2,988 research outputs found
Sequential Predictions based on Algorithmic Complexity
This paper studies sequence prediction based on the monotone Kolmogorov
complexity Km=-log m, i.e. based on universal deterministic/one-part MDL. m is
extremely close to Solomonoff's universal prior M, the latter being an
excellent predictor in deterministic as well as probabilistic environments,
where performance is measured in terms of convergence of posteriors or losses.
Despite this closeness to M, it is difficult to assess the prediction quality
of m, since little is known about the closeness of their posteriors, which are
the important quantities for prediction. We show that for deterministic
computable environments, the "posterior" and losses of m converge, but rapid
convergence could only be shown on-sequence; the off-sequence convergence can
be slow. In probabilistic environments, neither the posterior nor the losses
converge, in general.Comment: 26 pages, LaTe
Predictive Complexity for Games with Finite Outcome Spaces
Predictive complexity is a generalisation of Kolmogorov complexity motivated by an on-line prediction scenario. It quantifies “unpredictability ” of a sequence in a particular prediction environment. This paper surveys key results on predictive complexity for games with finitely many outcomes. The issues of existence, non-existence, uniqueness, and linear inequalities are covered.
On Universal Prediction and Bayesian Confirmation
The Bayesian framework is a well-studied and successful framework for
inductive reasoning, which includes hypothesis testing and confirmation,
parameter estimation, sequence prediction, classification, and regression. But
standard statistical guidelines for choosing the model class and prior are not
always available or fail, in particular in complex situations. Solomonoff
completed the Bayesian framework by providing a rigorous, unique, formal, and
universal choice for the model class and the prior. We discuss in breadth how
and in which sense universal (non-i.i.d.) sequence prediction solves various
(philosophical) problems of traditional Bayesian sequence prediction. We show
that Solomonoff's model possesses many desirable properties: Strong total and
weak instantaneous bounds, and in contrast to most classical continuous prior
densities has no zero p(oste)rior problem, i.e. can confirm universal
hypotheses, is reparametrization and regrouping invariant, and avoids the
old-evidence and updating problem. It even performs well (actually better) in
non-computable environments.Comment: 24 page
Causality - Complexity - Consistency: Can Space-Time Be Based on Logic and Computation?
The difficulty of explaining non-local correlations in a fixed causal
structure sheds new light on the old debate on whether space and time are to be
seen as fundamental. Refraining from assuming space-time as given a priori has
a number of consequences. First, the usual definitions of randomness depend on
a causal structure and turn meaningless. So motivated, we propose an intrinsic,
physically motivated measure for the randomness of a string of bits: its length
minus its normalized work value, a quantity we closely relate to its Kolmogorov
complexity (the length of the shortest program making a universal Turing
machine output this string). We test this alternative concept of randomness for
the example of non-local correlations, and we end up with a reasoning that
leads to similar conclusions as in, but is conceptually more direct than, the
probabilistic view since only the outcomes of measurements that can actually
all be carried out together are put into relation to each other. In the same
context-free spirit, we connect the logical reversibility of an evolution to
the second law of thermodynamics and the arrow of time. Refining this, we end
up with a speculation on the emergence of a space-time structure on bit strings
in terms of data-compressibility relations. Finally, we show that logical
consistency, by which we replace the abandoned causality, it strictly weaker a
constraint than the latter in the multi-party case.Comment: 17 pages, 16 figures, small correction
MDL Convergence Speed for Bernoulli Sequences
The Minimum Description Length principle for online sequence
estimation/prediction in a proper learning setup is studied. If the underlying
model class is discrete, then the total expected square loss is a particularly
interesting performance measure: (a) this quantity is finitely bounded,
implying convergence with probability one, and (b) it additionally specifies
the convergence speed. For MDL, in general one can only have loss bounds which
are finite but exponentially larger than those for Bayes mixtures. We show that
this is even the case if the model class contains only Bernoulli distributions.
We derive a new upper bound on the prediction error for countable Bernoulli
classes. This implies a small bound (comparable to the one for Bayes mixtures)
for certain important model classes. We discuss the application to Machine
Learning tasks such as classification and hypothesis testing, and
generalization to countable classes of i.i.d. models.Comment: 28 page
Towards Machine Wald
The past century has seen a steady increase in the need of estimating and
predicting complex systems and making (possibly critical) decisions with
limited information. Although computers have made possible the numerical
evaluation of sophisticated statistical models, these models are still designed
\emph{by humans} because there is currently no known recipe or algorithm for
dividing the design of a statistical model into a sequence of arithmetic
operations. Indeed enabling computers to \emph{think} as \emph{humans} have the
ability to do when faced with uncertainty is challenging in several major ways:
(1) Finding optimal statistical models remains to be formulated as a well posed
problem when information on the system of interest is incomplete and comes in
the form of a complex combination of sample data, partial knowledge of
constitutive relations and a limited description of the distribution of input
random variables. (2) The space of admissible scenarios along with the space of
relevant information, assumptions, and/or beliefs, tend to be infinite
dimensional, whereas calculus on a computer is necessarily discrete and finite.
With this purpose, this paper explores the foundations of a rigorous framework
for the scientific computation of optimal statistical estimators/models and
reviews their connections with Decision Theory, Machine Learning, Bayesian
Inference, Stochastic Optimization, Robust Optimization, Optimal Uncertainty
Quantification and Information Based Complexity.Comment: 37 page
Shannon Information and Kolmogorov Complexity
We compare the elementary theories of Shannon information and Kolmogorov
complexity, the extent to which they have a common purpose, and where they are
fundamentally different. We discuss and relate the basic notions of both
theories: Shannon entropy versus Kolmogorov complexity, the relation of both to
universal coding, Shannon mutual information versus Kolmogorov (`algorithmic')
mutual information, probabilistic sufficient statistic versus algorithmic
sufficient statistic (related to lossy compression in the Shannon theory versus
meaningful information in the Kolmogorov theory), and rate distortion theory
versus Kolmogorov's structure function. Part of the material has appeared in
print before, scattered through various publications, but this is the first
comprehensive systematic comparison. The last mentioned relations are new.Comment: Survey, LaTeX 54 pages, 3 figures, Submitted to IEEE Trans
Information Theor
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