7,150 research outputs found

    A factorization approach to inertial affine structure from motion

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    We consider the problem of reconstructing a 3-D scene from a moving camera with high frame rate using the affine projection model. This problem is traditionally known as Affine Structure from Motion (Affine SfM), and can be solved using an elegant low-rank factorization formulation. In this paper, we assume that an accelerometer and gyro are rigidly mounted with the camera, so that synchronized linear acceleration and angular velocity measurements are available together with the image measurements. We extend the standard Affine SfM algorithm to integrate these measurements through the use of image derivatives

    A factorization approach to inertial affine structure from motion

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    We consider the problem of reconstructing a 3-D scene from a moving camera with high frame rate using the affine projection model. This problem is traditionally known as Affine Structure from Motion (Affine SfM), and can be solved using an elegant low-rank factorization formulation. In this paper, we assume that an accelerometer and gyro are rigidly mounted with the camera, so that synchronized linear acceleration and angular velocity measurements are available together with the image measurements. We extend the standard Affine SfM algorithm to integrate these measurements through the use of image derivatives

    Segmentation and tracking of video objects for a content-based video indexing context

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    This paper examines the problem of segmentation and tracking of video objects for content-based information retrieval. Segmentation and tracking of video objects plays an important role in index creation and user request definition steps. The object is initially selected using a semi-automatic approach. For this purpose, a user-based selection is required to define roughly the object to be tracked. In this paper, we propose two different methods to allow an accurate contour definition from the user selection. The first one is based on an active contour model which progressively refines the selection by fitting the natural edges of the object while the second used a binary partition tree with aPeer ReviewedPostprint (published version

    Contact-Aided Invariant Extended Kalman Filtering for Legged Robot State Estimation

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    This paper derives a contact-aided inertial navigation observer for a 3D bipedal robot using the theory of invariant observer design. Aided inertial navigation is fundamentally a nonlinear observer design problem; thus, current solutions are based on approximations of the system dynamics, such as an Extended Kalman Filter (EKF), which uses a system's Jacobian linearization along the current best estimate of its trajectory. On the basis of the theory of invariant observer design by Barrau and Bonnabel, and in particular, the Invariant EKF (InEKF), we show that the error dynamics of the point contact-inertial system follows a log-linear autonomous differential equation; hence, the observable state variables can be rendered convergent with a domain of attraction that is independent of the system's trajectory. Due to the log-linear form of the error dynamics, it is not necessary to perform a nonlinear observability analysis to show that when using an Inertial Measurement Unit (IMU) and contact sensors, the absolute position of the robot and a rotation about the gravity vector (yaw) are unobservable. We further augment the state of the developed InEKF with IMU biases, as the online estimation of these parameters has a crucial impact on system performance. We evaluate the convergence of the proposed system with the commonly used quaternion-based EKF observer using a Monte-Carlo simulation. In addition, our experimental evaluation using a Cassie-series bipedal robot shows that the contact-aided InEKF provides better performance in comparison with the quaternion-based EKF as a result of exploiting symmetries present in the system dynamics.Comment: Published in the proceedings of Robotics: Science and Systems 201
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