226 research outputs found

    New Algorithms and Lower Bounds for Sequential-Access Data Compression

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    This thesis concerns sequential-access data compression, i.e., by algorithms that read the input one or more times from beginning to end. In one chapter we consider adaptive prefix coding, for which we must read the input character by character, outputting each character's self-delimiting codeword before reading the next one. We show how to encode and decode each character in constant worst-case time while producing an encoding whose length is worst-case optimal. In another chapter we consider one-pass compression with memory bounded in terms of the alphabet size and context length, and prove a nearly tight tradeoff between the amount of memory we can use and the quality of the compression we can achieve. In a third chapter we consider compression in the read/write streams model, which allows us passes and memory both polylogarithmic in the size of the input. We first show how to achieve universal compression using only one pass over one stream. We then show that one stream is not sufficient for achieving good grammar-based compression. Finally, we show that two streams are necessary and sufficient for achieving entropy-only bounds.Comment: draft of PhD thesi

    Universal lossless source coding with the Burrows Wheeler transform

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    The Burrows Wheeler transform (1994) is a reversible sequence transformation used in a variety of practical lossless source-coding algorithms. In each, the BWT is followed by a lossless source code that attempts to exploit the natural ordering of the BWT coefficients. BWT-based compression schemes are widely touted as low-complexity algorithms giving lossless coding rates better than those of the Ziv-Lempel codes (commonly known as LZ'77 and LZ'78) and almost as good as those achieved by prediction by partial matching (PPM) algorithms. To date, the coding performance claims have been made primarily on the basis of experimental results. This work gives a theoretical evaluation of BWT-based coding. The main results of this theoretical evaluation include: (1) statistical characterizations of the BWT output on both finite strings and sequences of length n → ∞, (2) a variety of very simple new techniques for BWT-based lossless source coding, and (3) proofs of the universality and bounds on the rates of convergence of both new and existing BWT-based codes for finite-memory and stationary ergodic sources. The end result is a theoretical justification and validation of the experimentally derived conclusions: BWT-based lossless source codes achieve universal lossless coding performance that converges to the optimal coding performance more quickly than the rate of convergence observed in Ziv-Lempel style codes and, for some BWT-based codes, within a constant factor of the optimal rate of convergence for finite-memory source

    Sorting a Low-Entropy Sequence

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    We give the first sorting algorithm with bounds in terms of higher-order entropies: let SS be a sequence of length mm containing nn distinct elements and let (H_\ell (S)) be the ℓ\ellth-order empirical entropy of SS, with (n^{\ell + 1} \log n \in O (m)); our algorithm sorts SS using ((H_\ell (S) + O (1)) m) comparisons

    New Bounds for Randomized List Update in the Paid Exchange Model

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    We study the fundamental list update problem in the paid exchange model P^d. This cost model was introduced by Manasse, McGeoch and Sleator [M.S. Manasse et al., 1988] and Reingold, Westbrook and Sleator [N. Reingold et al., 1994]. Here the given list of items may only be rearranged using paid exchanges; each swap of two adjacent items in the list incurs a cost of d. Free exchanges of items are not allowed. The model is motivated by the fact that, when executing search operations on a data structure, key comparisons are less expensive than item swaps. We develop a new randomized online algorithm that achieves an improved competitive ratio against oblivious adversaries. For large d, the competitiveness tends to 2.2442. Technically, the analysis of the algorithm relies on a new approach of partitioning request sequences and charging expected cost. Furthermore, we devise lower bounds on the competitiveness of randomized algorithms against oblivious adversaries. No such lower bounds were known before. Specifically, we prove that no randomized online algorithm can achieve a competitive ratio smaller than 2 in the partial cost model, where an access to the i-th item in the current list incurs a cost of i-1 rather than i. All algorithms proposed in the literature attain their competitiveness in the partial cost model. Furthermore, we show that no randomized online algorithm can achieve a competitive ratio smaller than 1.8654 in the standard full cost model. Again the lower bounds hold for large d

    Universal lossless source coding with the Burrows Wheeler transform

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