342 research outputs found

    Integrating multimedia streams into a distributed computing system

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    Continuous media, such as audio and video, are quickly becoming an integral part of distributed computing environments. A shortcoming of such environments is their lack of support for continuous flows of information. What is missing is the notion of an on-going communication activity with an associated quality of service. This paper describes a model for integrating multimedia flows into a distributed computing system. The model permits explicit bindings to be established between type-checked stream interfaces. The stream binding is represented in the computational model as a first-class object which encapsulates configuration rules and QoS attributes. An operational interface supplied by the binding object allows other objects within the system to manage the binding, to renegotiate QoS parameters, to control the flows across the binding, and to register interest in stream events such as flow reports and communication errors. The in-band stream interface is an abstract C++ wrapper around transport mechanisms that include intra-host IPC and network transport protocols such as TCP and XTP. A prototype implementation of this model is described using the Common Object Request Broker Architecture (CORBA). The implementation environment comprises a local area ATM network with directly attached multimedia peripherals and general purpose workstations

    A Generic Network and System Management Framework

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    Networks and distributed systems have formed the basis of an ongoing communications revolution that has led to the genesis of a wide variety of services. The constantly increasing size and complexity of these systems does not come without problems. In some organisations, the deployment of Information Technology has reached a state where the benefits from downsizing and rightsizing by adding new services are undermined by the effort required to keep the system running. Management of networks and distributed systems in general has a straightforward goal: to provide a productive environment in which work can be performed effectively. The work required for management should be a small fraction of the total effort. Most IT systems are still managed in an ad hoc style without any carefully elaborated plan. In such an environment the success of management decisions depends totally on the qualification and knowledge of the administrator. The thesis provides an analysis of the state of the art in the area of Network and System Management and identifies the key requirements that must be addressed for the provisioning of Integrated Management Services. These include the integration of the different management related aspects (i.e. integration of heterogeneous Network, System and Service Management). The thesis then proposes a new framework, INSMware, for the provision of Management Services. It provides a fundamental basis for the realisation of a new approach to Network and System Management. It is argued that Management Systems can be derived from a set of pre-fabricated and reusable Building Blocks that break up the required functionality into a number of separate entities rather than being developed from scratch. It proposes a high-level logical model in order to accommodate the range of requirements and environments applicable to Integrated Network and System Management that can be used as a reference model. A development methodology is introduced that reflects principles of the proposed approach, and provides guidelines to structure the analysis, design and implementation phases of a management system. The INSMware approach can further be combined with the componentware paradigm for the implementation of the management system. Based on these principles, a prototype for the management of SNMP systems has been implemented using industry standard middleware technologies. It is argued that development of a management system based on Componentware principles can offer a number of benefits. INSMware Components may be re-used and system solutions will become more modular and thereby easier to construct and maintain

    Patterns for Providing Real-Time Guarantees in DOC Middleware - Doctoral Dissertation, May 2002

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    The advent of open and widely adopted standards such as Common Object Request Broker Architecture (CORBA) [47] has simplified and standardized the development of distributed applications. For applications with real-time constraints, including avionics, manufacturing, and defense systems, these standards are evolving to include Quality-of-Service (QoS) specifications. Operating systems such as Real-time Linux [60] have responded with interfaces and algorithms to guarantee real-time response; similarly, languages such as Real-time Java [59] include mechanisms for specifying real-time properties for threads. However, the middleware upon which large distributed applications are based has not yet addressed end-to-end guarantees of QoS specifications. Unless this challenge can be met, developers must resort to ad hoc solutions that may not scale or migrate well among different platforms. This thesis provides two contributions to the study of real-time Distributed Object Computing (DOC) middleware. First, it identifies potential bottlenecks and problems with respect to guaranteeing real-time performance in contemporary middleware. Experimental results illustrate how these problems lead to incorrect real-time behavior in contemporary middleware platforms. Second, this thesis presents designs and techniques for providing real-time QoS guarantees in DOC middleware in the context of TAO [6], an open-source and widely adopted implementation of real-time CORBA. Architectural solutions presented here are coupled with empirical evaluations of end-to-end real-time behavior. Analysis of the problems, forces, solutions, and consequences are presented in terms of patterns and frame-works, so that solutions obtained for TAO can be appropriately applied to other real-time systems

    PROPOSED MIDDLEWARE SOLUTION FOR RESOURCE-CONSTRAINED DISTRIBUTED EMBEDDED NETWORKS

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    The explosion in processing power of embedded systems has enabled distributed embedded networks to perform more complicated tasks. Middleware are sets of encapsulations of common and network/operating system-specific functionality into generic, reusable frameworks to manage such distributed networks. This thesis will survey and categorize popular middleware implementations into three adapted layers: host-infrastructure, distribution, and common services. This thesis will then apply a quantitative approach to grading and proposing a single middleware solution from all layers for two target platforms: CubeSats and autonomous unmanned aerial vehicles (UAVs). CubeSats are 10x10x10cm nanosatellites that are popular university-level space missions, and impose power and volume constraints. Autonomous UAVs are similarly-popular hobbyist-level vehicles that exhibit similar power and volume constraints. The MAVLink middleware from the host-infrastructure layer is proposed as the middleware to manage the distributed embedded networks powering these platforms in future projects. Finally, this thesis presents a performance analysis on MAVLink managing the ARM Cortex-M 32-bit processors that power the target platforms

    Efficient Customizable Middleware

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    The rather large feature set of current Distributed Object Computing (DOC) middleware can be a liability for certain applications which have a need for only a certain subset of these features but have to suffer performance degradation and code bloat due to all the present features. To address this concern, a unique approach to building fully customizable middleware was undertaken in FACET, a CORBA event channel written using AspectJ. FACET consists of a small, essential core that represents the basic structure and functionality of an event channel into which additional features are woven using aspects so that the resulting event channel supports all of the features needed by a given embedded application. However, the use of CORBA as the underlying transport mechanism may make FACET unsuitable for use in small-scale embedded systems because of the considerable footprint of many ORBs. In this thesis, we describe how the use of CORBA in the event channel can be made an optional feature in building highly efficient middle-ware. We look at the challenges that arise in abstracting the method invocation layer, document design patterns discovered and present quantitative footprint, throughput performance data and analysis. We also examine the problem of integrating FACET, written in Java, into the Boeing Open Experimental Platform (OEP), written in C++, in order to serve as a replacement for the TAO Real-Time Event Channel (RTEC). We evaluate the available alternatives in building such an implementation for efficiency, describe our use of a native-code compiler for Java, gcj, and present data on the efficacy of this approach. Finally, we take preliminary look into the problem of efficiently testing middleware with a large number of highly granular features. Since the number of possible combinations grow exponentially, building and testing all possible combinations quickly becomes impractical. To address this, we examine the conditions under which features are non-interfering. Non-interfering features will only need to be tested in isolation removing the need to test features in combination thus reducing the intractability of the problem

    An extensible integration framework for the capture of multimedia assets

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    Thesis (M.Eng.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 1999.Includes bibliographical references (p. 69-70).bu Jeffrey Hu.M.Eng

    Employing CORBA in the Mobile Telecommunications Sector and the Application of Component Oriented Programming Techniques

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    This paper focuses on the implications of employing CORBA Middleware in today’s wireless telecommunications services and applications developments. It seeks to understand what current opportunities exist to support the use of this technology and assesses some of the performance implications that might be encountered. Discussion also revolves around the use of Component Oriented Development techniques in this same vertical and observations are made as to the benefits and practical problems associated with pursuit of this methodology in wireless telecommunications development programmes. Interest in this topic was aroused after observing the continued development of wireless telecommunications technology (Third Generation - 3G) that allows users to maintain permanent but connectionless contact with more traditional Wide Area Network (WAN) & Local Area Network (LAN) based services. As the boundaries between cellular, wireless LAN and traditional fixed network technologies become increasingly blurred, trends are emerging that seek to extend and migrate the technologies that are currently employed on cabled and wireless LAN networks over to the cellular networks and mass market user equipment

    Derivation of the required elements for a definition of the term middleware

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    Thirteen contemporary definitions of Middleware were analyzed. The definitions agree that any software that can do the following should be classified as Middleware (1) provide service that provides transparent application-to-application interaction across the network, (2) act as a service provider for distributed applications, and (3) provide services that are primarily used by distributed applications (e.g., RPCs, ORBs, Directories, name-resolution services, etc.) Most definitions agree that Middleware is that level of software required to achieve platform, location, and network transparency. There is some discrepancy about the OSI levels at which middleware operates. The majority of definitions limit it to levels 5, 6, and 7. Additionally, almost half of the definitions do not include database transparency as something achieved by Middleware, perhaps due to the ambiguous classification of ODBC and JDBC as software. Assuming that the number of times a service is mentioned, the majority of the definitions rank services associated with legal access to an application as core to Middleware, along with valid, standardized APIs for application development as core to the definition of middleware

    The Push Model in Web-Based Network Management

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    The management of IP networks is currently based on the SNMP protocol, and the use of expensive network management platforms designed according to the manager/agent paradigm of the SNMP framework. It uses two different schemes to transfer management data: a request/response protocol for data collection and network monitoring (data polling), and unsolicited push to deliver SNMP notifications. This design is exposed to a number of problems, with regards to the time-to-market of vendor-specific management software, versioning, protocol efficiency, security, etc. In this paper, we propose a novel approach to network management based on the push model. This model is well-known in software engineering, and encountered a large success on the Web recently with the push technologies. It relies on the publish/subscribe/distribute paradigm, and uses a single scheme to transfer all management data. We describe why it is more efficient, in terms of network and systems resources, than the traditional pull model. We also explain in detail how to implement this model with Web technologies to deliver SNMP notifications, to handle events, and to distribute MIB data for network monitoring and data collection
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