11,850 research outputs found

    Privacy Management and Optimal Pricing in People-Centric Sensing

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    With the emerging sensing technologies such as mobile crowdsensing and Internet of Things (IoT), people-centric data can be efficiently collected and used for analytics and optimization purposes. This data is typically required to develop and render people-centric services. In this paper, we address the privacy implication, optimal pricing, and bundling of people-centric services. We first define the inverse correlation between the service quality and privacy level from data analytics perspectives. We then present the profit maximization models of selling standalone, complementary, and substitute services. Specifically, the closed-form solutions of the optimal privacy level and subscription fee are derived to maximize the gross profit of service providers. For interrelated people-centric services, we show that cooperation by service bundling of complementary services is profitable compared to the separate sales but detrimental for substitutes. We also show that the market value of a service bundle is correlated with the degree of contingency between the interrelated services. Finally, we incorporate the profit sharing models from game theory for dividing the bundling profit among the cooperative service providers.Comment: 16 page

    Spectrum sharing models in cognitive radio networks

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    Spectrum scarcity demands thinking new ways to manage the distribution of radio frequency bands so that its use is more effective. The emerging technology that can enable this paradigm shift is the cognitive radio. Different models for organizing and managing cognitive radios have emerged, all with specific strategic purposes. In this article we review the allocation spectrum patterns of cognitive radio networks and analyse which are the common basis of each model.We expose the vulnerabilities and open challenges that still threaten the adoption and exploitation of cognitive radios for open civil networks.L'escassetat de demandes d'espectre fan pensar en noves formes de gestionar la distribució de les bandes de freqüència de ràdio perquè el seu ús sigui més efectiu. La tecnologia emergent que pot permetre aquest canvi de paradigma és la ràdio cognitiva. Han sorgit diferents models d'organització i gestió de les ràdios cognitives, tots amb determinats fins estratègics. En aquest article es revisen els patrons d'assignació de l'espectre de les xarxes de ràdio cognitiva i s'analitzen quals són la base comuna de cada model. S'exposen les vulnerabilitats i els desafiaments oberts que segueixen amenaçant l'adopció i l'explotació de les ràdios cognitives per obrir les xarxes civils.La escasez de demandas de espectro hacen pensar en nuevas formas de gestionar la distribución de las bandas de frecuencia de radio para que su uso sea más efectivo. La tecnología emergente que puede permitir este cambio de paradigma es la radio cognitiva. Han surgido diferentes modelos de organización y gestión de las radios cognitivas, todos con determinados fines estratégicos. En este artículo se revisan los patrones de asignación del espectro de las redes de radio cognitiva y se analizan cuales son la base común de cada modelo. Se exponen las vulnerabilidades y los desafíos abiertos que siguen amenazando la adopción y la explotación de las radios cognitivas para abrir las redes civiles

    A Study of Competitive Cloud Resource Pricing under a Smart Grid Environment

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    In the current IaaS cloud market, to achieve profit maximization, multiple cloud providers compete non-cooperatively by offering diverse price rates. At the same time, tenant consumers judiciously adjust demands accordingly, which in turn affects cloud resource prices. In this paper, we tackle this fundamental but daunting cloud price competition problem with Bertrand game modeling, and propose a dynamic game to achieve Nash equilibrium in a distributed manner. Specifically, we realistically consider spot electricity prices under a smart grid environment, and systematically investigate the impact of different system parameters such as network delay, renewable availability, and cloud resource substitutability. We also perform stability analysis to investigate the convergence of the proposed dynamic game to Nash equilibrium. Cooperation among cloud providers can achieve aggregate cloud profit maximization, but is subject to strategic manipulations. We then propose our Striker strategy to stimulate cooperation, the efficiency of which is validated by repeated game analysis. Our evaluation is augmented with realistic electricity prices in the spot energy market, and reveals insightful observations for both theoretic analysis and practical pricing scheme design.published_or_final_versio

    A Competition-based Pricing Strategy in Cloud Markets using Regret Minimization Techniques

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    Cloud computing as a fairly new commercial paradigm, widely investigated by different researchers, already has a great range of challenges. Pricing is a major problem in Cloud computing marketplace; as providers are competing to attract more customers without knowing the pricing policies of each other. To overcome this lack of knowledge, we model their competition by an incomplete-information game. Considering the issue, this work proposes a pricing policy related to the regret minimization algorithm and applies it to the considered incomplete-information game. Based on the competition based marketplace of the Cloud, providers update the distribution of their strategies using the experienced regret. The idea of iteratively applying the algorithm for updating probabilities of strategies causes the regret get minimized faster. The experimental results show much more increase in profits of the providers in comparison with other pricing policies. Besides, the efficiency of a variety of regret minimization techniques in a simulated marketplace of Cloud are discussed which have not been observed in the studied literature. Moreover, return on investment of providers in considered organizations is studied and promising results appeared

    Economics of Spot Instance Service: A Two-stage Dynamic Game Apporach

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    This paper presents the economic impacts of spot instance service on the cloud service providers (CSPs) and the customers when the CSPs offer it along with the on-demand instance service to the customers. We model the interaction between CSPs and customers as a non-cooperative two-stage dynamic game. Our equilibrium analysis reveals (i) the techno-economic interrelationship between the customers' heterogeneity, resource availability, and CSPs' pricing policy, and (ii) the impacts of the customers' service selection (spot vs. on-demand) and the CSPs' pricing decision on the CSPs' market share and revenue, as well as the customers' utility. The key technical challenges lie in, first, how we capture the strategic interactions between CSPs and customers, and second, how we consider the various practical aspects of cloud services, such as heterogeneity of customers' willingness to pay for the quality of service (QoS) and the fluctuating resource availability. The main contribution of this paper is to provide CSPs and customers with a better understanding of the economic impact caused by a certain price policy for the spot service when the equilibrium price, which from our two-stage dynamic game analysis, is able to set as the baseline price for their spot service
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