2,222 research outputs found
Joint Coding and Scheduling Optimization in Wireless Systems with Varying Delay Sensitivities
Throughput and per-packet delay can present strong trade-offs that are
important in the cases of delay sensitive applications.We investigate such
trade-offs using a random linear network coding scheme for one or more
receivers in single hop wireless packet erasure broadcast channels. We capture
the delay sensitivities across different types of network applications using a
class of delay metrics based on the norms of packet arrival times. With these
delay metrics, we establish a unified framework to characterize the rate and
delay requirements of applications and optimize system parameters. In the
single receiver case, we demonstrate the trade-off between average packet
delay, which we view as the inverse of throughput, and maximum ordered
inter-arrival delay for various system parameters. For a single broadcast
channel with multiple receivers having different delay constraints and feedback
delays, we jointly optimize the coding parameters and time-division scheduling
parameters at the transmitters. We formulate the optimization problem as a
Generalized Geometric Program (GGP). This approach allows the transmitters to
adjust adaptively the coding and scheduling parameters for efficient allocation
of network resources under varying delay constraints. In the case where the
receivers are served by multiple non-interfering wireless broadcast channels,
the same optimization problem is formulated as a Signomial Program, which is
NP-hard in general. We provide approximation methods using successive
formulation of geometric programs and show the convergence of approximations.Comment: 9 pages, 10 figure
On Minimizing the Maximum Broadcast Decoding Delay for Instantly Decodable Network Coding
In this paper, we consider the problem of minimizing the maximum broadcast
decoding delay experienced by all the receivers of generalized instantly
decodable network coding (IDNC). Unlike the sum decoding delay, the maximum
decoding delay as a definition of delay for IDNC allows a more equitable
distribution of the delays between the different receivers and thus a better
Quality of Service (QoS). In order to solve this problem, we first derive the
expressions for the probability distributions of maximum decoding delay
increments. Given these expressions, we formulate the problem as a maximum
weight clique problem in the IDNC graph. Although this problem is known to be
NP-hard, we design a greedy algorithm to perform effective packet selection.
Through extensive simulations, we compare the sum decoding delay and the max
decoding delay experienced when applying the policies to minimize the sum
decoding delay [1] and our policy to reduce the max decoding delay. Simulations
results show that our policy gives a good agreement among all the delay aspects
in all situations and outperforms the sum decoding delay policy to effectively
minimize the sum decoding delay when the channel conditions become harsher.
They also show that our definition of delay significantly improve the number of
served receivers when they are subject to strict delay constraints
Capacity of wireless erasure networks
In this paper, a special class of wireless networks, called wireless erasure networks, is considered. In these networks, each node is connected to a set of nodes by possibly correlated erasure channels. The network model incorporates the broadcast nature of the wireless environment by requiring each node to send the same signal on all outgoing channels. However, we assume there is no interference in reception. Such models are therefore appropriate for wireless networks where all information transmission is packetized and where some mechanism for interference avoidance is already built in. This paper looks at multicast problems over these networks. The capacity under the assumption that erasure locations on all the links of the network are provided to the destinations is obtained. It turns out that the capacity region has a nice max-flow min-cut interpretation. The definition of cut-capacity in these networks incorporates the broadcast property of the wireless medium. It is further shown that linear coding at nodes in the network suffices to achieve the capacity region. Finally, the performance of different coding schemes in these networks when no side information is available to the destinations is analyzed
Broadcasting in Time-Division Duplexing: A Random Linear Network Coding Approach
We study random linear network coding for broadcasting in time division
duplexing channels. We assume a packet erasure channel with nodes that cannot
transmit and receive information simultaneously. The sender transmits coded
data packets back-to-back before stopping to wait for the receivers to
acknowledge the number of degrees of freedom, if any, that are required to
decode correctly the information. We study the mean time to complete the
transmission of a block of packets to all receivers. We also present a bound on
the number of stops to wait for acknowledgement in order to complete
transmission with probability at least , for any . We
present analysis and numerical results showing that our scheme outperforms
optimal scheduling policies for broadcast, in terms of the mean completion
time. We provide a simple heuristic to compute the number of coded packets to
be sent before stopping that achieves close to optimal performance with the
advantage of a considerable reduction in the search time.Comment: 6 pages, 5 figures, Submitted to Workshop on Network Coding, Theory,
and Applications (NetCod 2009
Random Linear Network Coding for 5G Mobile Video Delivery
An exponential increase in mobile video delivery will continue with the
demand for higher resolution, multi-view and large-scale multicast video
services. Novel fifth generation (5G) 3GPP New Radio (NR) standard will bring a
number of new opportunities for optimizing video delivery across both 5G core
and radio access networks. One of the promising approaches for video quality
adaptation, throughput enhancement and erasure protection is the use of
packet-level random linear network coding (RLNC). In this review paper, we
discuss the integration of RLNC into the 5G NR standard, building upon the
ideas and opportunities identified in 4G LTE. We explicitly identify and
discuss in detail novel 5G NR features that provide support for RLNC-based
video delivery in 5G, thus pointing out to the promising avenues for future
research.Comment: Invited paper for Special Issue "Network and Rateless Coding for
Video Streaming" - MDPI Informatio
Multi-user video streaming using unequal error protection network coding in wireless networks
In this paper, we investigate a multi-user video streaming system applying unequal error protection (UEP) network coding (NC) for simultaneous real-time exchange of scalable video streams among multiple users. We focus on a simple wireless scenario where users exchange encoded data packets over a common central network node (e.g., a base station or an access point) that aims to capture the fundamental system behaviour. Our goal is to present analytical tools that provide both the decoding probability analysis and the expected delay guarantees for different importance layers of scalable video streams. Using the proposed tools, we offer a simple framework for design and analysis of UEP NC based multi-user video streaming systems and provide examples of system design for video conferencing scenario in broadband wireless cellular networks
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