23,181 research outputs found

    Low-Complexity Energy-Efficient Broadcasting in One-Dimensional Wireless Networks

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    In this paper, we investigate the transmission range assignment for N wireless nodes located on a line (a linear wireless network) for broadcasting data from one specific node to all the nodes in the network with minimum energy. Our goal is to find a solution that has low complexity and yet performs close to optimal. We propose an algorithm for finding the optimal assignment (which results in the minimum energy consumption) with complexity O(N^2). An approximation algorithm with complexity O(N) is also proposed. It is shown that, for networks with uniformly distributed nodes, the linear-time approximate solution obtained by this algorithm on average performs practically identical to the optimal assignment. Both the optimal and the suboptimal algorithms require the full knowledge of the network topology and are thus centralized. We also propose a distributed algorithm of negligible complexity, i.e., with complexity O(1), which only requires the knowledge of the adjacent neighbors at each wireless node. Our simulations demonstrate that the distributed solution on average performs almost as good as the optimal one for networks with uniformly distributed nodes.Comment: 17 page

    Heuristics for Network Coding in Wireless Networks

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    Multicast is a central challenge for emerging multi-hop wireless architectures such as wireless mesh networks, because of its substantial cost in terms of bandwidth. In this report, we study one specific case of multicast: broadcasting, sending data from one source to all nodes, in a multi-hop wireless network. The broadcast we focus on is based on network coding, a promising avenue for reducing cost; previous work of ours showed that the performance of network coding with simple heuristics is asymptotically optimal: each transmission is beneficial to nearly every receiver. This is for homogenous and large networks of the plan. But for small, sparse or for inhomogeneous networks, some additional heuristics are required. This report proposes such additional new heuristics (for selecting rates) for broadcasting with network coding. Our heuristics are intended to use only simple local topology information. We detail the logic of the heuristics, and with experimental results, we illustrate the behavior of the heuristics, and demonstrate their excellent performance

    Data Dissemination Performance in Large-Scale Sensor Networks

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    As the use of wireless sensor networks increases, the need for (energy-)efficient and reliable broadcasting algorithms grows. Ideally, a broadcasting algorithm should have the ability to quickly disseminate data, while keeping the number of transmissions low. In this paper we develop a model describing the message count in large-scale wireless sensor networks. We focus our attention on the popular Trickle algorithm, which has been proposed as a suitable communication protocol for code maintenance and propagation in wireless sensor networks. Besides providing a mathematical analysis of the algorithm, we propose a generalized version of Trickle, with an additional parameter defining the length of a listen-only period. This generalization proves to be useful for optimizing the design and usage of the algorithm. For single-cell networks we show how the message count increases with the size of the network and how this depends on the Trickle parameters. Furthermore, we derive distributions of inter-broadcasting times and investigate their asymptotic behavior. Our results prove conjectures made in the literature concerning the effect of a listen-only period. Additionally, we develop an approximation for the expected number of transmissions in multi-cell networks. All results are validated by simulations

    Message and time efficient multi-broadcast schemes

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    We consider message and time efficient broadcasting and multi-broadcasting in wireless ad-hoc networks, where a subset of nodes, each with a unique rumor, wish to broadcast their rumors to all destinations while minimizing the total number of transmissions and total time until all rumors arrive to their destination. Under centralized settings, we introduce a novel approximation algorithm that provides almost optimal results with respect to the number of transmissions and total time, separately. Later on, we show how to efficiently implement this algorithm under distributed settings, where the nodes have only local information about their surroundings. In addition, we show multiple approximation techniques based on the network collision detection capabilities and explain how to calibrate the algorithms' parameters to produce optimal results for time and messages.Comment: In Proceedings FOMC 2013, arXiv:1310.459
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