89 research outputs found
Contribution to the construction of fingerprinting and watermarking schemes to protect mobile agents and multimedia content
The main characteristic of fingerprinting codes is the need of high error-correction capacity due to the fact that they are designed to avoid collusion attacks which will damage many symbols from the codewords. Moreover, the use of fingerprinting schemes depends on the watermarking system that is used to embed the codeword into the content and how it honors the marking assumption. In this sense, even though fingerprinting codes were mainly used to protect multimedia content, using them on software protection systems seems an option to be considered.
This thesis, studies how to use codes which have iterative-decoding algorithms, mainly turbo-codes, to solve the fingerprinting problem. Initially, it studies the effectiveness of current approaches based on concatenating tradicioanal fingerprinting schemes with convolutional codes and turbo-codes. It is shown that these kind of constructions ends up generating a high number of false positives. Even though this thesis contains some proposals to improve these schemes, the direct use of turbo-codes without using any concatenation with a fingerprinting code as inner code has also been considered. It is shown that the performance of turbo-codes using the appropiate constituent codes is a valid alternative for environments with hundreds of users and 2 or 3 traitors. As constituent codes, we have chosen low-rate convolutional codes with maximum free distance.
As for how to use fingerprinting codes with watermarking schemes, we have studied the option of using watermarking systems based on informed coding and informed embedding. It has been discovered that, due to different encodings available for the same symbol, its applicability to embed fingerprints is very limited. On this sense, some modifications to these systems have been proposed in order to properly adapt them to fingerprinting applications. Moreover the behavior and impact over a video produced as a collusion of 2 users by the YouTube’s s ervice has been s tudied. We have also studied the optimal parameters for viable tracking of users who have used YouTube and conspired to redistribute copies generated by a collusion attack.
Finally, we have studied how to implement fingerprinting schemes and software watermarking to fix the problem of malicious hosts on mobile agents platforms. In this regard, four different alternatives have been proposed to protect the agent depending on whether you want only detect the attack or avoid it in real time. Two of these proposals are focused on the protection of intrusion detection systems based on mobile agents. Moreover, each of these solutions has several implications in terms of infrastructure and complexity.Els codis fingerprinting es caracteritzen per proveir una alta capacitat correctora ja que han de fer front a atacs de confabulació que malmetran una part important dels símbols de la paraula codi. D'atra banda, la utilització de codis de fingerprinting en entorns reals està subjecta a que l'esquema de watermarking que gestiona la incrustació sigui respectuosa amb la marking assumption. De la mateixa manera, tot i que el fingerprinting neix de la protecció de contingut multimèdia, utilitzar-lo en la protecció de software comença a ser una aplicació a avaluar. En aquesta tesi s'ha estudiat com aplicar codis amb des codificació iterativa, concretament turbo-codis, al problema del rastreig de traïdors en el context del fingerprinting digital. Inicialment s'ha qüestionat l'eficàcia dels enfocaments actuals en la utilització de codis convolucionals i turbo-codis que plantegen concatenacions amb esquemes habituals de fingerprinting. S'ha demostrat que aquest tipus de concatenacions portaven, de forma implícita, a una elevada probabilitat d'inculpar un usuari innocent. Tot i que s'han proposat algunes millores sobre aquests esquemes , finalment s'ha plantejat l'ús de turbocodis directament, evitant així la concatenació amb altres esquemes de fingerprinting. S'ha demostrat que, si s'utilitzen els codis constituents apropiats, el rendiment del turbo-descodificador és suficient per a ser una alternativa aplicable en entorns amb varis centenars d'usuaris i 2 o 3 confabuladors . Com a codis constituents s'ha optat pels codis convolucionals de baix ràtio amb distància lliure màxima. Pel que fa a com utilitzar els codis de fingerprinting amb esquemes de watermarking, s'ha estudiat l'opció d'utilitzar sistemes de watermarking basats en la codificació i la incrustació informada. S'ha comprovat que, degut a la múltiple codificació del mateix símbol, la seva aplicabilitat per incrustar fingerprints és molt limitada. En aquest sentit s'ha plantejat algunes modificacions d'aquests sistemes per tal d'adaptar-los correctament a aplicacions de fingerprinting. D'altra banda s'ha avaluat el comportament i l'impacte que el servei de YouTube produeix sobre un vídeo amb un fingerprint incrustat. A més , s'ha estudiat els paràmetres òptims per a fer viable el rastreig d'usuaris que han confabulat i han utilitzat YouTube per a redistribuir la copia fruït de la seva confabulació. Finalment, s'ha estudiat com aplicar els esquemes de fingerprinting i watermarking de software per solucionar el problema de l'amfitrió maliciós en agents mòbils . En aquest sentit s'han proposat quatre alternatives diferents per a protegir l'agent en funció de si és vol només detectar l'atac o evitar-lo en temps real. Dues d'aquestes propostes es centren en la protecció de sistemes de detecció d'intrusions basats en agents mòbils. Cadascuna de les solucions té diverses implicacions a nivell d'infrastructura i de complexitat.Postprint (published version
Integration and optimization of collusion secure fingerprinting in image watermarking
Estágio realizado na Fraunhofer SIT - e orientado pelo Dr. Huajian Liu e pelo Dr. Marcel SchäferTese de mestrado integrado. Engenharia Electrotécnica e de Computadores. Faculdade de Engenharia. Universidade do Porto. 201
Anticollusion solutions for asymmetric fingerprinting protocols based on client side embedding
In this paper, we propose two different solutions for making a recently proposed asymmetric fingerprinting protocol based on client-side embedding robust to collusion attacks. The first solution is based on projecting a client-owned random fingerprint, securely obtained through existing cryptographic protocols, using for each client a different random matrix generated by the server. The second solution consists in assigning to each client a Tardos code, which can be done using existing asymmetric protocols, and modulating such codes using a specially designed random matrix. Suitable accusation strategies are proposed for both solutions, and their performance under the averaging attack followed by the addition of Gaussian noise is analytically derived. Experimental results show that the analytical model accurately predicts the performance of a realistic system. Moreover, the results also show that the solution based on independent random projections outperforms the solution based on Tardos codes, for different choices of parameters and under different attack models
Multimedia
The nowadays ubiquitous and effortless digital data capture and processing capabilities offered by the majority of devices, lead to an unprecedented penetration of multimedia content in our everyday life. To make the most of this phenomenon, the rapidly increasing volume and usage of digitised content requires constant re-evaluation and adaptation of multimedia methodologies, in order to meet the relentless change of requirements from both the user and system perspectives. Advances in Multimedia provides readers with an overview of the ever-growing field of multimedia by bringing together various research studies and surveys from different subfields that point out such important aspects. Some of the main topics that this book deals with include: multimedia management in peer-to-peer structures & wireless networks, security characteristics in multimedia, semantic gap bridging for multimedia content and novel multimedia applications
Secure fingerprinting on sound foundations
The rapid development and the advancement of digital technologies open a variety of opportunities to consumers and content providers for using and trading digital goods. In this context, particularly the Internet has gained a major ground as a worldwiede platform for exchanging and distributing digital goods. Beside all its possibilities and advantages digital technology can be misuesd to breach copyright regulations: unauthorized use and illegal distribution of intellectual property cause authors and content providers considerable loss. Protections of intellectual property has therefore become one of the major challenges of our information society. Fingerprinting is a key technology in copyright protection of intellectual property. Its goal is to deter people from copyright violation by allowing to provably identify the source of illegally copied and redistributed content. As one of its focuses, this thesis considers the design and construction of various fingerprinting schemes and presents the first explicit, secure and reasonably efficient construction for a fingerprinting scheme which fulfills advanced security requirements such as collusion-tolerance, asymmetry, anonymity and direct non-repudiation. Crucial for the security of such s is a careful study of the underlying cryptographic assumptions. In case of the fingerprinting scheme presented here, these are mainly assumptions related to discrete logarithms. The study and analysis of these assumptions is a further focus of this thesis. Based on the first thorough classification of assumptions related to discrete logarithms, this thesis gives novel insights into the relations between these assumptions. In particular, depending on the underlying probability space we present new reuslts on the reducibility between some of these assumptions as well as on their reduction efficency.Die Fortschritte im Bereich der Digitaltechnologien bieten Konsumenten,
Urhebern und Anbietern große Potentiale für innovative Geschäftsmodelle
zum Handel mit digitalen Gütern und zu deren Nutzung. Das Internet stellt
hierbei eine interessante Möglichkeit zum Austausch und zur Verbreitung
digitaler Güter dar. Neben vielen Vorteilen kann die Digitaltechnik jedoch
auch missbräuchlich eingesetzt werden, wie beispielsweise zur Verletzung
von Urheberrechten durch illegale Nutzung und Verbreitung von Inhalten,
wodurch involvierten Parteien erhebliche Schäden entstehen können. Der
Schutz des geistigen Eigentums hat sich deshalb zu einer der besonderen
Herausforderungen unseres Digitalzeitalters entwickelt.
Fingerprinting ist eine Schlüsseltechnologie zum Urheberschutz. Sie hat
das Ziel, vor illegaler Vervielfältigung und Verteilung digitaler Werke abzuschrecken, indem sie die Identifikation eines Betrügers und das Nachweisen
seines Fehlverhaltens ermöglicht. Diese Dissertation liefert als eines ihrer Ergebnisse die erste explizite, sichere und effiziente Konstruktion, welche die
Berücksichtigung besonders fortgeschrittener Sicherheitseigenschaften wie
Kollusionstoleranz, Asymmetrie, Anonymität und direkte Unabstreitbarkeit
erlaubt.
Entscheidend für die Sicherheit kryptographischer Systeme ist die präzise
Analyse der ihnen zugrunde liegenden kryptographischen Annahmen. Den
im Rahmen dieser Dissertation konstruierten Fingerprintingsystemen liegen
hauptsächlich kryptographische Annahmen zugrunde, welche auf diskreten
Logarithmen basieren. Die Untersuchung dieser Annahmen stellt einen weiteren
Schwerpunkt dieser Dissertation dar. Basierend auf einer hier erstmals
in der Literatur vorgenommenen Klassifikation dieser Annahmen werden
neue und weitreichende Kenntnisse über deren Zusammenhänge gewonnen.
Insbesondere werden, in Abhängigkeit von dem zugrunde liegenden Wahrscheinlichkeitsraum, neue Resultate hinsichtlich der Reduzierbarkeit dieser
Annahmen und ihrer Reduktionseffizienz erzielt
End-to-end security in active networks
Active network solutions have been proposed to many of the problems caused by the increasing heterogeneity of the Internet. These ystems allow nodes within the network to process data passing through in several ways. Allowing code from various sources to run on routers introduces numerous security concerns that have been addressed by research into safe languages, restricted execution environments, and other related areas. But little attention has been paid to an even more critical question: the effect on end-to-end security of active flow manipulation. This thesis first examines the threat model implicit in active networks. It develops a framework of security protocols in use at various layers of the networking stack, and their utility to multimedia transport and flow processing, and asks if it is reasonable to give active routers access to the plaintext of these flows. After considering the various security problem introduced, such as vulnerability to attacks on intermediaries or coercion, it concludes not. We then ask if active network systems can be built that maintain end-to-end security without seriously degrading the functionality they provide. We describe the design and analysis of three such protocols: a distributed packet filtering system that can be used to adjust multimedia bandwidth requirements and defend against denial-of-service attacks; an efficient composition of link and transport-layer reliability mechanisms that increases the performance of TCP over lossy wireless links; and a distributed watermarking servicethat can efficiently deliver media flows marked with the identity of their recipients. In all three cases, similar functionality is provided to designs that do not maintain end-to-end security. Finally, we reconsider traditional end-to-end arguments in both networking and security, and show that they have continuing importance for Internet design. Our watermarking work adds the concept of splitting trust throughout a network to that model; we suggest further applications of this idea
Data Hiding and Its Applications
Data hiding techniques have been widely used to provide copyright protection, data integrity, covert communication, non-repudiation, and authentication, among other applications. In the context of the increased dissemination and distribution of multimedia content over the internet, data hiding methods, such as digital watermarking and steganography, are becoming increasingly relevant in providing multimedia security. The goal of this book is to focus on the improvement of data hiding algorithms and their different applications (both traditional and emerging), bringing together researchers and practitioners from different research fields, including data hiding, signal processing, cryptography, and information theory, among others
Deep Intellectual Property: A Survey
With the widespread application in industrial manufacturing and commercial
services, well-trained deep neural networks (DNNs) are becoming increasingly
valuable and crucial assets due to the tremendous training cost and excellent
generalization performance. These trained models can be utilized by users
without much expert knowledge benefiting from the emerging ''Machine Learning
as a Service'' (MLaaS) paradigm. However, this paradigm also exposes the
expensive models to various potential threats like model stealing and abuse. As
an urgent requirement to defend against these threats, Deep Intellectual
Property (DeepIP), to protect private training data, painstakingly-tuned
hyperparameters, or costly learned model weights, has been the consensus of
both industry and academia. To this end, numerous approaches have been proposed
to achieve this goal in recent years, especially to prevent or discover model
stealing and unauthorized redistribution. Given this period of rapid evolution,
the goal of this paper is to provide a comprehensive survey of the recent
achievements in this field. More than 190 research contributions are included
in this survey, covering many aspects of Deep IP Protection:
challenges/threats, invasive solutions (watermarking), non-invasive solutions
(fingerprinting), evaluation metrics, and performance. We finish the survey by
identifying promising directions for future research.Comment: 38 pages, 12 figure
Behavior Modeling and Forensics for Multimedia Social Networks
Within the past decades, the explosive combination of multimedia
signal processing, communications and networking technologies has
facilitated the sharing of digital multimedia data and enabled
pervasive digital media distribution over all kinds of networks.
People involved in the sharing and distribution of multimedia
contents form \emph{multimedia social networks} in which users
share and exchange multimedia content, as well as other resources.
Users in a multimedia social network have different objectives and
influence each other's decision and performance. It is of ample
importance to understand how users interact with and respond to
each other and analyze the impact of human factors on multimedia
systems. This thesis illustrates various aspects of issues and
problems in multimedia social networks via two case studies of
human behavior in multimedia fingerprinting and peer-to-peer live
streaming.
Since media security and content protection is a major issue in
current multimedia systems, this thesis first studies the user
dynamics of multimedia fingerprinting social networks. We
investigate the side information which improves the
traitor-tracing performance and provide the optimal strategies for
both users (fingerprint detector and the colluders) in the
multimedia fingerprinting social network. Furthermore, before a
collusion being successfully mounted, the colluders must be
stimulated to cooperate with each other and all colluders have to
agree on the attack strategy. Therefore, not all types of
collusion are possible. We reduce the possible collusion set by
analyzing the incentives and bargaining behavior among colluders.
We show that the optimal strategies designed based on human
behavior can provide more information to the fingerprint detector
and effectively improve the collusion resistance.
The second part of this thesis focuses on understanding modelling
and analyzing user dynamics for users in various types of
peer-to-peer live streaming social networks. We stimulate user
cooperation by designing the optimal, cheat-proof, and
attack-resistant strategies for peer-to-peer live streaming social
networks over Internet as well as wireless networks. Also, as more
and more smart-phone users subscribe to the live-streaming
service, a reasonable market price has to be set to prevent the
users from reselling the live video. We start from analyzing the
equilibrium between the users who want to resell the video and the
potential buyers to provide the optimal price for the content
owner
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