27,168 research outputs found
HD-Index: Pushing the Scalability-Accuracy Boundary for Approximate kNN Search in High-Dimensional Spaces
Nearest neighbor searching of large databases in high-dimensional spaces is
inherently difficult due to the curse of dimensionality. A flavor of
approximation is, therefore, necessary to practically solve the problem of
nearest neighbor search. In this paper, we propose a novel yet simple indexing
scheme, HD-Index, to solve the problem of approximate k-nearest neighbor
queries in massive high-dimensional databases. HD-Index consists of a set of
novel hierarchical structures called RDB-trees built on Hilbert keys of
database objects. The leaves of the RDB-trees store distances of database
objects to reference objects, thereby allowing efficient pruning using distance
filters. In addition to triangular inequality, we also use Ptolemaic inequality
to produce better lower bounds. Experiments on massive (up to billion scale)
high-dimensional (up to 1000+) datasets show that HD-Index is effective,
efficient, and scalable.Comment: PVLDB 11(8):906-919, 201
Efficient Large-scale Approximate Nearest Neighbor Search on the GPU
We present a new approach for efficient approximate nearest neighbor (ANN)
search in high dimensional spaces, extending the idea of Product Quantization.
We propose a two-level product and vector quantization tree that reduces the
number of vector comparisons required during tree traversal. Our approach also
includes a novel highly parallelizable re-ranking method for candidate vectors
by efficiently reusing already computed intermediate values. Due to its small
memory footprint during traversal, the method lends itself to an efficient,
parallel GPU implementation. This Product Quantization Tree (PQT) approach
significantly outperforms recent state of the art methods for high dimensional
nearest neighbor queries on standard reference datasets. Ours is the first work
that demonstrates GPU performance superior to CPU performance on high
dimensional, large scale ANN problems in time-critical real-world applications,
like loop-closing in videos
Effect of Neighborhood Approximation on Downstream Analytics
Nearest neighbor search algorithms have been successful in finding practically useful solutions to computationally difficult problems. In the nearest neighbor search problem, the brute force approach is often more efficient than other algorithms for high-dimensional spaces. A special case exists for objects represented as sparse vectors, where algorithms take advantage of the fact that an object has a zero value for most features. In general, since exact nearest neighbor search methods suffer from the “curse of dimensionality,” many practitioners use approximate nearest neighbor search algorithms when faced with high dimensionality or large datasets. To a reasonable degree, it is known that relying on approximate nearest neighbors leads to some error in the solutions to the underlying data mining problems the neighbors are used to solve. However, no one has attempted to quantify this error or provide practitioners with guidance in choosing appropriate search methods for their task. In this thesis, we conduct several experiments on recommender systems with a goal to find the degree to which approximate nearest neighbor algorithms are subject to these types of error propagation problems. Additionally, we provide persuasive evidence on the trade-off between search performance and analytics effectiveness. Our experimental evaluation demonstrates that a state-of-the-art approximate nearest neighbor search method (L2KNNGApprox) is not an effective solution in most cases. When tuned to achieve high search recall (80% or higher), it provides a fairly competitive recommendation performance compared to an efficient exact search method but offers no advantage in terms of efficiency (0.1x—1.5x speedup). Low search recall (\u3c60%) leads to poor recommendation performance. Finally, medium recall values (60%—80%) lead to reasonable recommendation performance but are hard to achieve and offer only a modest gain in efficiency (1.5x—2.3x)
Efficient k-NN search on vertically decomposed data
Applications like multimedia retrieval require efficient support for similarity search on large data collections. Yet, nearest neighbor search is a difficult problem in high dimensional spaces, rendering efficient applications hard to realize: index structures degrade rapidly with increasing dimensionality, while sequential search is not an attractive solution for repositories with millions of objects. This paper approaches the problem from a different angle. A solution is sought in an unconventional storage scheme, that opens up a new range of techniques for processing k-NN queries, especially suited for high dimensional spaces. The suggested (physical) database design accommodates well a novel variant of branch-and-bound search, t
Balancing clusters to reduce response time variability in large scale image search
Many algorithms for approximate nearest neighbor search in high-dimensional
spaces partition the data into clusters. At query time, in order to avoid
exhaustive search, an index selects the few (or a single) clusters nearest to
the query point. Clusters are often produced by the well-known -means
approach since it has several desirable properties. On the downside, it tends
to produce clusters having quite different cardinalities. Imbalanced clusters
negatively impact both the variance and the expectation of query response
times. This paper proposes to modify -means centroids to produce clusters
with more comparable sizes without sacrificing the desirable properties.
Experiments with a large scale collection of image descriptors show that our
algorithm significantly reduces the variance of response times without
seriously impacting the search quality
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