244 research outputs found
SELFISHMIGRATE: A Scalable Algorithm for Non-clairvoyantly Scheduling Heterogeneous Processors
We consider the classical problem of minimizing the total weighted flow-time
for unrelated machines in the online \emph{non-clairvoyant} setting. In this
problem, a set of jobs arrive over time to be scheduled on a set of
machines. Each job has processing length , weight , and is
processed at a rate of when scheduled on machine . The online
scheduler knows the values of and upon arrival of the job,
but is not aware of the quantity . We present the {\em first} online
algorithm that is {\em scalable} ((1+\eps)-speed
-competitive for any constant \eps > 0) for the
total weighted flow-time objective. No non-trivial results were known for this
setting, except for the most basic case of identical machines. Our result
resolves a major open problem in online scheduling theory. Moreover, we also
show that no job needs more than a logarithmic number of migrations. We further
extend our result and give a scalable algorithm for the objective of minimizing
total weighted flow-time plus energy cost for the case of unrelated machines
and obtain a scalable algorithm. The key algorithmic idea is to let jobs
migrate selfishly until they converge to an equilibrium. Towards this end, we
define a game where each job's utility which is closely tied to the
instantaneous increase in the objective the job is responsible for, and each
machine declares a policy that assigns priorities to jobs based on when they
migrate to it, and the execution speeds. This has a spirit similar to
coordination mechanisms that attempt to achieve near optimum welfare in the
presence of selfish agents (jobs). To the best our knowledge, this is the first
work that demonstrates the usefulness of ideas from coordination mechanisms and
Nash equilibria for designing and analyzing online algorithms
Energy-Efficient Multiprocessor Scheduling for Flow Time and Makespan
We consider energy-efficient scheduling on multiprocessors, where the speed
of each processor can be individually scaled, and a processor consumes power
when running at speed , for . A scheduling algorithm
needs to decide at any time both processor allocations and processor speeds for
a set of parallel jobs with time-varying parallelism. The objective is to
minimize the sum of the total energy consumption and certain performance
metric, which in this paper includes total flow time and makespan. For both
objectives, we present instantaneous parallelism clairvoyant (IP-clairvoyant)
algorithms that are aware of the instantaneous parallelism of the jobs at any
time but not their future characteristics, such as remaining parallelism and
work. For total flow time plus energy, we present an -competitive
algorithm, which significantly improves upon the best known non-clairvoyant
algorithm and is the first constant competitive result on multiprocessor speed
scaling for parallel jobs. In the case of makespan plus energy, which is
considered for the first time in the literature, we present an
-competitive algorithm, where is the total number of
processors. We show that this algorithm is asymptotically optimal by providing
a matching lower bound. In addition, we also study non-clairvoyant scheduling
for total flow time plus energy, and present an algorithm that achieves -competitive for jobs with arbitrary release time and
-competitive for jobs with identical release time. Finally,
we prove an lower bound on the competitive ratio of
any non-clairvoyant algorithm, matching the upper bound of our algorithm for
jobs with identical release time
Greed Works -- Online Algorithms For Unrelated Machine Stochastic Scheduling
This paper establishes performance guarantees for online algorithms that
schedule stochastic, nonpreemptive jobs on unrelated machines to minimize the
expected total weighted completion time. Prior work on unrelated machine
scheduling with stochastic jobs was restricted to the offline case, and
required linear or convex programming relaxations for the assignment of jobs to
machines. The algorithms introduced in this paper are purely combinatorial. The
performance bounds are of the same order of magnitude as those of earlier work,
and depend linearly on an upper bound on the squared coefficient of variation
of the jobs' processing times. Specifically for deterministic processing times,
without and with release times, the competitive ratios are 4 and 7.216,
respectively. As to the technical contribution, the paper shows how dual
fitting techniques can be used for stochastic and nonpreemptive scheduling
problems.Comment: Preliminary version appeared in IPCO 201
Non-Clairvoyant Precedence Constrained Scheduling
We consider the online problem of scheduling jobs on identical machines, where jobs have precedence constraints. We are interested in the demanding setting where the jobs sizes are not known up-front, but are revealed only upon completion (the non-clairvoyant setting). Such precedence-constrained scheduling problems routinely arise in map-reduce and large-scale optimization. For minimizing the total weighted completion time, we give a constant-competitive algorithm. And for total weighted flow-time, we give an O(1/epsilon^2)-competitive algorithm under (1+epsilon)-speed augmentation and a natural "no-surprises" assumption on release dates of jobs (which we show is necessary in this context).
Our algorithm proceeds by assigning virtual rates to all waiting jobs, including the ones which are dependent on other uncompleted jobs. We then use these virtual rates to decide on the actual rates of minimal jobs (i.e., jobs which do not have dependencies and hence are eligible to run). Interestingly, the virtual rates are obtained by allocating time in a fair manner, using a Eisenberg-Gale-type convex program (which we can solve optimally using a primal-dual scheme). The optimality condition of this convex program allows us to show dual-fitting proofs more easily, without having to guess and hand-craft the duals. This idea of using fair virtual rates may have broader applicability in scheduling problems
Speed-Oblivious Online Scheduling: Knowing (Precise) Speeds is not Necessary
We consider online scheduling on unrelated (heterogeneous) machines in a
speed-oblivious setting, where an algorithm is unaware of the exact
job-dependent processing speeds. We show strong impossibility results for
clairvoyant and non-clairvoyant algorithms and overcome them in models inspired
by practical settings: (i) we provide competitive learning-augmented
algorithms, assuming that (possibly erroneous) predictions on the speeds are
given, and (ii) we provide competitive algorithms for the speed-ordered model,
where a single global order of machines according to their unknown
job-dependent speeds is known. We prove strong theoretical guarantees and
evaluate our findings on a representative heterogeneous multi-core processor.
These seem to be the first empirical results for scheduling algorithms with
predictions that are evaluated in a non-synthetic hardware environment.Comment: To appear at ICML 202
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