, and sometimes better than, results from monocular RGB-D approaches, such as the Kinect. However, we show that our approach is more broadly applicable than RGB-D solutions, i.e. it works for outdoor scenes, community videos, and low quality commodity RGB cameras.Comment: Accepted to SIGGRAPH 201

    Retrieving, annotating and recognizing human activities in web videos

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    Recent e orts in computer vision tackle the problem of human activity understanding in video sequences. Traditionally, these algorithms require annotated video data to learn models. In this work, we introduce a novel data collection framework, to take advantage of the large amount of video data available on the web. We use this new framework to retrieve videos of human activities, and build training and evaluation datasets for computer vision algorithms. We rely on Amazon Mechanical Turk workers to obtain high accuracy annotations. An agglomerative clustering technique brings the possibility to achieve reliable and consistent annotations for temporal localization of human activities in videos. Using two datasets, Olympics Sports and our novel Daily Human Activities dataset, we show that our collection/annotation framework can make robust annotations of human activities in large amount of video data
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