12,720 research outputs found

    Supporting service discovery, querying and interaction in ubiquitous computing environments.

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    In this paper, we contend that ubiquitous computing environments will be highly heterogeneous, service rich domains. Moreover, future applications will consequently be required to interact with multiple, specialised service location and interaction protocols simultaneously. We argue that existing service discovery techniques do not provide sufficient support to address the challenges of building applications targeted to these emerging environments. This paper makes a number of contributions. Firstly, using a set of short ubiquitous computing scenarios we identify several key limitations of existing service discovery approaches that reduce their ability to support ubiquitous computing applications. Secondly, we present a detailed analysis of requirements for providing effective support in this domain. Thirdly, we provide the design of a simple extensible meta-service discovery architecture that uses database techniques to unify service discovery protocols and addresses several of our key requirements. Lastly, we examine the lessons learnt through the development of a prototype implementation of our architecture

    Mobile agent location management in global networks

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    Mobility management is a necessity in highly dynamic and large-scale Mobile Agents (MAs) networks, especially in a multi-region environment in order to control and communicate with agents after launching. Existing mechanisms for locating MAs are not efficient as these do not consider the effect of location updates on migration time and produce network overload. This paper presents a hierarchical model for location management of MAs in global networks. Three protocols are developed, namely search, update and search-update. The location management technique uses one combination of search, update and search-update protocols throughout execution. Three cases are considered for Update and Search-Update Protocols. Thus, nine combinations of location management protocols are generated, from which an agent can dynamically select one as per requirement, to communicate with other agents on the global network. We have implemented these protocols on the system developed at IIT Roorkee, to evaluate the performance. Results indicate that overhead generated by these protocols does not affect the actual agent response and migration time[1].  

    On MAS Scalability

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    In open dynamic multi-agent environments the number of agents can vary significantly within very short periods of time. Very few (if any) current multi-agent systems have, however, been designed to cope with large-scale distributed applications. Scalability requires increasing numbers of new agents and resources to have no noticeable effect on performance nor to increase administrative complexity. In this paper a number of implications for techniques and management are discussed. Current research on agent middleware is briefly described.

    Design of a Secure and Decentralized Location Service for Agent Platforms

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    Abstract. Agent platforms designed for Internet-scale, open networks need scalable and secure location services for agents and services. The location service based on the Fonkey public key distribution infrastructure presented in this paper has been designed and implemented for this purpose. It is scalable in the total number of published identifier–contact address pairs, the number of updates/changes, and the number of agent platforms publishing and requesting contact addresses. This system also supports a signing mechanism to authenticate the publisher of an identifier–contact address pair. Experimental results show that the current implementation based on the Bunshin/Free Pastry overlay network exhibits good scaling behavior.

    Efficient Communication and Coordination for Large-Scale Multi-Agent Systems

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    The growth of the computational power of computers and the speed of networks has made large-scale multi-agent systems a promising technology. As the number of agents in a single application approaches thousands or millions, distributed computing has become a general paradigm in large-scale multi-agent systems to take the benefits of parallel computing. However, since these numerous agents are located on distributed computers and interact intensively with each other to achieve common goals, the agent communication cost significantly affects the performance of applications. Therefore, optimizing the agent communication cost on distributed systems could considerably reduce the runtime of multi-agent applications. Furthermore, because static multi-agent frameworks may not be suitable for all kinds of applications, and the communication patterns of agents may change during execution, multi-agent frameworks should adapt their services to support applications differently according to their dynamic characteristics. This thesis proposes three adaptive services at the agent framework level to reduce the agent communication and coordination cost of large-scale multi-agent applications. First, communication locality-aware agent distribution aims at minimizing inter-node communication by collocating heavily communicating agents on the same platform and maintaining agent group-based load sharing. Second, application agent-oriented middle agent services attempt to optimize agent interaction through middle agents by executing application agent-supported search algorithms on the middle agent address space. Third, message passing for mobile agents aims at reducing the time of message delivery to mobile agents using location caches or by extending the agent address scheme with location information. With these services, we have achieved very impressive experimental results in large- scale UAV simulations including up to 10,000 agents. Also, we have provided a formal definition of our framework and services with operational semantics

    The InterMesh Network Architecture

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    The rapid spread of mobile devices, the emergence of key wireless technologies, and the nomadic user and computing lifestyles on current networks are continuously evolving in synergy. MANETs, WSNs, and WMNs are examples of self-organizing unstructured networks that have their local communication paradigms and are optimized to perform under their particular physical constraints. Wireless Mesh Networks (WMNs) are particularly interesting because of their ability to operate in a pure ad-hoc mode or to include some infrastructural components, making them suitable for a multitude of applications. Inter-networking among the heterogeneous access networks is currently offered by the Internet Protocol (IP). However, the evolution of and the innovation within these networks is greatly hindered by the rigidity of the current Internet implementation and its lag in efficiently supporting flexible unstructured communication paradigms. To broaden the user\u27s innovation space and to efficiently embrace the characteristics of emerging networks, clean-slate architectural approaches are being pursued. In this paper, we propose InterMesh, a novel iner-networking platform for wireless mesh networks. InterMesh enables heterogeneous access networks to converge at novel Persistent Identification and Networking Layer (PINL), providing a seamless service to individual network entities. This paper identifies the key concepts behind the InterMesh network platform, presents an interesting prototype implementation that can coexist with today\u27s Internet while still be able to evolve separately, and discusses some preliminary performance results of the prototype

    Design and implementation of the node identity internetworking architecture

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    The Internet Protocol (IP) has been proven very flexible, being able to accommodate all kinds of link technologies and supporting a broad range of applications. The basic principles of the original Internet architecture include end-to-end addressing, global routeability and a single namespace of IP addresses that unintentionally serves both as locators and host identifiers. The commercial success and widespread use of the Internet have lead to new requirements, which include internetworking over business boundaries, mobility and multi-homing in an untrusted environment. Our approach to satisfy these new requirements is to introduce a new internetworking layer, the node identity layer. Such a layer runs on top of the different versions of IP, but could also run directly on top of other kinds of network technologies, such as MPLS and 2G/3G PDP contexts. This approach enables connectivity across different communication technologies, supports mobility, multi-homing, and security from ground up. This paper describes the Node Identity Architecture in detail and discusses the experiences from implementing and running a prototype

    Management and Service-aware Networking Architectures (MANA) for Future Internet Position Paper: System Functions, Capabilities and Requirements

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    Future Internet (FI) research and development threads have recently been gaining momentum all over the world and as such the international race to create a new generation Internet is in full swing: GENI, Asia Future Internet, Future Internet Forum Korea, European Union Future Internet Assembly (FIA). This is a position paper identifying the research orientation with a time horizon of 10 years, together with the key challenges for the capabilities in the Management and Service-aware Networking Architectures (MANA) part of the Future Internet (FI) allowing for parallel and federated Internet(s)

    Managing mobile agents with SNMP

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    This paper describe a project that integrates SNMP into a mobile agent environment in order to achieve a simple but powerful goal: mobile agents have to manage and being managed through SNMP
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