19,640 research outputs found

    Barrier Frank-Wolfe for Marginal Inference

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    We introduce a globally-convergent algorithm for optimizing the tree-reweighted (TRW) variational objective over the marginal polytope. The algorithm is based on the conditional gradient method (Frank-Wolfe) and moves pseudomarginals within the marginal polytope through repeated maximum a posteriori (MAP) calls. This modular structure enables us to leverage black-box MAP solvers (both exact and approximate) for variational inference, and obtains more accurate results than tree-reweighted algorithms that optimize over the local consistency relaxation. Theoretically, we bound the sub-optimality for the proposed algorithm despite the TRW objective having unbounded gradients at the boundary of the marginal polytope. Empirically, we demonstrate the increased quality of results found by tightening the relaxation over the marginal polytope as well as the spanning tree polytope on synthetic and real-world instances.Comment: 25 pages, 12 figures, To appear in Neural Information Processing Systems (NIPS) 2015, Corrected reference and cleaned up bibliograph

    Multi-Agent Deployment for Visibility Coverage in Polygonal Environments with Holes

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    This article presents a distributed algorithm for a group of robotic agents with omnidirectional vision to deploy into nonconvex polygonal environments with holes. Agents begin deployment from a common point, possess no prior knowledge of the environment, and operate only under line-of-sight sensing and communication. The objective of the deployment is for the agents to achieve full visibility coverage of the environment while maintaining line-of-sight connectivity with each other. This is achieved by incrementally partitioning the environment into distinct regions, each completely visible from some agent. Proofs are given of (i) convergence, (ii) upper bounds on the time and number of agents required, and (iii) bounds on the memory and communication complexity. Simulation results and description of robust extensions are also included

    Heuristics for Longest Edge Selection in Simplicial Branch and Bound

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    Pre-print de la comunicacion presentada al ICCSA2015Simplicial partitions are suitable to divide a bounded area in branch and bound. In the iterative re nement process, a popular strategy is to divide simplices by their longest edge, thus avoiding needle-shaped simplices. A range of possibilities arises in higher dimensions where the number of longest edges in a simplex is greater than one. The behaviour of the search and the resulting binary search tree depend on the se- lected longest edge. In this work, we investigate different rules to select a longest edge and study the resulting efficiency of the branch and bound algorithm.Universidad de Málaga. Campus de Excelencia Internacional Andalucía Tech
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