1,768 research outputs found
Finite element formulation for modelling nonlinear viscoelastic elastomers
Nonlinear viscoelastic response of reinforced elastomers is modeled using a three-dimensional mixed
finite element method with a nonlocal pressure field. A general second-order unconditionally stable
exponential integrator based on a diagonal Padé approximation is developed and the Bergström–Boyce
nonlinear viscoelastic law is employed as a prototype model. An implicit finite element scheme with consistent
linearization is used and the novel integrator is successfully implemented. Finally, several viscoelastic
examples, including a study of the unit cell for a solid propellant, are solved to demonstrate the
computational algorithm and relevant underlying physics
A multidimensional grid-adaptive relativistic magnetofluid code
A robust second order, shock-capturing numerical scheme for multi-dimensional
special relativistic magnetohydrodynamics on computational domains with
adaptive mesh refinement is presented. The base solver is a total variation
diminishing Lax-Friedrichs scheme in a finite volume setting and is combined
with a diffusive approach for controlling magnetic monopole errors. The
consistency between the primitive and conservative variables is ensured at all
limited reconstructions and the spatial part of the four velocity is used as a
primitive variable. Demonstrative relativistic examples are shown to validate
the implementation. We recover known exact solutions to relativistic MHD
Riemann problems, and simulate the shock-dominated long term evolution of
Lorentz factor 7 vortical flows distorting magnetic island chains.Comment: accepted for publication in Computer Physics Communication
An extension of assumed stress finite elements to a general hyperelastic framework
Assumed stress finite elements are known for their extraordinary good performance in the framework of linear elasticity. In this contribution we propose a mixed variational formulation of the Hellinger–Reissner type for hyperelasticity. A family of hexahedral shaped elements is considered with a classical trilinear interpolation of the displacements and different piecewise discontinuous interpolation schemes for the stresses. The performance and stability of the new elements are investigated and demonstrated by the analysis of several benchmark problems. In addition the results are compared to well known enhanced assumed strain elements. © 2019, The Author(s)
Robust interactive simulation of deformable solids with detailed geometry using corotational FEM
This thesis focuses on the interactive simulation of highly detailed deformable solids modelled with the Corotational Finite Element Method.
Starting from continuum mechanics we derive the discrete equations of motion and present a simulation scheme with support for user-in-the-loop interaction, geometric constraints and contact treatment. The interplay between accuracy and computational cost is discussed in depth, and practical approximations are analyzed with an emphasis on robustness and efficiency, as required by interactive simulation.
The first part of the thesis focuses on deformable material discretization using the Finite Element Method with simplex elements and a corotational linear constitutive model, and presents our contributions to the solution of widely reported robustness problems in case of large stretch deformations and finite element degeneration. First,we introduce a stress differential approximation for quasi-implicit corotational linear FEM that improves its results for large deformations and closely matches the fullyimplicit solution with minor computational overhead. Next, we address the problem ofrobustness and realism in simulations involving element degeneration, and show that existing methods have previously unreported flaws that seriously threaten robustness and physical plausibility in interactive applications. We propose a new continuous-time approach, degeneration-aware polar decomposition, that avoids such flaws and yields robust degeneration recovery.
In the second part we focus on geometry representation and contact determination for deformable solids with highly detailed surfaces. Given a high resolution closed surface mesh we automatically build a coarse embedding tetrahedralization and a partitioned representation of the collision geometry in a preprocess. During simulation, our proposed contact determination algorithm finds all intersecting pairs of deformed triangles using a memory-efficient barycentric bounding volume hierarchy, connects them into potentially disjoint intersection curves and performs a topological flood process on the exact intersection surfaces to discover a minimal set of contact points. A novel contact normal definition is used to find contact point correspondences suitable for contact treatment.Aquesta tesi tracta sobre la simulació interactiva de sòlids deformables amb superfícies detallades, modelats amb el Mètode dels Elements Finits (FEM) Corotacionals. A partir de la mecànica del continuu derivem les equacions del moviment discretes i presentem un esquema de simulació amb suport per a interacció d'usuari, restriccions geomètriques i tractament de contactes. Aprofundim en la interrelació entre precisió i cost de computació, i analitzem aproximacions pràctiques fent èmfasi en la robustesa i l'eficiència necessàries per a la simulació interactiva. La primera part de la tesi es centra en la discretització del material deformable mitjançant el Mètode dels Elements Finits amb elements de tipus s'implex i un model constituent basat en elasticitat linial corotacional, i presenta les nostres contribucions a la solució de problemes de robustesa àmpliament coneguts que apareixen en cas de sobreelongament i degeneració dels elements finits. Primer introduïm una aproximació dels diferencials d'estress per a FEM linial corotacional amb integració quasi-implícita que en millora els resultats per a deformacions grans i s'apropa a la solució implícita amb un baix cost computacional. A continuació tractem el problema de la robustesa i el realisme en simulacions que inclouen degeneració d'elements finits, i mostrem que els mètodes existents presenten inconvenients que posen en perill la robustesa plausibilitat de la simulació en aplicacions interactives. Proposem un enfocament nou basat en temps continuu, la descomposició polar amb coneixement de degeneració, que evita els inconvenients esmentats i permet corregir la degeneració de forma robusta. A la segona part de la tesi ens centrem en la representació de geometria i la determinació de contactes per a sòlids deformables amb superfícies detallades. A partir d'una malla de superfície tancada construím una tetraedralització englobant de forma automàtica en un preprocés, i particionem la geometria de colisió. Proposem un algorisme de detecció de contactes que troba tots els parells de triangles deformats que intersecten mitjançant una jerarquia de volums englobants en coordenades baricèntriques, els connecta en corbes d'intersecció potencialment disjuntes i realitza un procés d'inundació topològica sobre les superfícies d'intersecció exactes per tal de descobrir un conjunt mínim de punts de contacte. Usem una definició nova de la normal de contacte per tal de calcular correspondències entre punts de contacte útils per al seu tractament.Postprint (published version
Efficient parallelization strategy for real-time FE simulations
This paper introduces an efficient and generic framework for finite-element
simulations under an implicit time integration scheme. Being compatible with
generic constitutive models, a fast matrix assembly method exploits the fact
that system matrices are created in a deterministic way as long as the mesh
topology remains constant. Using the sparsity pattern of the assembled system
brings about significant optimizations on the assembly stage. As a result,
developed techniques of GPU-based parallelization can be directly applied with
the assembled system. Moreover, an asynchronous Cholesky precondition scheme is
used to improve the convergence of the system solver. On this basis, a
GPU-based Cholesky preconditioner is developed, significantly reducing the data
transfer between the CPU/GPU during the solving stage. We evaluate the
performance of our method with different mesh elements and hyperelastic models
and compare it with typical approaches on the CPU and the GPU
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