3,440 research outputs found

    AI Methods in Algorithmic Composition: A Comprehensive Survey

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    Algorithmic composition is the partial or total automation of the process of music composition by using computers. Since the 1950s, different computational techniques related to Artificial Intelligence have been used for algorithmic composition, including grammatical representations, probabilistic methods, neural networks, symbolic rule-based systems, constraint programming and evolutionary algorithms. This survey aims to be a comprehensive account of research on algorithmic composition, presenting a thorough view of the field for researchers in Artificial Intelligence.This study was partially supported by a grant for the MELOMICS project (IPT-300000-2010-010) from the Spanish Ministerio de Ciencia e Innovación, and a grant for the CAUCE project (TSI-090302-2011-8) from the Spanish Ministerio de Industria, Turismo y Comercio. The first author was supported by a grant for the GENEX project (P09-TIC- 5123) from the Consejería de Innovación y Ciencia de Andalucía

    Melody Harmonization

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    Vedci z oboru informačných technológií oddávna považovali hudbu za obzvlášť zaujímavé umenie. Pravdou je, že história hudby tvorenej počítačom je skoro tak dlhá ako história počítačovej vedy. Programy pre komponovanie, alebo tvorenie hudby" na rôznych úrovniach procesu kompozície boli vyvíjané už od 50tych rokov minulého storočia. Táto bakalárska práca uvádza hlavné prístupy v oblasti automatickej harmonizácie t.j. Problém produkovania hudobného aranžmá (nôt) z daných melódií, a sústreďuje sa na najpoužívanejšie techniky jeho riešenia. Hlavným cieľom tejto práce je návrh a implementácia softvérového systému pre automatickú harmonizáciu, ktorý by mal byť schopný naučiť sa pravidlá harmónie z databázy midi súborov. V tejto práci popíšem existujúce harmonizačné systémy a ďalej sa zameriam hlavne na princípy strojového učenia - teóriu a aplikáciu umelých neurónových sietí a ich použitie pre harmonizáciu.Computer scientists have long been considering music as a particularly interesting art Indeed, the history of computer music is almost as long as the history of computer science. Programs to compose music, or to make music" at various levels of the composition process have been designed since the 50s. This bachelor's thesis surveys the main approaches in the field of automatic harmonization, i.e. the problem of producing musical arrangements (scores) from given melodies, and focuses on the most widely used techniques to do so. The main goal of this paper is the issue of design and implementation of a software system for an automatic music harmonization which should learn the rules of harmony from the database of midi file. In the paper. In this thesis I describe existing systems for harmonization and furthermore I focus mainly on principles of machine learning - theory and application of Artificial Neural Networks and their use for harmonization.

    A Functional Taxonomy of Music Generation Systems

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    Digital advances have transformed the face of automatic music generation since its beginnings at the dawn of computing. Despite the many breakthroughs, issues such as the musical tasks targeted by different machines and the degree to which they succeed remain open questions. We present a functional taxonomy for music generation systems with reference to existing systems. The taxonomy organizes systems according to the purposes for which they were designed. It also reveals the inter-relatedness amongst the systems. This design-centered approach contrasts with predominant methods-based surveys and facilitates the identification of grand challenges to set the stage for new breakthroughs.Comment: survey, music generation, taxonomy, functional survey, survey, automatic composition, algorithmic compositio

    Composing Music in Constrained Search Environments

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    Composing music with computers in constrained search environments adds complexities and problems not present in the traditional problem domain of generative music. The traditional and well researched mechanisms of Markov chains, genetic algorithms and data driven rule based systems do not directly map to a problem domain in which pitch choice and rhythm choice are likely to be highly limited. We therefore explore several possible solutions to generating rhythms in extremely constrained environments with the goal of generating music that adheres to user specified constraints and is aesthetically pleasing

    RoboJam: A Musical Mixture Density Network for Collaborative Touchscreen Interaction

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    RoboJam is a machine-learning system for generating music that assists users of a touchscreen music app by performing responses to their short improvisations. This system uses a recurrent artificial neural network to generate sequences of touchscreen interactions and absolute timings, rather than high-level musical notes. To accomplish this, RoboJam's network uses a mixture density layer to predict appropriate touch interaction locations in space and time. In this paper, we describe the design and implementation of RoboJam's network and how it has been integrated into a touchscreen music app. A preliminary evaluation analyses the system in terms of training, musical generation and user interaction
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