200 research outputs found

    Seamless Multimedia Delivery Within a Heterogeneous Wireless Networks Environment: Are We There Yet?

    Get PDF
    The increasing popularity of live video streaming from mobile devices, such as Facebook Live, Instagram Stories, Snapchat, etc. pressurizes the network operators to increase the capacity of their networks. However, a simple increase in system capacity will not be enough without considering the provisioning of quality of experience (QoE) as the basis for network control, customer loyalty, and retention rate and thus increase in network operators revenue. As QoE is gaining strong momentum especially with increasing users' quality expectations, the focus is now on proposing innovative solutions to enable QoE when delivering video content over heterogeneous wireless networks. In this context, this paper presents an overview of multimedia delivery solutions, identifies the problems and provides a comprehensive classification of related state-of-the-art approaches following three key directions: 1) adaptation; 2) energy efficiency; and 3) multipath content delivery. Discussions, challenges, and open issues on the seamless multimedia provisioning faced by the current and next generation of wireless networks are also provided

    Seamless multimedia delivery within a heterogeneous wireless networks environment: are we there yet?

    Get PDF
    The increasing popularity of live video streaming from mobile devices such as Facebook Live, Instagram Stories, Snapchat, etc. pressurises the network operators to increase the capacity of their networks. However, a simple increase in system capacity will not be enough without considering the provisioning of Quality of Experience (QoE) as the basis for network control, customer loyalty and retention rate and thus increase in network operators revenue. As QoE is gaining strong momentum especially with increasing users’ quality expectations, the focus is now on proposing innovative solutions to enable QoE when delivering video content over heterogeneous wireless networks. In this context, this paper presents an overview of multimedia delivery solutions, identifies the problems and provides a comprehensive classification of related state-of-the-art approaches following three key directions: adaptation, energy efficiency and multipath content delivery. Discussions, challenges and open issues on the seamless multimedia provisioning faced by the current and next generation of wireless networks are also provided

    An adaptive network coding scheme for multipath transmission in cellular-based vehicular networks

    Get PDF
    With the emergence of vehicular Internet-of-Things (IoT) applications, it is a significant challenge for vehicular IoT systems to obtain higher throughput in vehicle-to-cloud multipath transmission. Network Coding (NC) has been recognized as a promising paradigm for improving vehicular wireless network throughput by reducing packet loss in transmission. However, existing researches on NC do not consider the influence of the rapid quality change of wireless links on NC schemes, which poses a great challenge to dynamically adjust the coding rate according to the variation of link quality in vehicle-to-cloud multipath transmission in order to avoid consuming unnecessary bandwidth resources and to increase network throughput. Therefore, we propose an Adaptive Network Coding (ANC) scheme brought by the novel integration of the Hidden Markov Model (HMM) into the NC scheme to efficiently adjust the coding rate according to the estimated packet loss rate (PLR). The ANC scheme conquers the rapid change of wireless link quality to obtain the utmost throughput and reduce the packet loss in transmission. In terms of the throughput performance, the simulations and real experiment results show that the ANC scheme outperforms state-of-the-art NC schemes for vehicular wireless multipath transmission in vehicular IoT systems.This work was supported in part by the Fundamental Research Funds for the Central Universities under Grant No.2019YJS015, in part by the National Natural Science Foundation of China (NSFC) under Grant 61872029, and in part by the Beijing Municipal Natural Science Foundation under Grant 4182048

    Proceedings of the Fifth International Mobile Satellite Conference 1997

    Get PDF
    Satellite-based mobile communications systems provide voice and data communications to users over a vast geographic area. The users may communicate via mobile or hand-held terminals, which may also provide access to terrestrial communications services. While previous International Mobile Satellite Conferences have concentrated on technical advances and the increasing worldwide commercial activities, this conference focuses on the next generation of mobile satellite services. The approximately 80 papers included here cover sessions in the following areas: networking and protocols; code division multiple access technologies; demand, economics and technology issues; current and planned systems; propagation; terminal technology; modulation and coding advances; spacecraft technology; advanced systems; and applications and experiments

    Transport Architectures for an Evolving Internet

    Get PDF
    In the Internet architecture, transport protocols are the glue between an application’s needs and the network’s abilities. But as the Internet has evolved over the last 30 years, the implicit assumptions of these protocols have held less and less well. This can cause poor performance on newer networks—cellular networks, datacenters—and makes it challenging to roll out networking technologies that break markedly with the past. Working with collaborators at MIT, I have built two systems that explore an objective-driven, computer-generated approach to protocol design. My thesis is that making protocols a function of stated assumptions and objectives can improve application performance and free network technologies to evolve. Sprout, a transport protocol designed for videoconferencing over cellular networks, uses probabilistic inference to forecast network congestion in advance. On commercial cellular networks, Sprout gives 2-to-4 times the throughput and 7-to-9 times less delay than Skype, Apple Facetime, and Google Hangouts. This work led to Remy, a tool that programmatically generates protocols for an uncertain multi-agent network. Remy’s computer-generated algorithms can achieve higher performance and greater fairness than some sophisticated human-designed schemes, including ones that put intelligence inside the network. The Remy tool can then be used to probe the difficulty of the congestion control problem itself—how easy is it to “learn” a network protocol to achieve desired goals, given a necessarily imperfect model of the networks where it ultimately will be deployed? We found weak evidence of a tradeoff between the breadth of the operating range of a computer-generated protocol and its performance, but also that a single computer-generated protocol was able to outperform existing schemes over a thousand-fold range of link rates

    A Time-Efficient Strategy For Relay Selection and Link Scheduling In Wireless Communication Networks

    Get PDF
    Despite the unprecedented success and proliferation of wireless communication, sustainable reliability and stability among wireless users are still considered important issues in the underlying link protocols. Existing link-layer protocols, like ARQ [44] or HARQ [57,67] approaches are designed to achieve this goal by discarding a corrupted packet at the receiver and performing one or more retransmissions until the packet is successfully decoded or a maximum number of retransmission attempts is reached. These strategies suffer from degradation of throughput and overall system instability since packets need to be en/decode in every hop, leading to high burden for relay nodes especially when the traffic load is high. On the other hand, due to the broadcast nature of wireless communication, when a relay transmits a packet to a specific receiver, it could become interference to other receivers. Thus, rather than activating all the relays simultaneously, we can only schedule a subset of relays in each time slot such that the interference among the links will not cause some transmissions to fail. Accordingly, in this dissertation, we mainly address the following two problems: 1) Relay selection: given a route (i.e., a sequence of relays), how to select the relays to en/decode packets to minimize the latency to reach the destination? 2) Link scheduling: how to schedule relays such that the interference among the relays will not cause transmission failure and the throughput is maximized? Relay Selection Problem. To solve the relay selection problem, we propose a Code Embedded Distributed Adaptive and Reliable (CEDAR) link-layer framework that targets low latency. CEDAR is the first theoretical framework for selecting en/decoding relays to minimize packet latency in wireless communication networks. It employs a theoretically-sound framework for embedding channel codes in each packet and performs the error correcting process in selected intermediate nodes in packet\u27s route. To identify the intermediate relay nodes for en/decoding to minimize average packet latency, we mathematically analyze the average packet delay, using Finite State Markovian Channel model and priority queuing model, and then formalize the problem as a non-linear integer programming problem. To solve this problem, we design a scalable and distributed scheme which has very low complexity. The experimental results demonstrate that CEDAR is superior to the schemes using hop-by-hop decoding and destination-decoding in terms of both packet delay and throughput. In addition, the simulation results show that CEDAR can achieve the optimal performance in most cases. Link Scheduling Problem. As for the link scheduling problem, we formulate a new problem called Fading-Resistant Link Scheduling (Fadin-R-LS) problem, which aims to maximize the throughput (the sum data rate) for all the links in a single time slot. The problem is different from the existing link scheduling problems by incorporating the Rayleigh-fading model to describe the interference. This model extends the deterministic interference model based on the Signal-to-Interference Ratio (SIR) using stochastic propagation to address fading effects in wireless networks. Based on the geometric structure of Fadin-R-LS, we then propose three centralized schemes for Fadin-R-LS, with O(g(L)), O(g(L)), and O(1) performance guarantee for packet latency, where g(L) is the number of length magnitudes of link set L. Furthermore, we propose a completely distributed approach based on game theory, which has O(g(L)^2\alpha) performance guarantee. Furthermore, we incorporate a cooperative communication (CC) technique, e.g., maximum ratio combining (MRC), into our system to further improve the throughput, in which receivers are allowed to combine messages from different senders to combat transmission errors. In particular, we formulate two problems named cooperative link scheduling problem (CLS) and one-shot cooperative link scheduling problem (OCLS). The first problem aims to find a schedule of links that uses the minimum number of time slots to inform all the receivers. The second problem aims to find a set of links that can inform the maximum number of receivers in one time slot. We prove both problems to be NP-hard. As a solution, we propose an algorithm for both CLS and OCLS with g(K) approximation ratio, where g(K) is so called the diversity of key links. In addition, we propose a greedy algorithm with O(1) approximation ratio for OCLS when the number of links for each receiver is upper bounded by a constant. In addition, we consider a special case for the link scheduling problem, where there is a group of vehicles forming a platoon and each vehicle in the platoon needs to communicate with the leader vehicle to get the leader vehicle\u27s velocity and location. By leveraging a typical feature of a platoon, we devise a link scheduling algorithm, called the Fast and Lightweight Autonomous link scheduling algorithm (FLA), in which each vehicle determines its own time slot simply based on its distance to the leader vehicle. Finally, we conduct a simulation on Matlab to evaluate the performance of our proposed methods. The experimental results demonstrate the superior performance of our link scheduling methods over the previous methods
    corecore