31,318 research outputs found

    Video object extraction in distributed surveillance systems

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    Recently, automated video surveillance and related video processing algorithms have received considerable attention from the research community. Challenges in video surveillance rise from noise, illumination changes, camera motion, splits and occlusions, complex human behavior, and how to manage extracted surveillance information for delivery, archiving, and retrieval: Many video surveillance systems focus on video object extraction, while few focus on both the system architecture and video object extraction. We focus on both and integrate them to produce an end-to-end system and study the challenges associated with building this system. We propose a scalable, distributed, and real-time video-surveillance system with a novel architecture, indexing, and retrieval. The system consists of three modules: video workstations for processing, control workstations for monitoring, and a server for management and archiving. The proposed system models object features as temporal Gaussians and produces: an 18 frames/second frame-rate for SIF video and static cameras, reduced network and storage usage, and precise retrieval results. It is more scalable and delivers more balanced distributed performance than recent architectures. The first stage of video processing is noise estimation. We propose a method for localizing homogeneity and estimating the additive white Gaussian noise variance, which uses spatially scattered initial seeds and utilizes particle filtering techniques to guide their spatial movement towards homogeneous locations from which the estimation is performed. The noise estimation method reduces the number of measurements required by block-based methods while achieving more accuracy. Next, we segment video objects using a background subtraction technique. We generate the background model online for static cameras using a mixture of Gaussians background maintenance approach. For moving cameras, we use a global motion estimation method offline to bring neighboring frames into the coordinate system of the current frame and we merge them to produce the background model. We track detected objects using a feature-based object tracking method with improved detection and correction of occlusion and split. We detect occlusion and split through the identification of sudden variations in the spatia-temporal features of objects. To detect splits, we analyze the temporal behavior of split objects to discriminate between errors in segmentation and real separation of objects. Both objective and subjective experimental results show the ability of the proposed algorithm to detect and correct both splits and occlusions of objects. For the last stage of video processing, we propose a novel method for the detection of vandalism events which is based on a proposed definition for vandal behaviors recorded on surveillance video sequences. We monitor changes inside a restricted site containing vandalism-prone objects and declare vandalism when an object is detected as leaving the site while there is temporally consistent and significant static changes representing damage, given that the site is normally unchanged after use. The proposed method is tested on sequences showing real and simulated vandal behaviors and it achieves a detection rate of 96%. It detects different forms of vandalism such as graffiti and theft. The proposed end-ta-end video surveillance system aims at realizing the potential of video object extraction in automated surveillance and retrieval by focusing on both video object extraction and the management, delivery, and utilization of the extracted informatio

    Precise motion descriptors extraction from stereoscopic footage using DaVinci DM6446

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    A novel approach to extract target motion descriptors in multi-camera video surveillance systems is presented. Using two static surveillance cameras with partially overlapped field of view (FOV), control points (unique points from each camera) are identified in regions of interest (ROI) from both cameras footage. The control points within the ROI are matched for correspondence and a meshed Euclidean distance based signature is computed. A depth map is estimated using disparity of each control pair and the ROI is graded into number of regions with the help of relative depth information of the control points. The graded regions of different depths will help calculate accurately the pace of the moving target and also its 3D location. The advantage of estimating a depth map for background static control points over depth map of the target itself is its accuracy and robustness to outliers. The performance of the algorithm is evaluated in the paper using several test sequences. Implementation issues of the algorithm onto the TI DaVinci DM6446 platform are considered in the paper

    A Fusion Framework for Camouflaged Moving Foreground Detection in the Wavelet Domain

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    Detecting camouflaged moving foreground objects has been known to be difficult due to the similarity between the foreground objects and the background. Conventional methods cannot distinguish the foreground from background due to the small differences between them and thus suffer from under-detection of the camouflaged foreground objects. In this paper, we present a fusion framework to address this problem in the wavelet domain. We first show that the small differences in the image domain can be highlighted in certain wavelet bands. Then the likelihood of each wavelet coefficient being foreground is estimated by formulating foreground and background models for each wavelet band. The proposed framework effectively aggregates the likelihoods from different wavelet bands based on the characteristics of the wavelet transform. Experimental results demonstrated that the proposed method significantly outperformed existing methods in detecting camouflaged foreground objects. Specifically, the average F-measure for the proposed algorithm was 0.87, compared to 0.71 to 0.8 for the other state-of-the-art methods.Comment: 13 pages, accepted by IEEE TI

    Flight Dynamics-based Recovery of a UAV Trajectory using Ground Cameras

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    We propose a new method to estimate the 6-dof trajectory of a flying object such as a quadrotor UAV within a 3D airspace monitored using multiple fixed ground cameras. It is based on a new structure from motion formulation for the 3D reconstruction of a single moving point with known motion dynamics. Our main contribution is a new bundle adjustment procedure which in addition to optimizing the camera poses, regularizes the point trajectory using a prior based on motion dynamics (or specifically flight dynamics). Furthermore, we can infer the underlying control input sent to the UAV's autopilot that determined its flight trajectory. Our method requires neither perfect single-view tracking nor appearance matching across views. For robustness, we allow the tracker to generate multiple detections per frame in each video. The true detections and the data association across videos is estimated using robust multi-view triangulation and subsequently refined during our bundle adjustment procedure. Quantitative evaluation on simulated data and experiments on real videos from indoor and outdoor scenes demonstrates the effectiveness of our method
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