398 research outputs found

    Models and evaluation of human-machine systems

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    "September 1993.""Prepared for: International Atomic Energy Association [sic], Wagramerstrasse 5, P. 0. Box 100 A-1400 Vienna, Austria."Part of appendix A and bibliography missingIncludes bibliographical referencesThe field of human-machine systems and human-machine interfaces is very multidisciplinary. We have to navigate between the knowledge waves brought by several areas of the human learning: cognitive psychology, artificial intelligence, philosophy, linguistics, ergonomy, control systems engineering, neurophysiology, sociology, computer sciences, among others. At the present moment, all these disciplines seek to be close each other to generate synergy. It is necessary to homogenize the different nomenclatures and to make that each one can benefit from the results and advances found in the other. Accidents like TMI, Chernobyl, Challenger, Bhopal, and others demonstrated that the human beings shall deal with complex systems that are created by the technological evolution more carefully. The great American writer Allan Bloom died recently wrote in his book 'The Closing of the American Mind' (1987) about the universities curriculum that are commonly separated in tight departments. This was a necessity of the industrial revolution that put emphasis in practical courses in order to graduate specialists in many fields. However, due the great complexity of our technological world, we feel the necessity to integrate again those disciplines that one day were separated to make possible their fast development. This Report is a modest trial to do this integration in a holistic way, trying to capture the best tendencies in those areas of the human learning mentioned in the first lines above. I expect that it can be useful to those professionals who, like me, would desire to build better human-machine systems in order to avoid those accidents also mentioned above

    Learning, conditionals, causation

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    This dissertation is on conditionals and causation. In particular, we (i) propose a method of how an agent learns conditional information, and (ii) analyse causation in terms of a new type of conditional. Our starting point is Ramsey's (1929/1990) test: accept a conditional when you can infer its consequent upon supposing its antecedent. Inspired by this test, Stalnaker (1968) developed a semantics of conditionals. In Ch. 2, we define and apply our new method of learning conditional information. It says, roughly, that you learn conditional information by updating on the corresponding Stalnaker conditional. By generalising Lewis's (1976) updating rule to Jeffrey imaging, our learning method becomes applicable to both certain and uncertain conditional information. The method generates the correct predictions for all of Douven's (2012) benchmark examples and Van Fraassen's (1981) Judy Benjamin Problem. In Ch. 3, we prefix Ramsey's test by suspending judgment on antecedent and consequent. Unlike the Ramsey Test semantics by Stalnaker (1968) and Gärdenfors (1978), our strengthened semantics requires the antecedent to be inferentially relevant for the consequent. We exploit this asymmetric relation of relevance in a semantic analysis of the natural language conjunction 'because'. In Ch. 4, we devise an analysis of actual causation in terms of production, where production is understood along the lines of our strengthened Ramsey Test. Our analysis solves the problems of overdetermination, conjunctive scenarios, early and late preemption, switches, double prevention, and spurious causation -- a set of problems that still challenges counterfactual accounts of actual causation in the tradition of Lewis (1973c). In Ch. 5, we translate our analysis of actual causation into Halpern and Pearl's (2005) framework of causal models. As a result, our analysis is considerably simplified on the cost of losing its reductiveness. The upshot is twofold: (i) Jeffrey imaging on Stalnaker conditionals emerges as an alternative to Bayesian accounts of learning conditional information; (ii) the analyses of causation in terms of our strengthened Ramsey Test conditional prove to be worthy rivals to contemporary counterfactual accounts of causation

    Doctor of Philosophy

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    dissertationSynthetic biology is a new field in which engineers, biologists, and chemists are working together to transform genetic engineering into an advanced engineering discipline, one in which the design and construction of novel genetic circuits are made possible through the application of engineering principles. This dissertation explores two engineering strategies to address the challenges of working with genetic technology, namely the development of standards for describing genetic components and circuits at separate yet connected levels of detail and the use of Genetic Design Automation (GDA) software tools to simplify and speed up the process of optimally designing genetic circuits. Its contributions to the field of synthetic biology include (1) a proposal for the next version of the Synthetic Biology Open Language (SBOL), an existing standard for specifying and exchanging genetic designs electronically, and (2) a GDA work ow that enables users of the software tool iBioSim to create an abstract functional specication, automatically select genetic components that satisfy the specication from a design library, and compose the selected components into a standardized genetic circuit design for subsequent analysis and physical construction. Ultimately, this dissertation demonstrates how existing techniques and concepts from electrical and computer engineering can be adapted to overcome the challenges of genetic design and is an example of what is possible when working with publicly available standards for genetic design

    Configurable nD-visualization for complex Building Information Models

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    With the ongoing development of building information modelling (BIM) towards a comprehensive coverage of all construction project information in a semantically explicit way, visual representations became decoupled from the building information models. While traditional construction drawings implicitly contained the visual representation besides the information, nowadays they are generated on the fly, hard-coded in software applications dedicated to other tasks such as analysis, simulation, structural design or communication. Due to the abstract nature of information models and the increasing amount of digital information captured during construction projects, visual representations are essential for humans in order to access the information, to understand it, and to engage with it. At the same time digital media open up the new field of interactive visualizations. The full potential of BIM can only be unlocked with customized task-specific visualizations, with engineers and architects actively involved in the design and development process of these visualizations. The visualizations must be reusable and reliably reproducible during communication processes. Further, to support creative problem solving, it must be possible to modify and refine them. This thesis aims at reconnecting building information models and their visual representations: on a theoretic level, on the level of methods and in terms of tool support. First, the research seeks to improve the knowledge about visualization generation in conjunction with current BIM developments such as the multimodel. The approach is based on the reference model of the visualization pipeline and addresses structural as well as quantitative aspects of the visualization generation. Second, based on the theoretic foundation, a method is derived to construct visual representations from given visualization specifications. To this end, the idea of a domain-specific language (DSL) is employed. Finally, a software prototype proofs the concept. Using the visualization framework, visual representations can be generated from a specific building information model and a specific visualization description.Mit der fortschreitenden Entwicklung des Building Information Modelling (BIM) hin zu einer umfassenden Erfassung aller Bauprojektinformationen in einer semantisch expliziten Weise werden Visualisierungen von den Gebäudeinformationen entkoppelt. Während traditionelle Architektur- und Bauzeichnungen die visuellen Reprä̈sentationen implizit als Träger der Informationen enthalten, werden sie heute on-the-fly generiert. Die Details ihrer Generierung sind festgeschrieben in Softwareanwendungen, welche eigentlich für andere Aufgaben wie Analyse, Simulation, Entwurf oder Kommunikation ausgelegt sind. Angesichts der abstrakten Natur von Informationsmodellen und der steigenden Menge digitaler Informationen, die im Verlauf von Bauprojekten erfasst werden, sind visuelle Repräsentationen essentiell, um sich die Information erschließen, sie verstehen, durchdringen und mit ihnen arbeiten zu können. Gleichzeitig entwickelt sich durch die digitalen Medien eine neues Feld der interaktiven Visualisierungen. Das volle Potential von BIM kann nur mit angepassten aufgabenspezifischen Visualisierungen erschlossen werden, bei denen Ingenieur*innen und Architekt*innen aktiv in den Entwurf und die Entwicklung dieser Visualisierungen einbezogen werden. Die Visualisierungen müssen wiederverwendbar sein und in Kommunikationsprozessen zuverlässig reproduziert werden können. Außerdem muss es möglich sein, Visualisierungen zu modifizieren und neu zu definieren, um das kreative Problemlösen zu unterstützen. Die vorliegende Arbeit zielt darauf ab, Gebäudemodelle und ihre visuellen Repräsentationen wieder zu verbinden: auf der theoretischen Ebene, auf der Ebene der Methoden und hinsichtlich der unterstützenden Werkzeuge. Auf der theoretischen Ebene trägt die Arbeit zunächst dazu bei, das Wissen um die Erstellung von Visualisierungen im Kontext von Bauprojekten zu erweitern. Der verfolgte Ansatz basiert auf dem Referenzmodell der Visualisierungspipeline und geht dabei sowohl auf strukturelle als auch auf quantitative Aspekte des Visualisierungsprozesses ein. Zweitens wird eine Methode entwickelt, die visuelle Repräsentationen auf Basis gegebener Visualisierungsspezifikationen generieren kann. Schließlich belegt ein Softwareprototyp die Realisierbarkeit des Konzepts. Mit dem entwickelten Framework können visuelle Repräsentationen aus jeweils einem spezifischen Gebäudemodell und einer spezifischen Visualisierungsbeschreibung generiert werden
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