915 research outputs found

    Neighbourhood Abstraction in GROOVE - Tool Paper

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    In this paper we discuss the implementation of neighbourhood graph abstraction in the GROOVE tool set. Important classes of graph grammars may have unbounded state spaces and therefore cannot be verified with traditional model checking techniques. One way to address this problem is to perform graph abstraction, which allows us to generate a finite abstract state space that over-approximates the original one. In previous work we presented the theory of neighbourhood abstraction. In this paper, we present the implementation of this theory in GROOVE and illustrate its applicability with a case study that models a single-linked list

    Graph Subsumption in Abstract State Space Exploration

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    In this paper we present the extension of an existing method for abstract graph-based state space exploration, called neighbourhood abstraction, with a reduction technique based on subsumption. Basically, one abstract state subsumes another when it covers more concrete states; in such a case, the subsumed state need not be included in the state space, thus giving a reduction. We explain the theory and especially also report on a number of experiments, which show that subsumption indeed drastically reduces both the state space and the resources (time and memory) needed to compute it.Comment: In Proceedings GRAPHITE 2012, arXiv:1210.611

    Towards the specification and verification of modal properties for structured systems

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    System specification formalisms should come with suitable property specification languages and effective verification tools. We sketch a framework for the verification of quantified temporal properties of systems with dynamically evolving structure. We consider visual specification formalisms like graph transformation systems (GTS) where program states are modelled as graphs, and the program behavior is specified by graph transformation rules. The state space of a GTS can be represented as a graph transition system (GTrS), i.e. a transition system with states and transitions labelled, respectively, with a graph, and with a partial morphism representing the evolution of state components. Unfortunately, GTrSs are prohibitively large or infinite even for simple systems, making verification intractable and hence calling for appropriate abstraction techniques

    Graph Abstraction and Abstract Graph Transformation

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    Many important systems like concurrent heap-manipulating programs, communication networks, or distributed algorithms are hard to verify due to their inherent dynamics and unboundedness. Graphs are an intuitive representation of states of these systems, where transitions can be conveniently described by graph transformation rules. We present a framework for the abstraction of graphs supporting abstract graph transformation. The abstraction method naturally generalises previous approaches to abstract graph transformation. The set of possible abstract graphs is finite. This has the pleasant consequence of generating a finite transition system for any start graph and any finite set of transformation rules. Moreover, abstraction preserves a simple logic for expressing properties on graph nodes. The precision of the abstraction can be adjusted according to properties expressed in this logic to be verified

    Using Graph Transformations and Graph Abstractions for Software Verification

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    In this paper we describe our intended approach for the verification of software written in imperative programming languages. We base our approach on model checking of graph transition systems, where each state is a graph and the transitions are specified by graph transformation rules. We believe that graph transformation is a very suitable technique to model the execution semantics of languages with dynamic memory allocation. Furthermore, such representation allows us to investigate the use of graph abstractions, which can mitigate the combinatorial explosion inherent to model checking. In addition to presenting our planned approach, we reason about its feasibility, and, by providing a brief comparison to other existing methods, we highlight the benefits and drawbacks that are expected

    A Graph-Based Semantics Workbench for Concurrent Asynchronous Programs

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    A number of novel programming languages and libraries have been proposed that offer simpler-to-use models of concurrency than threads. It is challenging, however, to devise execution models that successfully realise their abstractions without forfeiting performance or introducing unintended behaviours. This is exemplified by SCOOP---a concurrent object-oriented message-passing language---which has seen multiple semantics proposed and implemented over its evolution. We propose a "semantics workbench" with fully and semi-automatic tools for SCOOP, that can be used to analyse and compare programs with respect to different execution models. We demonstrate its use in checking the consistency of semantics by applying it to a set of representative programs, and highlighting a deadlock-related discrepancy between the principal execution models of the language. Our workbench is based on a modular and parameterisable graph transformation semantics implemented in the GROOVE tool. We discuss how graph transformations are leveraged to atomically model intricate language abstractions, and how the visual yet algebraic nature of the model can be used to ascertain soundness.Comment: Accepted for publication in the proceedings of FASE 2016 (to appear

    Graph abstraction and abstract graph transformations (Amended version)

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    Many important systems such as concurrent heap-manipulating programs, communication networks, or distributed algorithms, are hard to verify due to their inherent dynamics and unboundedness. Graphs are an intuitive representation for the states of these systems, where transitions can be conveniently described by graph transformation rules. We present a framework for the abstraction of graphs supporting abstract graph transformation. The abstraction method naturally generalises previous approaches to abstract graph transformation. The set of possible abstract graphs is finite. This has the pleasant consequence of generating a finite transition system for any start graph and any finite set of transformation rules. Moreover, abstraction preserves a simple logic for expressing properties on graph nodes. The precision of the abstraction can be adjusted according to the properties expressed in this logic that are to be verified

    Modelling and Analysis Using GROOVE

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    In this paper we present case studies that describe how the graph transformation tool GROOVE has been used to model problems from a wide variety of domains. These case studies highlight the wide applicability of GROOVE in particular, and of graph transformation in general. They also give concrete templates for using GROOVE in practice. Furthermore, we use the case studies to analyse the main strong and weak points of GROOVE

    Rewriting Abstract Structures: Materialization Explained Categorically

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    The paper develops an abstract (over-approximating) semantics for double-pushout rewriting of graphs and graph-like objects. The focus is on the so-called materialization of left-hand sides from abstract graphs, a central concept in previous work. The first contribution is an accessible, general explanation of how materializations arise from universal properties and categorical constructions, in particular partial map classifiers, in a topos. Second, we introduce an extension by enriching objects with annotations and give a precise characterization of strongest post-conditions, which are effectively computable under certain assumptions
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