266 research outputs found

    Neuro-Evolution for Emergent Specialization in Collective Behavior Systems

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    Eiben, A.E. [Promotor]Schut, M.C. [Copromotor

    Contribution based multi-island competitive cooperative coevolution

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    Competition in cooperative coevolution (CC) has demonstrated success in solving global optimization problems. In a recent study, a multi-island competitive cooperative coevolution (MIC3) algorithm was introduced that featured competition and collaboration of several different problem decomposition strategies implemented as independent islands. It was shown that MIC3converges to high quality solutions without the need to find an optimal decomposition. MIC3splits the computational budget in terms of the number of function evaluations, equally amongst all the islands and evolves them in a round-robin fashion. This overlooks the difference in contributions of different islands towards improving the overall objective function value. Therefore, a considerable amount of function evaluations is wasted on the low-contributing islands as their problem decomposition strategies may not appeal to the problem at the given stage of the evolutionary process. This paper proposes contribution-based MIC3 algorithms (MIC4) that quantifies the contributions of each island and allocates the computational budget accordingly. The experimental analysis reveals that the proposed method outperforms its counterpart

    Using MapReduce Streaming for Distributed Life Simulation on the Cloud

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    Distributed software simulations are indispensable in the study of large-scale life models but often require the use of technically complex lower-level distributed computing frameworks, such as MPI. We propose to overcome the complexity challenge by applying the emerging MapReduce (MR) model to distributed life simulations and by running such simulations on the cloud. Technically, we design optimized MR streaming algorithms for discrete and continuous versions of Conway’s life according to a general MR streaming pattern. We chose life because it is simple enough as a testbed for MR’s applicability to a-life simulations and general enough to make our results applicable to various lattice-based a-life models. We implement and empirically evaluate our algorithms’ performance on Amazon’s Elastic MR cloud. Our experiments demonstrate that a single MR optimization technique called strip partitioning can reduce the execution time of continuous life simulations by 64%. To the best of our knowledge, we are the first to propose and evaluate MR streaming algorithms for lattice-based simulations. Our algorithms can serve as prototypes in the development of novel MR simulation algorithms for large-scale lattice-based a-life models.https://digitalcommons.chapman.edu/scs_books/1014/thumbnail.jp

    Revisiting the form and function of conflict: Neurobiological, psychological, and cultural mechanisms for attack and defense within and between groups

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    Conflict can profoundly affect individuals and their groups. Oftentimes, conflict involves a clash between one side seeking change and increased gains through victory and the other side defending the status quo and protecting against loss and defeat. However, theory and empirical research largely neglected these conflicts between attackers and defenders, and the strategic, social, and psychological consequences of attack and defense remain poorly understood. To fill this void, we model (1) the clashing of attack and defense as games of strategy and reveal that (2) attack benefits from mismatching its target's level of defense, whereas defense benefits from matching the attacker's competitiveness. This suggests that (3) attack recruits neuroendocrine pathways underlying behavioral activation and overconfidence, whereas defense invokes neural networks for behavioral inhibition, vigilant scanning, and hostile attributions; and that (4) people invest less in attack than defense, and attack often fails. Finally, we propose that (5) in intergroup conflict, out-group attack needs institutional arrangements that motivate and coordinate collective action, whereas in-group defense benefits from endogenously emerging in-group identification. We discuss how games of attack and defense may have shaped human capacities for prosociality and aggression, and how third parties can regulate such conflicts and reduce their waste. Keywords: behavioral game theory; biobehavioral approach–avoidance; coevolution of prosociality and aggression; conflict; conflict intervention; cultural institutions; intergroup relations; psychological adaptations
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