13,758 research outputs found

    Enforcing efficient equilibria in network design games via subsidies

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    The efficient design of networks has been an important engineering task that involves challenging combinatorial optimization problems. Typically, a network designer has to select among several alternatives which links to establish so that the resulting network satisfies a given set of connectivity requirements and the cost of establishing the network links is as low as possible. The Minimum Spanning Tree problem, which is well-understood, is a nice example. In this paper, we consider the natural scenario in which the connectivity requirements are posed by selfish users who have agreed to share the cost of the network to be established according to a well-defined rule. The design proposed by the network designer should now be consistent not only with the connectivity requirements but also with the selfishness of the users. Essentially, the users are players in a so-called network design game and the network designer has to propose a design that is an equilibrium for this game. As it is usually the case when selfishness comes into play, such equilibria may be suboptimal. In this paper, we consider the following question: can the network designer enforce particular designs as equilibria or guarantee that efficient designs are consistent with users' selfishness by appropriately subsidizing some of the network links? In an attempt to understand this question, we formulate corresponding optimization problems and present positive and negative results.Comment: 30 pages, 7 figure

    Internet Peering as a Network of Relations

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    We apply results from recent theoretical work on networks of relations to analyze optimal peering strategies for asymmetric ISPs. It is shown that - from a network of relations perspective – ISPs’ asymmetry in bilateral peering agreements need not be a problem, since when these form a closed network, asymmetries are pooled and information transmission is faster. Both these effects reduce the incentives for opportunism in general, and interconnection quality degradation in particular. We also explain why bilateral monetary transfers between asymmetric ISPs (Bilateral Paid Peering), though potentially good for bilateral peering, may have rather negative effects on the sustainability of the overall peering network

    The incentives to participate in and the stability of international climate coalitions: a game theoretic approach using the WITCH Model

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    This paper uses WITCH, an integrated assessment model with a game-theoretic structure, to explore the prospects for, and the stability of broad coalitions to achieve ambitious climate change mitigation action. Only coalitions including all large emitting regions are found to be technically able to meet a concentration stabilisation target below 550 ppm CO2eq by 2100. Once the free-riding incentives of non-participants are taken into account, only a “grand coalition” including virtually all regions can be successful. This grand coalition is profitable as a whole, implying that all countries can gain from participation provided appropriate transfers are made across them. However, neither the grand coalition nor smaller but still environmentally significant coalitions appear to be stable. This is because the collective welfare surplus from cooperation is not found to be large enough for transfers to offset the free-riding incentives of all countries simultaneously. Some factors omitted from the analysis, which might improve coalition stability, include the co-benefits from mitigation action, the costless removal of fossil fuel subsidies, as well as alternative assumptions regarding countries’ bargaining behaviour.Climate policy; Climate coalition; Game theory; Free riding.

    Bounds on the Cost of Stabilizing a Cooperative Game

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    This is the author accepted manuscript. The final version is available from the AI Access Foundation via the DOI in this record.A key issue in cooperative game theory is coalitional stability, usually captured by the notion of the core—the set of outcomes that are resistant to group deviations. However, some coalitional games have empty cores, and any outcome in such a game is unstable. We investigate the possibility of stabilizing a coalitional game by using subsidies. We consider scenarios where an external party that is interested in having the players work together offers a supplemental payment to the grand coalition, or, more generally, a particular coalition structure. This payment is conditional on players not deviating from this coalition structure, and may be divided among the players in any way they wish. We define the cost of stability as the minimum external payment that stabilizes the game. We provide tight bounds on the cost of stability, both for games where the coalitional values are nonnegative (profit-sharing games) and for games where the coalitional values are nonpositive (cost-sharing games), under natural assumptions on the characteristic function, such as superadditivity, anonymity, or both. We also investigate the relationship between the cost of stability and several variants of the least core. Finally, we study the computational complexity of problems related to the cost of stability, with a focus on weighted voting games.DFGEuropean Science FoundationNRF (Singapore)European Research CouncilHorizon 2020 European Research Infrastructure projectIsrael Science FoundationIsrael Ministry of Science and TechnologyGoogle Inter-University Center for Electronic Markets and AuctionsEuropean Social Fund (European Commission)Calabria Regio

    LP-based Covering Games with Low Price of Anarchy

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    We present a new class of vertex cover and set cover games. The price of anarchy bounds match the best known constant factor approximation guarantees for the centralized optimization problems for linear and also for submodular costs -- in contrast to all previously studied covering games, where the price of anarchy cannot be bounded by a constant (e.g. [6, 7, 11, 5, 2]). In particular, we describe a vertex cover game with a price of anarchy of 2. The rules of the games capture the structure of the linear programming relaxations of the underlying optimization problems, and our bounds are established by analyzing these relaxations. Furthermore, for linear costs we exhibit linear time best response dynamics that converge to these almost optimal Nash equilibria. These dynamics mimic the classical greedy approximation algorithm of Bar-Yehuda and Even [3]

    Vertical and horizontal tax competition in the transport sector

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    The purpose of this paper is to review the literature dealing with horizontal and vertical tax competition in the transport sector, taking into account the role of transport externalities. Our emphasis throughout is on tax competition between governments, not between private suppliers. For the various different settings (horizontal and vertical competition, parallel and serial networks), we discuss the relevance of tax competition and describe the type of results typically obtained. We further point out the relevance of different types of tax competition for transport policy in a European setting. Finally, we discuss the losses of non-cooperative behaviour of governments.

    Endogenous Spillovers under Cournot Rivalry and Co-opetitive Behaviors.

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    We develop a model of Cournot oligopolists with endogenous R§D spillovers where a specific type of co-opetition is introduced. The two principle factors of R§D spillovers, namely the absorptive capacity and the information-sharing parameter, are assumed to depend positively on the percentage of knowledge the firm chooses to codify and reveal. It is shown that identical firms that are rivals on the final good market do not necessarily choose the lowest level for the spillover parameters. Furthermore, there is some justification for a subsidy to knowledge codification and information-sharing. However, the latter is obtained under conditions on firms' technologies and spillover functions which ensure the emergence of symmetric solutions.cost reduction, endogenous spillovers, information sharing, absorptive capacity, co-opetition
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