6,995 research outputs found
Random Linear Network Coding for 5G Mobile Video Delivery
An exponential increase in mobile video delivery will continue with the
demand for higher resolution, multi-view and large-scale multicast video
services. Novel fifth generation (5G) 3GPP New Radio (NR) standard will bring a
number of new opportunities for optimizing video delivery across both 5G core
and radio access networks. One of the promising approaches for video quality
adaptation, throughput enhancement and erasure protection is the use of
packet-level random linear network coding (RLNC). In this review paper, we
discuss the integration of RLNC into the 5G NR standard, building upon the
ideas and opportunities identified in 4G LTE. We explicitly identify and
discuss in detail novel 5G NR features that provide support for RLNC-based
video delivery in 5G, thus pointing out to the promising avenues for future
research.Comment: Invited paper for Special Issue "Network and Rateless Coding for
Video Streaming" - MDPI Informatio
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Multimedia delivery in the future internet
The term “Networked Media” implies that all kinds of media including text, image, 3D graphics, audio
and video are produced, distributed, shared, managed and consumed on-line through various networks,
like the Internet, Fiber, WiFi, WiMAX, GPRS, 3G and so on, in a convergent manner [1]. This white
paper is the contribution of the Media Delivery Platform (MDP) cluster and aims to cover the Networked
challenges of the Networked Media in the transition to the Future of the Internet.
Internet has evolved and changed the way we work and live. End users of the Internet have been confronted
with a bewildering range of media, services and applications and of technological innovations concerning
media formats, wireless networks, terminal types and capabilities. And there is little evidence that the pace
of this innovation is slowing. Today, over one billion of users access the Internet on regular basis, more
than 100 million users have downloaded at least one (multi)media file and over 47 millions of them do so
regularly, searching in more than 160 Exabytes1 of content. In the near future these numbers are expected
to exponentially rise. It is expected that the Internet content will be increased by at least a factor of 6, rising
to more than 990 Exabytes before 2012, fuelled mainly by the users themselves. Moreover, it is envisaged
that in a near- to mid-term future, the Internet will provide the means to share and distribute (new)
multimedia content and services with superior quality and striking flexibility, in a trusted and personalized
way, improving citizens’ quality of life, working conditions, edutainment and safety.
In this evolving environment, new transport protocols, new multimedia encoding schemes, cross-layer inthe
network adaptation, machine-to-machine communication (including RFIDs), rich 3D content as well as
community networks and the use of peer-to-peer (P2P) overlays are expected to generate new models of
interaction and cooperation, and be able to support enhanced perceived quality-of-experience (PQoE) and
innovative applications “on the move”, like virtual collaboration environments, personalised services/
media, virtual sport groups, on-line gaming, edutainment. In this context, the interaction with content
combined with interactive/multimedia search capabilities across distributed repositories, opportunistic P2P
networks and the dynamic adaptation to the characteristics of diverse mobile terminals are expected to
contribute towards such a vision.
Based on work that has taken place in a number of EC co-funded projects, in Framework Program 6 (FP6)
and Framework Program 7 (FP7), a group of experts and technology visionaries have voluntarily
contributed in this white paper aiming to describe the status, the state-of-the art, the challenges and the way
ahead in the area of Content Aware media delivery platforms
Network Coding Enabled Named Data Networking Architectures
The volume of data traffic in the Internet has increased drastically in the last years, mostly due to data intensive applications like video streaming, file sharing, etc.. This motivates the development of new communication methods that can deal with the growing volume of data traffic. To this aim, Named Data Networking (NDN) has been proposed as a future Internet architecture that changes how the Internet works, from the exchange of content between particular nodes of the network, to retrieval of particular content in the network. The NDN architecture enables ubiquitous in-network caching and naturally supports dynamic selection of content sources, characteristics that fit well with the communication needs of data intensive applications. However, the performance of data intensive applications is degraded by the limited throughput seen by applications, which can be caused by (i) limited bandwidth, (ii) network bottlenecks and (iii) packet losses. In this thesis, we argue that introducing network coding into the NDN architecture improves the performance of NDN-based data intensive applications by alleviating the three issues presented above. In particular, network coding (i) enables efficient multipath data retrieval in NDN, which allows nodes to aggregate all the bandwidth available through their multiple interfaces; (ii) allows information from multiple sources to be combined at the intermediate routers, which alleviates the impact of network bottlenecks; and (iii) enables clients to efficiently handle packet losses. This thesis first provides an architecture that enables network coding in NDN for data intensive applications. Then, a study demonstrates and quantifies the benefits that network coding brings to video streaming over NDN, a particular data intensive application. To study the benefits that network coding brings in a more realistic NDN scenario, this thesis finally provides a caching strategy that is used when the in-network caches have limited capacity. Overall, the evaluation results show that the use of network coding permits to exploit more efficiently available network resources, which leads to reduced data traffic load on the sources, increased cache-hit rate at the in-network caches and faster content retrieval at the clients. In particular, for video streaming applications, network coding enables clients to watch higher quality videos compared to using traditional NDN, while it also reduces the video servers' load. Moreover, the proposed caching strategy for network coding enabled NDN maintains the benefits that network coding brings to NDN even when the caches have limited storage space
Flow Level QoE of Video Streaming in Wireless Networks
The Quality of Experience (QoE) of streaming service is often degraded by
frequent playback interruptions. To mitigate the interruptions, the media
player prefetches streaming contents before starting playback, at a cost of
delay. We study the QoE of streaming from the perspective of flow dynamics.
First, a framework is developed for QoE when streaming users join the network
randomly and leave after downloading completion. We compute the distribution of
prefetching delay using partial differential equations (PDEs), and the
probability generating function of playout buffer starvations using ordinary
differential equations (ODEs) for CBR streaming. Second, we extend our
framework to characterize the throughput variation caused by opportunistic
scheduling at the base station, and the playback variation of VBR streaming.
Our study reveals that the flow dynamics is the fundamental reason of playback
starvation. The QoE of streaming service is dominated by the first moments such
as the average throughput of opportunistic scheduling and the mean playback
rate. While the variances of throughput and playback rate have very limited
impact on starvation behavior.Comment: 14 page
Bandwidth efficient multi-station wireless streaming based on complete complementary sequences
Data streaming from multiple base stations to a client is recognized as a robust technique for multimedia streaming. However the resulting transmission in parallel over wireless channels poses serious challenges, especially multiple access interference, multipath fading, noise effects and synchronization. Spread spectrum techniques seem the obvious choice to mitigate these effects, but at the cost of increased bandwidth requirements. This paper proposes a solution that exploits complete complementary spectrum spreading and data compression techniques jointly to resolve the communication challenges whilst ensuring efficient use of spectrum and acceptable bit error rate. Our proposed spreading scheme reduces the required transmission bandwidth by exploiting correlation among information present at multiple base stations. Results obtained show 1.75 Mchip/sec (or 25%) reduction in transmission rate, with only up to 6 dB loss in frequency-selective channel compared to a straightforward solution based solely on complete complementary spectrum spreading
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