3 research outputs found

    An Explorative Approach to Interaction Design in Mixed-Reality Performances

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    Digital media have become an important element in performing arts. Artists and audience can interweave their actions on stage with digital content as they perform with and through responding interfaces. This co-play can extend the narrative and aesthetic possibilities of storytelling. However, digital media is still not well understood as a means for dramaturgy. As directors are exposed to many challenges and difficulties when combining live performance with digital elements, technicians at the same time have to learn about the theatrical frame. This dissertation aims at the development of a fundamental understanding of dramaturgical interaction design as well as at the creation of new theatrical experiences. The major research question is whether there are general criteria that can guide the design of interactive storytelling in participatory settings. Approaching this question, this work is structured into two parts. First, I examine how the inclusion of media and technology has reconfigured traditional means of storytelling during the last decades. The dramaturgical potential of digital media is presented and the most important design challenges for performative works at the intersection of HCI, interaction design, and the performing arts are discussed. Second, I describe the design of the two participatory mixed-reality performances Parcival XX-XI and Operation:Parcival . Their evaluation reveals different audience reactions concerning its involvement in these plays and the use of digital media. Based on these specific results, we develop in a more general manner the four major performance components of participatory mixed-reality shows mixed media, spectatorship, limitations, and timing as well as the four interaction-enabling criteria interest, ability, experience, and sharing. Using the findings from these two plays, we finally outline a methodology for dramaturgical interaction design

    Co-Creativity and Engaged Scholarship

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    This open access book explores creative and collaborative forms of research praxis within the social sustainability sciences. The term co-creativity is used in reference to both individual methods and overarching research approaches. Supported by a series of in-depth examples, the edited collection critically reviews the potential of co-creative research praxis to nurture just and transformative processes of change. Included amongst the individual chapters are first-hand accounts of such as: militant research strategies and guerrilla narrative, decolonial participative approaches, appreciative inquiry and care-ethics, deep-mapping, photo-voice, community-arts, digital participatory mapping, creative workshops and living labs. The collection considers how, through socially inclusive forms of action and reflection, such co-creative methods can be used to stimulate alternative understandings of why and how things are, and how they could be. It provides illustrations of (and problematizes) the use of co-creative methods as overtly disruptive interventions in their own right, and as a means of enriching the transformative potential of transdisciplinary and more traditional forms of social science research inquiry. The positionality of the researcher, together with the emotional and embodied dimensions of engaged scholarship, are threads which run throughout the book. So too does the question of how to communicate sustainability science research in a meaningful way
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