7,385 research outputs found
The Visual Categorization of Humanoid Movement as Natural
We examined naturalness judgements of movements generated by different control strategies with the goal of producing natural looking movements on humanoid robots and virtual humans. We displayed motion clips on both a humanoid robot and a computer graphic character. Fourteen synthetic motion generation algorithms were developed based onhuman motor production theories. Human movement was also motion captured. Experimental results relate the actuator bandwidth, the level of computational complexity in motion generation, and the perceived naturalness of motion. In Experiment 1 it was found that for the humanoid robot, low ratings of naturalness were obtained for rapid movement. However Experiment 2 indicated that this effect appeared to not be due to specific features of the motor production techniques but instead due to a movement artifact generated by the humanoid robot
The Visual Categorization of Humanoid Movement as Natural
We examined naturalness judgements of movements generated by different control strategies with the goal of producing natural looking movements on humanoid robots and virtual humans. We displayed motion clips on both a humanoid robot and a computer graphic character. Fourteen synthetic motion generation algorithms were developed based onhuman motor production theories. Human movement was also motion captured. Experimental results relate the actuator bandwidth, the level of computational complexity in motion generation, and the perceived naturalness of motion. In Experiment 1 it was found that for the humanoid robot, low ratings of naturalness were obtained for rapid movement. However Experiment 2 indicated that this effect appeared to not be due to specific features of the motor production techniques but instead due to a movement artifact generated by the humanoid robot
Biped robot walking control on inclined planes with fuzzy parameter adaptation
The bipedal structure is suitable for a robot functioning in the human environment, and assuming assistive roles. However, the bipedal walk is a poses a difficult control problem. Walking on even floor is not satisfactory for the applicability of a humanoid robot. This paper presents a study on bipedal walk on inclined planes. A Zero Moment Point (ZMP) based reference generation technique is employed. The orientation of the upper body is adjusted online by a fuzzy logic system to adapt to different walking surface slopes. This system uses a sampling time larger than the one of the joint space position controllers. A newly defined measure of the oscillatory behavior of the body pitch angle and the average value of the pelvis pitch angle are used as inputs to the fuzzy adaptation system. A 12-degrees-of-freedom (DOF) biped robot model is used in the full-dynamics 3-D simulations. Simulations are carried out on even floor and inclined planes with different slopes. The results indicate that the fuzzy adaptation algorithms presented are successful in enabling the robot to climb slopes of 5.6 degrees (10 percent)
Natural ZMP trajectories for biped robot reference generation
The control of a biped humanoid is a challenging
task due to the hard-to-stabilize dynamics. Walking reference
trajectory generation is a key problem. Linear Inverted
Pendulum Model (LIPM) and Zero Moment Point (ZMP)
Criterion based approaches in stable walking reference
generation are reported. In these methods, generally, the ZMP
reference during a stepping motion is kept fixed in the middle of
the supporting foot sole. This kind of reference generation lacks
naturalness, in that, the ZMP in the human walk does not stay
fixed, but it moves forward under the supporting foot. This paper
proposes a reference generation algorithm based on the LIPM
and moving support foot ZMP references. The application of
Fourier series approximation simplifies the solution and it
generates a smooth ZMP reference. A simple inverse kinematics
based joint space controller is used for the tests of the developed
reference trajectory through full-dynamics 3D simulation. A 12
DOF biped robot model is used in the simulations. Simulation
studies suggest that the moving ZMP references are more energy
efficient than the ones with fixed ZMP under the supporting foot.
The results are promising for implementations
Humanoid robot walking control on inclined planes
The humanoid bipedal structure is suitable for a assitive robot functioning in the human environment. However, the bipedal walk is a difficult control problem. Walking just on even floor is not satisfactory for the applicability of a humanoid robot. This paper presents a study on bipedal walk on inclined planes. A Zero Moment Point (ZMP) based reference generation technique is employed. The orientation of the feet is adjusted online by a fuzzy logic system to adapt to different walking surface slopes. This system uses a sampling time larger than the one of the joint space position controllers. The average value of the body pitch angle is used as the inputs to the fuzzy logic system. A foot pitch orientation compensator implemented independently for the two feet complements the fuzyy controller. A 12-degrees-of-freedom (DOF) biped robot model is used in the full-dynamics 3-D simulations. Simulations are carried out on even floor and inclined planes with different slopes. The results indicate that the control method presented is successful in enabling the robot to climb slopes of 8.5 degrees (15 percent grade)
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